Monday, 13 February 2017

Retrospective 10 - One Hundred!

A hundred sessions, man! That's a lot.

The game's steady now, and the players are even setting their own goals in the game world.
Things are great!


We have the arrival of Andy, who dies almost immediately after playing a trapped pipe organ. Ooops.
He goes on to create Cranky Jim, a Dwarf who has survived to the present day (Feb 2017). The other reason he's a wonderful addition to the group is that he's got a flat in central London and lets us come over and use it if our usual pub is unavailable!

Also important - Guido, the beloved skeleton-head mascot of the party, finally gets a body!
Sophia animates a hulking humanoid they found in a dungeon, and Guido's head is put on top. He subjugates the body, and voila! Guido the Skeleton is here!
He has to verbally speak his commands to the skeleton to make it do stuff, which is adorable. I truly hope nothing bad ever happens to him.


After escaping one stuck-in-a-dungeon dungeon, the party head straight into another. Slaughtergrid will be their home for real-world months to come, and result in them emerging at much higher levels than they were at previously.
Tom as Eleyn dies over and over as has become one of his trademarks, but Slaughtergrid's chief gimmick - rebirth on death with a mutation - leads to her becoming more and more corrupted and horrific over time.


Ruleswise we have a couple of well-received new subsystems! Religion and Retroactive Backstory.
Termaxianism, the intentionally nutty analog of the real-history Muggletonians, has taken on a life of its own under the aegis of Charles' Cleric. Termaxians are a drugged up rave cult now, which is amusing because I don't think Charles has ever been to a rave.
Retroactive Backstory is just the best thing. Insert own-horn-blowing here.
There's one downside - if you level up your new character via carousing/funeral/etc before they've had a chance to "live", you've got nothing to base their personality on. But then, that's why submitting a character backstory before you've started playing the character has always been a waste of time.




Mini Reviews

The Grinding Gear
It's pretty good, and fun because it's set up as something explicitly made by a guy who hated adventurers in order to kill adventurers. It's a funhouse of dick-move traps but the players knew what they were getting into.
Killed quite a few people, which is good!
They got trapped in the dungeon due to the thing that intentionally traps people in the dungeon, and it got a bit boring down there so I ended up giving them a hint ("there's a strange breeze in this room") so they could find the first secret door and escape.
I did like the unreliable map thing, I'll have to do that more often. Not only did it mean they went through the dungeon like "oh is this the map yet?", it also meant they were thrown when they found the thing the map lined up with but discovered it was inaccurate.

Slaughtergrid
The players were here fucking forever.
But it was quite a fun forever!
I reskinned the monsters to be less standard fantasy profusion-of-species-ish. So instead of orcs and gnolls and goblins and stuff, they're all the bud-children of various Hobgoblins mutated through many deaths in the dungeon.
Other than that, I basically ran it as-is! Having the rebirth-on-death thing meant I could be really unfair with traps and monsters and stuff without feeling bad about it.
The players worked out it was an inverted body fairly early, so it was cool to see them trying to match up the different areas to actual organs.
Recommended!


Tuesday, 9 August 2016

Session 100 - Rats on Acid

Session number ONE HUNDRED.
TRIPLE FIGURES BABY.

Lots going on this session, with Guido finally getting a body he can control for the first time since he was created six months ago in Session 78.
Also, Lulu being the first recipient of COMES THE GODHEAD which was as frighteningly overpowered as I'd hoped.
Also, most importantly, an absolute PILE of gold, leading to the level-ups of half the party and the close-to-level-ups for the rest.
No sign of descent into the next section yet... but at least a shortcut has been found?

Seeeee you folks next time! That is, tonight. Bye!

Session 100 - Rats on Acid

Campaign Date:
Tuesday, 16 January, 1550
Moon Phase: Waxing Crescent
Zodiac: Sagittarius

Enemies Defeated:
- Chuck E Squeak and several other rats, lost in the line of duty (0 exp)
- A large orange blob, iced (100 exp)
- 4 large violet goops, torn apart and lasered (1000 exp)
- 4 mushroom men, 1 defected and 3 minced (200 exp)
Total: 310 exp

Treasure and Equipment:

- Tuning fork punching device with "Skull Switcher" scratched into the forearm
- A snake-shaped staff called "Yig".
- 392 gold, 2557 silver, 562 copper (22214 exp)
Total: 22214 exp

Exploration:

- 2 more dungeon areas explored (40 exp)
- 1 group of wandering monsters encountered (50 exp)
Total: 90 exp

New Backstory:- Lulu was ambushed by a tribute-withholding chieftain when she was just 14, biding her time until she could kill them all. (Once per session, avoid the most dire consequences of something going horribly wrong)
- Sophia's church had a cruel new vicar. Her plan to kill him with a falling bell was what killed her family. (Once per session, find a defector in the room)
- Cranky Jim tried to escape the mines and had to be brought back by force, leading to his obeying of the tyrant. (+1 Strength)
- Rat LeBlanc gave advice to actors on how to do a rat voice, they disregarded his advice and were killed on the orders of the offended rat queen. (Gain a reroll against the consequences of somebody disregarding your advice)
- Jumurak was part of a group of thieves who cased houses while shingling them. Injured on a job, he told the others to go on without him then doubled back to loot a room they'd missed. (While fleeing, can give flee die to someone else)
- Jain Doe's forge broke catastrophically, a piece of it whirred off into the nearby village and set things on fire and spooked cattle. The people, fearing for their lives, fled into a nearby mine and were killed in an ensuing mine explosion. Now with no work, and reminded of her brothers by the mine, Jain set off for adventure. (Once per session, avoid the most dire consequences of something going horribly wrong)
- Zan used to go to the biannual flagellant christian rock concert and it was off the spiked chaaaaaaain. (Double beneficial music effects, counter negative music effects)

Events:

- After waking up in the dirty cave corner, the gang concoct a plan to make Guido  a real boy! Sophia moves the skeleton's arms in the proper magical movements while Guido chants the chant of Subjugate Dead... and he takes control of the body! Hurrah! (50 exp)
- In the room where the slimes were fought previously, a body is found and searched. The only item of value is a forearm-mounted tuning fork looking device with "Skull Switcher" scratched on the arm. (50 exp)
- Since Rat LeBlanc is back after investing some money in breakout theatrical production F.I.E.N.D.S, Lulu puts it on and punches one of his rats, impaling the rat on the device and discovering that their minds are now switched! (50 exp)
- Lulu-Rat jumps and attempts to impale itself on the other side of the device while Rat-Lulu freaks out, swapping their minds back. (50 exp)
- The next room opens out into a large cavern with eye-stinging fumes coming from the water covering the floor. Light glints off the pile of GOLD on a little island in the middle of the lake. (50 exp)
- The lake is acid! Oh no! Rat LeBlanc gives a rat to Lulu who pegs it across onto the island where it begins inspecting things. (50exp)
- A big orange blob of some goop or other is also on the island. Jain begins firing off explosive beams to knock some stalactites into the lake as jumping platforms, one hits the ooze and it flees into the gold pile. (50 exp)
- Lulu flicks her rope onto a stalactite and swings across, luckily she's wearing Jain's gas mask (patent pending) when the orange ooze exudes a sickly looking orange gas. (50 exp)
- Suddenly, more goop! This time purple ones! They ooze in along the walls and suddenly half the party is mind fucked... especially Power Man and Lulu's incredibly powerful dog. (50 exp)
- Seriously that dog is BANANAS. Jumurak nearly has his face eaten off by crit after crit. Shit's nuts. (50 exp)
- Rat LeBlanc keeps chucking rats at Lulu over on the island, who quickly has had enough of that and swings back over. (50 exp)
- Jain jumps in amongst the slimes and does an Iron Man fire laser spin attack while Guido reaches over and tears them to bits. (50 exp)
- With the slimes gone, Lulu runs over to calm her rabid dog and others hold Power Man down until he regains his senses. (50 exp)
- Seeing the slime over on the island, a beam of heat is used on the gold to make it uncomfortably hot and expel the slime, then ice beams are used to freeze it to death. Textbook! (50 exp)
- An attempt to use a rope bridge and rats to transport coins one by one fails when the acidic fumes get to the rats. Alas. (50 exp)
- It's up to Jain the Runemistress to use a combination of Santa's sack and Take Mass runes to get the sweet delicious gold from the island. Success! (50 exp)
- Also on the island, a snake-shaped staff called Yig. Sophia claims it because shit's thematic. (50 exp)
- Nearby stairs are checked and, yes, they lead upwards to the mushroom man room somewhere near the stone cervix. (50 exp)
- Sophia's past comes in handy when she spots a defector amongst the mushroom men. He scuttles off instead of facing the group. (50 exp)
- Zan imbues Lulu with some of the power of Maximum Godhead Hyper-Jesus and she gets MASSIVE POWER, surging up the spiral stairs and TEARING the mushroom men apart with her BARE HANDS. She immediately converts to Termaxianism. (50 exp)
- A little more exploration reveals a room full of strange coral and, further in, the chamber of rebirth! (50 exp)
- The festering and putrid corpse of "that guy we put in the santa sack, you know? Him? Uhhhh" is poured out onto the ovum/testicle/fleshlump in the hopes it would revive him. No dice. (50 exp)
- A shit funeral is given for the unknown hero which really shows how much they miss him. Crocodile tears are shed. (50 exp)
- Finally the crew return to the mushroom house to rest up, finding it much the same as when they left it. Home sweet home. (50 exp)
Total: 1200 exp

Misc:
- Absolutely Disgusting bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Best of Intentions bonus (50 exp)
- Breach and Clear bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- Kill It With Fire bonus (50 exp)
- Ludicrous Gore bonus (50 exp)
- What the Fuck Guys bonus (50 exp)- Badass Backstory bonus (All - 100 exp ea.)
- Snackbringer bonus (Jain Doe, Zan - 100 exp ea.)
- Cartographer bonus (Jumurak - 100 exp)
- Near Death Experience bonus (Jumurak - 100 exp)
Total: 400 exp + bonuses
Rumours:
- None down here


Death Toll and Injuries:
- None... but that dog tried fucking hard let me tell you.

[[]]

Exp Totals:
Ollie / Lulu Spiderbite, Daughter of Lord Gorga, Level 6 Barbarian: 41430 (Level up at 64000)
Kyle / Jain Doe, Level 6 Dwarf: 35520 (Level up at 70400)*DING!* +1d10 HP!
Fraser / Jumarak, Level 5 Muscle Wizard: 33115 (Level up at 36000)
Charles / Zan, Spermling of Zea, Level 5 Cleric: 21561 (Level up at 28000)
Kitty / Sophia, Level 4 Necromancer: 9842 (Level up at 18000)
*DING!* +1d4 HP! +1 level 2 spell/day! +free spell!
-- POWERMAN!, Level 0 POWERMAN!

Andy / Cranky Jim, Level 4 Dwarf: 9085 (Level up at 17600)
*DING!* +1d10 HP! -2 to Saves!
James / Rat LeBlanc, Level 3 Ratman: 6850 (Level up at 8000)*DING!* +1d6 HP! Maximum rats - 9.
Absent or Retired:
Owen / Guyphy, Level 1 Elf (Scalbert Gumph): 1245 (Level up at 3000)Tom / Eleyn, Level 4 Specialist (Assassin): 11900 (Level up at 12000)
Clo / Bamuk, Level 2 Muscle Wizard: 3869 (Level up at 4500)

Will / Walkul the Rogue, Level 1 Specialist: 1301 (Level up at 1500)

Dominic / Sir Stabbington Shanks, Level 6 Fighter: 60502 (Level up at 64000)-- Dr Charmington, Level 3 Specialist (Quack): 4821 (Level up at 6000)
Joe / Joe's Necromancer, Level 1 Necromancer: 321 (Level up at 2250)
Steve / Brand Earthhammer, Level 1 Fighter: 395 (Level up at 2000)
Oliver R / Reynard, Level 3 Specialist (Sneak Thief): 4077 (Level up at 6000)
Matteo / Lucifer, Level 1 Necromancer: 933 (Level up at 2250)

Ellie / Ellie's Necromancer, Level 1 Necromancer: 744 (Level up at 2250)
Jerry / Jerry's Next Character, Level 1 ???: 200 (Level up at ???)
Daniel / Nash, Level 1 Fighter: 455 (Level up at 2000)
Sarah / Mana, Level 4 Specialist (Thief): 13447 (Level up at 24000)
Jim / Jim's Fighter, Level 1 Fighter: 241 (Level up at 2000)
Louis / Louis' Next Character, Level 1 ???: 2062 (Level up at ???)
Oliver R / Osar, Level 2 Specialist (Dabbler): 661 (Level up at 3000)
Charlie / Le Chaz III, Level 1 Cleric: 670 (Level up at 1750)
David / Theras, Level 5 Specialist (Assassin): 13422 (Level up at 24000)
Mariana / Joe Joe, Level 5 Halfling: 28949 (Level up at 32000)
Dana / Bingo Augustus, Level 5 Muscle Wizard: 19863 (Level up at 36000)
James / Quarion, Level 3 Elf (Gremling): 7947 (Level up at 12000)
Gary / Skirr Abderian, Level 1 Specialist (Thief): 416 (Level up at 1500)
Mariana / Aurora, Level 3 Cleric: 4018 (Level up at 7000)
Wai / Mogwi Stitch-Up, Level 2 Specialist: 2715 (Level up at 3000)
Sam / Lucados Orbrus, Level 2 Fighter: 3000 (Level up at 4000)
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Tuesday, 2 August 2016

Session 99 - Arise, Guido!

So the new retroactive backstory gimmick actually worked out really well! Pleased with that one. I'm still building up the actual in-game effects of the various things (slowly but surely) but just working out a new ability from the events of the story was pretty rad as it was.

You're past the goblin fortifications so I guess we'll see how things go next session. Should be good!
Our Art Attack this week comes from Charles who has depicted the TRIUMPANT BODY-CREATING OF GUIDO! Hurrah!

See you lot tonight!


Inline images 1

Session 99 - Arise, Guido!

Campaign Date:
Sunday, 14 January, 1550
Moon Phase: Waning Crescent
Zodiac: Sagittarius

Enemies Defeated:
- A grey goblin, murdered (10 exp)
- An insane dwarf and two insane men in cages, "euthanised" (0 exp)
- Three purplish goops, chiefly lasered. (300 exp)
Total: 310 exp

Treasure and Equipment:

- A suit of damaged chainmail
- A longsword
- A shield with a mirrored inside which shows some person's face.
- Some more flatworm eggs
Total: 0 exp

Exploration:

- 5 more dungeon areas explored (100 exp)
- 2 wandering monsters encountered (100 exp)
Total: 200 exp

New Backstory:- Zan once got revenge on one who mocked him for his flagelant ways by pushing a gargoyle on him from the top of his church. (+1 Int)
- Sophia still blames herself for the death of her younger brother (and in fact her whole family) after her dodgy bellringer ropework resulted in the church bell falling and killing them. (+1 Tinkering, perfect ropework)
- Cranky Jim obeyed a tyrant in the mines for personal gain, eventually emerging from the mines as a result. (Douchebags will generally trust you)
- Jumurak recklessly proved his bravery to the other thatchers by climbing the cathedral in his town and reaching a high-up gargoyle. (+1 Str)
- Lulu Spiderbite stole her father's prized sword when she was but a child. Her seconds-older twin sister ratted her out, but her father found her in the forest having slain a bear. Since then he has always favoured her over her sister. (+1 to hit when alone)

Events:

- Lulu returns! We discover that she is to be wed to Lord Krog in three months! April is a good time for weddings in the Frozen North. (50 exp)- POWERMAN meets Sophia who also has an electric body and is immediately besotted, naming her POWERLADY and pledging himself to her service. (50 exp)
- Meanwhile, the fates of those who were under attack from the harpy witch are discovered as they wake up in cages on the lower level. (50 exp)
- Zan draws a decay rune and begins decaying the metal of the top of the cage. Jim feigns unconsciousness. One of the grey goblins sees this and runs off to get help. (50 exp)
- Meanwhile, the uncaptured group get downstairs, shank the remaining guard, and head into the jail area that Jumurak had conveniently discovered the last time. (50 exp)
- Noticing the remains of a large creature beneath a central grate, the crew bring it out, line up its bones, and replace its skull with Guido's (50 exp)
- The insane inmates are killed for blood and bone, a pentagram is drawn, and Sophia finishes off the last guy with a savage electric kiss and breaths in his Last Breath... (50 exp)
- The spell is cast! The huge body clambers to its feet! While Sophia still has control of the body, Guido is stoked to not be crammed down into someone's backpack. (50 exp)
- The cages are broken open and the squad rejoin. Hurrah! They head off, huge skeleton in tow. (50 exp)
- Meeting a bunch of easily intimidated grey goblins, one of them offers to let the group through goblin territory in exchange for not murdering them all. Offer accepted! (50 exp)
- They are let past the barricade and the goblin goes back to his fellows. Success! (50 exp)
- Some big ovipositor-tongue goblinoids are found looting some bodies near a mysterious beam of light. Things put into the light glow brightly. (50 exp)
- The big guys seem fairly chill though and are befriended, allowing the party on through. (50 exp)
- In the next room there's a ton of rubble, but when searched a few halfling bodies are found. They had a few things on them, including a clearly magical shield. Score! (50 exp)
- Suddenly, slimes! The purple kind that mindfuck you! They are dispatched fairly swiftly, but it's nearly the end of the evening so the group backtrack to the big ovipositor guys and see if they can crash at their place. (50 exp)
- But what's this?! Anything touched by the odd light beam CRUMBLES after a while! The candy cane daggers used to test it are ok (phew!) but Guido's spine collapses in the middle where he walked through the beam, to his loud dismay! (50 exp)
- The big goblin guys seem pretty cool and let the group stay in their dirty cave corner. The group are relatively safe... for now... (50 exp)
Total: 850 exp

Misc:

- Absolutely Disgusting bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Diplomancy bonus (50 exp)
- Dramatic Rescue bonus (50 exp)
- Hard Bargain bonus (50 exp)
- Ludicrous Gore bonus (50 exp)
- Mad Inventor bonus (50 exp)
- Split the Party bonus (50 exp)
- Tactical Fighting bonus (50 exp)
- Art Attack bonus (Zan - 100 exp)
- Cartographer bonus (Jumurak - 100 exp)
- Snackbringer bonus (Zan, Cranky Jim - 100 exp ea.)
- Badass Backstory Bonus (All - 100 exp ea.)
Total: 950 exp + bonuses
Rumours:
- None down here


Death Toll and Injuries:
- None!?!?!!? I'm losing my touch!

[[]]

Exp Totals:
Ollie / Lulu Spiderbite, Daughter of Lord Gorga, Level 6 Barbarian: 37870 (Level up at 64000)
Fraser / Jumarak, Level 5 Muscle Wizard: 29355 (Level up at 32000)
Charles / Zan, Spermling of Zea, Level 5 Cleric: 17901 (Level up at 28000)
Kitty / Sophia, Level 3 Necromancer: 6282 (Level up at 9000)
-- POWERMAN!, Level 0 POWERMAN!

Andy / Cranky Jim, Level 3 Dwarf: 5525 (Level up at 8800)


Absent or Retired:
Kyle / Jain Doe, Level 5 Dwarf: 31860 (Level up at 35200)
Owen / Guyphy, Level 1 Elf (Scalbert Gumph): 1245 (Level up at 3000)
Tom / Eleyn, Level 4 Specialist (Assassin)
: 11900 (Level up at 12000)
Clo / Bamuk, Level 2 Muscle Wizard: 3869 (Level up at 4500)

Will / Walkul the Rogue, Level 1 Specialist: 1301 (Level up at 1500)

James / Rat LeBlanc, Level 2 Ratman: 3290 (Level up at 4000)
Dominic / Sir Stabbington Shanks, Level 6 Fighter: 60502 (Level up at 64000)-- Dr Charmington, Level 3 Specialist (Quack): 4821 (Level up at 6000)
Joe / Joe's Necromancer, Level 1 Necromancer: 321 (Level up at 2250)
Steve / Brand Earthhammer, Level 1 Fighter: 395 (Level up at 2000)
Oliver R / Reynard, Level 3 Specialist (Sneak Thief): 4077 (Level up at 6000)
Matteo / Lucifer, Level 1 Necromancer: 933 (Level up at 2250)

Ellie / Ellie's Necromancer, Level 1 Necromancer: 744 (Level up at 2250)
Jerry / Jerry's Next Character, Level 1 ???: 200 (Level up at ???)
Daniel / Nash, Level 1 Fighter: 455 (Level up at 2000)
Sarah / Mana, Level 4 Specialist (Thief): 13447 (Level up at 24000)
Jim / Jim's Fighter, Level 1 Fighter: 241 (Level up at 2000)
Louis / Louis' Next Character, Level 1 ???: 2062 (Level up at ???)
Oliver R / Osar, Level 2 Specialist (Dabbler): 661 (Level up at 3000)
Charlie / Le Chaz III, Level 1 Cleric: 670 (Level up at 1750)
David / Theras, Level 5 Specialist (Assassin): 13422 (Level up at 24000)
Mariana / Joe Joe, Level 5 Halfling: 28949 (Level up at 32000)
Dana / Bingo Augustus, Level 5 Muscle Wizard: 19863 (Level up at 36000)
James / Quarion, Level 3 Elf (Gremling): 7947 (Level up at 12000)
Gary / Skirr Abderian, Level 1 Specialist (Thief): 416 (Level up at 1500)
Mariana / Aurora, Level 3 Cleric: 4018 (Level up at 7000)
Wai / Mogwi Stitch-Up, Level 2 Specialist: 2715 (Level up at 3000)
Sam / Lucados Orbrus, Level 2 Fighter: 3000 (Level up at 4000)
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Tuesday, 26 July 2016

Session 98 - And Then There Were Two

With a player turnout at a level SO LOW it hasn't been seen in OVER A YEAR, it was just Fraser and his mate-from-work Owen this week.

But we're officially back on, so I'll hopefully see more of you guys... well, this evening! Hurrah!

For Owen - Your character's florid Elf species description:
Scalbert Gumph: Sleep - Shambolic fae manifest as slobbery dullards that sleep under bridges and in abandoned mills. They shamble about in the drunken twilight seeking the unwary with groping fingers and muttering dark lullabies. More than anything they desire comely sheep and black roses and locks of maiden's hair.
They sound lovely, I'm sure you'll agree.


Session 98 - And Then There Were Two

Campaign Date:
Thursday, 11 January, 1550
Moon Phase: Waning Crescent
Zodiac: Sagittarius

New Characters:
- Guyphy, a Scalbert Gumph (or Sleep Elf) who once made his living as a shoe shiner.

Enemies Defeated:
- 2 tentacle-faced insectoid creatures, put to sleep then fled from (100 exp)
- A pus-filled blob of white goop, popped (250 exp)
Total: 350 exp

Treasure and Equipment:

- A flatworm egg with strange properties
- Metal teeth granting a horrific bite
- Bag of pulverised bone
- Battle plans for an assault on the lower levels
Total: 0 exp

Exploration:

- 7 more dungeon areas explored (140 exp)
- 3 wandering monsters encountered (150 exp)
Total: 290 exp

Events:

- Due to a sudden dearth of players, the cliffhanger everyone's-gonna-die ending of the previous session is stalled when Jumurak activates his Gaseous Form and gases on out of there. Fate of rest of party unknown. (50 exp)
- Conveniently he meets up with new arrival Guyphy near the entrance. They begin exploring. (50 exp)
- They go for the unexplored western fallopian tube, finding a door with holes all over it. Opening it with a long stick is proven to be a good idea when spikes shoot out. (50 exp)
- Inside, a bunch of scared-looking mushroom men babble and squawk around a stairway down. They are left well enough alone. (50 exp)
- Exploring the tube further, the pair come across a big ol' pile of trash with some sort of large creature shying away from their light. (50 exp)
- Calling out, they get a greeting from a man who's just sort of crawling around in the trash with no legs on. He can't get to them before the giant insectoids attack the pair. (50 exp)
- Guyphy immediately blows his Sleep spell, putting the insects into a state of torpor. Rather than risk attacking and waking them up, the pair move on to meet the guy. (50 exp)
- His name is Jeffrey, and agrees to meet them at the entrance if they kill him now. They oblige. (50 exp)
- They collect Jeffrey only to find that he now glows blue, crackles with lightning, and calls himself POWER MAN. (50 exp)
- They get him to try zapping the mushroom men huddled around the other stairs. POWERMAN does so with gusto and gets fucking melted by mushroom poison. (50 exp)
- POWERMAN stumbles back out of the birthing chamber feeling smarter but more clumsy, doesn't hold his death against them. (50 exp)
- Heading via the mushroom house, the three-strong crew investigate a cave-in in the eastern fallopian tube and grab a flatworm egg with strange properties. (50 exp)
- Another cave-in reveals the ruins of a complicated brass door. They claim a mysterious tube full of liquid from the wreckage. (50 exp)
- POWERMAN insists on learning some of the runes. He now knows how to produce beams of fire, cold and magma. He's stoked. (50 exp)
- Heading past the steps down to the gut level, the group comes back to the entrance chamber and tries the mushrooms again. This time Guyphy heads in and gets fucking melted by mushroom poison (50 exp)
- He reappears with an inability to lie and the ability to detect lies most of the time. (50 exp)
- Giving it up for a bad job, the group go down to the gut level and meet some black-eyed grey goblins guarding the way into their dungeon area. They seem friendly, but on high alert due to recent terror attacks. (50 exp)
- After discussing things for a while, the two check out the nearby slave pit that the goblins told them about. They leave the definitely insane caged people as they are. (50 exp)
- Heading back up they manage to avoid any major issues and walk around to check out the holes POWERMAN said he could crawl through to get out of the birthing chamber, seeing soft pinkness coming from within. (50 exp)
- Playing it safe, the group retreats to the safety of the mushroom house and wonder what actually happened to the others. (50 exp)
Total: 1000 exp

Misc:

- Bonus exp from that brilliant fake recap the other week. (++ exp as written)
- Absolutely Disgusting bonus (50 exp)
- Diplomacy bonus (50 exp)
- I Immediately Regret This Decision bonus (50 exp)
- What Could Possibly Go Wrong bonus (50 exp)
- Why Did You Touch That bonus (50 exp)
- Cartographer bonus (Jumurak - 100 exp)
- Mutatis Mutandis bonus (Guyphy - 100 exp)
- Died in your First Session bonus (Guyphy - 200 exp)
- Death's Witness bonus (Jumurak - 100 exp)
Total: 250 exp + bonuses
Rumours:
- None down here


Death Toll and Injuries:
- Guyphy, absolutely melted by mushroom man poison

[[]]

Exp Totals:
Fraser / Jumarak, Level 5 Muscle Wizard: 28693 (Level up at 32000)
-- POWERMAN!, Level 0 POWERMAN!

Owen / Guyphy, Level 1 Elf (Scalbert Gumph): 1245 (Level up at 3000)

Absent or Retired:
Kyle / Jain Doe, Level 5 Dwarf: 31860 (Level up at 35200)Charles / Zan, Spermling of Zea, Level 5 Cleric: 17139 (Level up at 28000)
Kitty / Sophia, Level 3 Necromancer: 5720 (Level up at 9000)
Andy / Cranky Jim, Level 3 Dwarf: 4863 (Level up at 8800)
Tom / Eleyn, Level 4 Specialist (Assassin)
: 11900 (Level up at 12000)
Clo / Bamuk, Level 2 Muscle Wizard: 3869 (Level up at 4500)

Will / Walkul the Rogue, Level 1 Specialist: 1301 (Level up at 1500)

James / Rat LeBlanc, Level 2 Ratman: 3290 (Level up at 4000)
Dominic / Sir Stabbington Shanks, Level 6 Fighter: 60502 (Level up at 64000)-- Dr Charmington, Level 3 Specialist (Quack): 4821 (Level up at 6000)
Ollie / Lulu Spiderbite, Daughter of Lord Gorga, Level 6 Barbarian: 37308 (Level up at 64000)
Joe / Joe's Necromancer, Level 1 Necromancer: 321 (Level up at 2250)
Steve / Brand Earthhammer, Level 1 Fighter: 395 (Level up at 2000)
Oliver R / Reynard, Level 3 Specialist (Sneak Thief): 4077 (Level up at 6000)
Matteo / Lucifer, Level 1 Necromancer: 933 (Level up at 2250)

Ellie / Ellie's Necromancer, Level 1 Necromancer: 744 (Level up at 2250)
Jerry / Jerry's Next Character, Level 1 ???: 200 (Level up at ???)
Daniel / Nash, Level 1 Fighter: 455 (Level up at 2000)
Sarah / Mana, Level 4 Specialist (Thief): 13447 (Level up at 24000)
Jim / Jim's Fighter, Level 1 Fighter: 241 (Level up at 2000)
Louis / Louis' Next Character, Level 1 ???: 2062 (Level up at ???)
Oliver R / Osar, Level 2 Specialist (Dabbler): 661 (Level up at 3000)
Charlie / Le Chaz III, Level 1 Cleric: 670 (Level up at 1750)
David / Theras, Level 5 Specialist (Assassin): 13422 (Level up at 24000)
Mariana / Joe Joe, Level 5 Halfling: 28949 (Level up at 32000)
Dana / Bingo Augustus, Level 5 Muscle Wizard: 19863 (Level up at 36000)
James / Quarion, Level 3 Elf (Gremling): 7947 (Level up at 12000)
Gary / Skirr Abderian, Level 1 Specialist (Thief): 416 (Level up at 1500)
Mariana / Aurora, Level 3 Cleric: 4018 (Level up at 7000)
Wai / Mogwi Stitch-Up, Level 2 Specialist: 2715 (Level up at 3000)
Sam / Lucados Orbrus, Level 2 Fighter: 3000 (Level up at 4000)
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Sunday, 17 July 2016

Session 97 - Strike Witch

Aaaaaaaaaaaaaaaaand we're back!
Pokemon servers are down so I guess I'll write this 2-week-delayed recap.

Sincere apologies about the lack of communication around the second session skip. Due to Japan I had awkwardly completely forgotten that my girlfriend was going to her graduation up in Newcastle on Tuesday evening.

We're basically on the edge of a TPK right now, which is a hell of a time to have a cliffhanger.

I also have a VERY important video illustrating the time when Eleyn exploded like 30 goblins in one scattershot.
https://youtu.be/ZSnzKne9NsY 


Session 97 - Strike Witch

Campaign Date:
Tuesday, 9 January, 1550
Moon Phase: Third Quarter
Zodiac: Sagittarius

New Characters:
- Brick the Dwarf, a Dwarven Aristocrat who turned up wandering around down here.

Enemies Defeated:
- Floor monster (50 exp)
- Violet glop (100 exp)
- 4 pale white pusblobs (2000 exp)
Total: 2150 exp

Treasure and Equipment:

- Nuttin' but nuttin'.
Total: 0 exp

Exploration:

- 1 dungeon area explored (20 exp)
- 2 wandering monsters encountered (100 exp)
- 1 secret door found (50 exp)
Total: 170 exp

Events:

- Somewhat paranoid about the security of the mushroom lair, runes are used to cap the entrances with crystal (50 exp)
- Despite some strange noises and screams, the party's sleep is uninterrupted. (50 exp)
- The party sets off back down to the intestine level, on the way finding a grey-skinned goblin getting eaten by tentacles from the floor (50 exp)
- Thinking fast, they attack the tentacles and pull out the still-living torso of the goblin, who thanks them deliriously (50 exp)
- Thinking quick, a rune is used to create vegetation on the goblin's torso, creating tentacle legs! (50 exp)
- Reinforced by their new loyal friend, the party continue... only to walk straight into a floor tentacle trap monster. It is swiftly despatched. (50 exp)
- A mind-fucking purple goop is found on the way in, but seen and murdered before it could properly strike a blow. (50 exp)
- The party finally reach the room with the pus blobs on the walls. Fire runes are used to cauterise the blobs before they can release the pus tendrils, to great effect. (50 exp)
- Unfortunately, Jumurak is standing too close when one of the zits pops, covering him (and one of his poor amoeba) in horrible pus that makes his skin burst out in spots. (50 exp)
- Oh and Burk the octo-goblin also died in here from horrible pus, but not before he told everyone that the sign in the middle of the room was Goblish for "speak friend and enter". (50 exp)
- Standing well back from the rest, the runes finish off the pustules. (50 exp)
- Sophia bravely approaches the sign on the chain, pulls it, and says "friend". The secret door opens! (50 exp)
- Inside there is a dark, still lake of black water. A crazy winged lady flutters about near the roof. She seems to have a whole mess of problems, including schizophrenia and a mouth on her torso that talks to her. (50 exp)
- Talk ensues, with the end result being that she seems... unpredictable. She says she'll let everyone go through though, without giving any sort of help. (50 exp)
- Oh and it turns out the water is filled with that horrible white pus boil stuff. (50 exp)
- The party begin climbing along the walls in the direction she tells them the way onwards (and outwards) is. Her minions on the other side seem helpful but suspicious. (50 exp)
- While the party is split across the wall... her personality inevitably changes to EVIL! She attacks with spells and minions! (50 exp)
- Desperate battle is joined. Magical aerial assault from the witch combined wih ground assault from her loyal minions results in a brutal fight which results in Sophia getting knocked out. (50 exp)
- Overwhelmed and undermanned, the party fights for their lives between horrible goblins and horrible pus water. The witch swoops in to claim Sophia's unconscious body and eats her. (50 exp)
- With no time left, we finish on this cliffhanger. Will anyone survive?! (50 exp)
Total: 1000 exp

Misc:

- Absolutely Disgusting bonus (50 exp)
- Aggressive Negotiations bonus (50 exp)
- Antagonist Antagoniser bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Best of Intentions bonus (50 exp)
- Breach and Clear bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- Enmity Inciter bonus (50 exp)
- I Immediately Regret This Decision bonus (50 exp)
- Kill It With Fire bonus (50 exp)
- Leave a Man Behind bonus (50 exp)
- Ludicrous Pus bonus (50 exp)
- Mad Inventor bonus (50 exp)
- Split the Party bonus (50 exp)
- Tactical Fighting bonus (50 exp)
- What Could Possibly Go Wrong bonus (50 exp)- Art (Movie) Attack bonus (Charles - 200 exp)
- Cartographer bonus (Charles / Zan - 100 exp)
- Snackbringer bonus (Kyle, Andy, Charles, Fraser - 100 exp ea.)
- Near Death Experience bonus (Jumurak - 100 exp)
- Lonely Death bonus (Sophia - 500 exp)
- Death's Witness bonus (Survivors - 100 exp ea.)

Total: 800 exp + bonuses
Rumours:
- None down here

Death Toll and Injuries:
- Sophia, carried off by a jagged-limbed flying witch lady to be feasted upon.

[[]]

Exp Totals:
Kyle / Jain Doe, Level 5 Dwarf: 31860 (Level up at 35200)
Fraser / Jumarak, Level 5 Muscle Wizard: 27138 (Level up at 32000)

Charles / Zan, Spermling of Zea, Level 5 Cleric: 16629 (Level up at 28000)
Kitty / Sophia, Level 3 Necromancer: 5310 (Level up at 9000)*DING!* +1d4 HP! +1 lvl 2 spell/day! +free spell!
Andy / Cranky Jim, Level 3 Dwarf: 4863 (Level up at 8800)
*DING!* +1d10 HP! +dwarven lorebond!

Absent or Retired:
Tom / Eleyn, Level 4 Specialist (Assassin): 11490 (Level up at 12000)
Clo / Bamuk, Level 1 Muscle Wizard: 3459 (Level up at 2250)

Will / Walkul the Rogue, Level 1 Specialist: 1301 (Level up at 1500)

James / Rat LeBlanc, Level 2 Ratman: 3290 (Level up at 4000)
Dominic / Sir Stabbington Shanks, Level 6 Fighter: 60502 (Level up at 64000)-- Dr Charmington, Level 3 Specialist (Quack): 4821 (Level up at 6000)
Ollie / Lulu Spiderbite, Daughter of Lord Gorga, Level 6 Barbarian: 37308 (Level up at 64000)
Joe / Joe's Necromancer, Level 1 Necromancer: 321 (Level up at 2250)
Steve / Brand Earthhammer, Level 1 Fighter: 395 (Level up at 2000)
Oliver R / Reynard, Level 3 Specialist (Sneak Thief): 4077 (Level up at 6000)
Matteo / Lucifer, Level 1 Necromancer: 933 (Level up at 2250)

Ellie / Ellie's Necromancer, Level 1 Necromancer: 744 (Level up at 2250)
Jerry / Jerry's Next Character, Level 1 ???: 200 (Level up at ???)
Daniel / Nash, Level 1 Fighter: 455 (Level up at 2000)
Sarah / Mana, Level 4 Specialist (Thief): 13447 (Level up at 24000)
Jim / Jim's Fighter, Level 1 Fighter: 241 (Level up at 2000)
Louis / Louis' Next Character, Level 1 ???: 2062 (Level up at ???)
Oliver R / Osar, Level 2 Specialist (Dabbler): 661 (Level up at 3000)
Charlie / Le Chaz III, Level 1 Cleric: 670 (Level up at 1750)
David / Theras, Level 5 Specialist (Assassin): 13422 (Level up at 24000)
Mariana / Joe Joe, Level 5 Halfling: 28949 (Level up at 32000)
Dana / Bingo Augustus, Level 5 Muscle Wizard: 19863 (Level up at 36000)
James / Quarion, Level 3 Elf (Gremling): 7947 (Level up at 12000)
Gary / Skirr Abderian, Level 1 Specialist (Thief): 416 (Level up at 1500)
Mariana / Aurora, Level 3 Cleric: 4018 (Level up at 7000)
Wai / Mogwi Stitch-Up, Level 2 Specialist: 2715 (Level up at 3000)
Sam / Lucados Orbrus, Level 2 Fighter: 3000 (Level up at 4000)
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Tuesday, 28 June 2016

Session 96 - Burn them all!

NOT LATE. JUST.
Short story - Bamuk levelled!

Important - I'm in Japan next week, so NO DND NEXT TUESDAY 05/06/16

See you next next week!



Session 96 - Burn them all!

Campaign Date:
Monday, 8 January, 1550
Moon Phase: Third Quarter
Zodiac: Sagittarius

New Characters:
- Walkul the Rogue, a sneaky thief poorly prepared for darkness

Enemies Defeated:
- Bright orange leech ooze (25 exp)
- 1 big cancerous goblin (50 exp)
- 15 void-eyed grey goblinoids (375 exp)
- 7 gold baby men (175 exp)
Total: 625 exp

Treasure and Equipment:

- Some shields
- Some daggers
- An elongated golden skull (6000 exp)
- 12 gold pieces (600 exp)
Total: 6600 exp

Exploration:

- 4 dungeon areas explored (80 exp)
- 2 wandering monsters encountered (100 exp)
Total: 180 exp

Events:

- Another day down in the depths, another day waking up to the foetid stench of rotting mushroom house. (50 exp)
- Walkul the Rogue bumbles through the darkness of the entrance without a light source, tripping over Eleyn where she slumps against a carriage wheel (50 exp)
- The kerfuffle brings the others running, Walkul joins the group and the naked and pink-fleshed Eleyn's clothes are returned. (50 exp)
- Supplies are restocked at the cart and the contingent descends once more, retracing their footsteps. (50 exp)
- A carved-out tunnel between major intestinal thoroughfares is found and investigated, black-eyed goblins flee when they see light and leave whatever they were poking behind. (50 exp)
- The thing they were poking, a vivid orange ooze, leech-walks quickly into the group and spreads orange oil liberally around itself as it attacks. (50 exp)
- It's killed fairly quickly, shrivelling into a hard ball of orange on Eleyn's rapier. It explodes soon after, lighting the oil and severely hurting Bamuk. (50 exp)
- Following in the direction of the fled grey goblins, the goblins can be seen meeting with a big grey cancer goblin and a bunch of gold baby men round the corner (50 exp)
- A plan is concocted and put into action! Eleyn will grab attention, then lure the rest into the teeth of the party. Bamuk and Jain set up rune traps. (50 exp)
- Tom buys me another beer, eyeballs d30. (50 exp)
- Eleyn sneaks up to the goblins, hears them warning the cancer goblin of how dangerous the party is. Takes out scattershot pistol. Aims. Pulls trigger. (50 exp)
- Tom rolls the d30 for damage. (50 exp)
- Half the room is vapourised. Goblin bits rain down on the shocked gold baby men at the back of the room. The front half of the cancer goblin falls to mush. (50 exp)
- They chase Eleyn out along the corridor... into the waiting arms of the rest of the party. A pincer move from a side corridor boxes them in, and the gold baby men quickly surrender. (50 exp)
- SURRENDER DENIED. Jumurak's amoebae move in for the absorption. (50 exp)
- Mivik, appalled, flees into the darkness (50 exp)
- The now-clear room is found to be lined with rusty halfing-sized weaponry and shields, some of which is looted. An urn made of goblin shit and filled with piss is found to contain gold coins and an elongated golden head. (50 exp)
- Safety first, the gold-carrying amoeba shlurps around the urn and digests it, pulling the contents into its body. Now it has a gold face inside! (50 exp)
- The party jubilantly explore the next section of stone intestine, coming across a room of chains hanging from the ceiling and pus-filled white boils. Attacking them causes a return spirt of sloppy, chunky, pus. (50 exp)
- Crossing the room causes the boils to begin sending sloppy seeking tendrils outwards, easily jumped over on the way back. (50 exp)
- Party retreats back to the mushroom house for another day. (50 exp)
Total: 1050 exp

Misc:

- Absolutely Disgusting bonus (50 exp)
- Aggressive Negotiations bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Breach and Clear bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- Long Deliberation bonus (50 exp)
- Michael Bay bonus (50 exp)
- Tactical Fighting bonus (50 exp)
- Trapsetter bonus (50 exp)
- Treasure Eater bonus (50 exp)
- Vore bonus (50 exp)
- War Crime bonus (50 exp)
- Cartographer bonus (Clo / Bamuk - 100 exp)
- Snackbringer bonus (Kyle / Jain - 500 exp [because I keep forgetting])
- Near Death Experience bonus (Bamuk - 100 exp)

Total: 650 exp + bonuses
Rumours:
- None down here

Death Toll and Injuries:
- Eleyn, arm ripped off at the shoulder by grey-skinned goblins with eyes of the void.

[[]]

Exp Totals:
Kyle / Jain Doe, Level 5 Dwarf: 30836 (Level up at 35200)
Fraser / Jumarak, Level 5 Muscle Wizard: 26014 (Level up at 32000)

Charles / Zan, Spermling of Zea, Level 5 Cleric: 15305 (Level up at 28000)
Tom / Eleyn, Level 4 Specialist (Assassin): 11490 (Level up at 12000)
Andy / Cranky Jim, Level 2 Dwarf: 3839 (Level up at 4400)
Clo / Bamuk, Level 1 Muscle Wizard: 3459 (Level up at 2250)
*DING!* +1d4 HP! +1 Level 1 Spell/day! +1 free spell!
Will / Walkul the Rogue, Level 1 Specialist: 1301 (Level up at 1500)

Absent or Retired:
Kitty / Sophia, Level 2 Necromancer: 3986 (Level up at 4500)
James / Rat LeBlanc, Level 2 Ratman: 3290 (Level up at 4000)
Dominic / Sir Stabbington Shanks, Level 6 Fighter: 60502 (Level up at 64000)-- Dr Charmington, Level 3 Specialist (Quack): 4821 (Level up at 6000)
Ollie / Lulu Spiderbite, Daughter of Lord Gorga, Level 6 Barbarian: 37308 (Level up at 64000)
Joe / Joe's Necromancer, Level 1 Necromancer: 321 (Level up at 2250)
Steve / Brand Earthhammer, Level 1 Fighter: 395 (Level up at 2000)
Oliver R / Reynard, Level 3 Specialist (Sneak Thief): 4077 (Level up at 6000)
Matteo / Lucifer, Level 1 Necromancer: 933 (Level up at 2250)

Ellie / Ellie's Necromancer, Level 1 Necromancer: 744 (Level up at 2250)
Jerry / Jerry's Next Character, Level 1 ???: 200 (Level up at ???)
Daniel / Nash, Level 1 Fighter: 455 (Level up at 2000)
Sarah / Mana, Level 4 Specialist (Thief): 13447 (Level up at 24000)
Jim / Jim's Fighter, Level 1 Fighter: 241 (Level up at 2000)
Louis / Louis' Next Character, Level 1 ???: 2062 (Level up at ???)
Oliver R / Osar, Level 2 Specialist (Dabbler): 661 (Level up at 3000)
Charlie / Le Chaz III, Level 1 Cleric: 670 (Level up at 1750)
David / Theras, Level 5 Specialist (Assassin): 13422 (Level up at 24000)
Mariana / Joe Joe, Level 5 Halfling: 28949 (Level up at 32000)
Dana / Bingo Augustus, Level 5 Muscle Wizard: 19863 (Level up at 36000)
James / Quarion, Level 3 Elf (Gremling): 7947 (Level up at 12000)
Gary / Skirr Abderian, Level 1 Specialist (Thief): 416 (Level up at 1500)
Mariana / Aurora, Level 3 Cleric: 4018 (Level up at 7000)
Wai / Mogwi Stitch-Up, Level 2 Specialist: 2715 (Level up at 3000)
Sam / Lucados Orbrus, Level 2 Fighter: 3000 (Level up at 4000)
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Tuesday, 21 June 2016

Session 95 - I Live I Die I Live Again

So! Some things of note.

I have concocted five different fantasy analogs for 16th century Christianity.
Hopefully this makes religion a Fun Game Thing rather than something that doesn't really have any impact.
All characters have to have one (you can choose or roll, up to you).
The main deal is that each denomination gets a unique Cleric spell. The spell affects people differently depending on which denomination they belong to.
So like, the fantasy-Protestant spell inspires fantasy-Protestants and does extra bad stuff to fantasy-Catholics.

You can find the document here if you're interested.

You may want to take into account what the group's Cleric picks when he gets round to picking.
I think it's a toss-up between Catholic and Weirdo at the moment, since he worships the para-dimensional god spirit of his dead predecesor. We'll work it out at the table.


Another thing!

A long-ago previous player who was in fact the first ever casualty of the England campaign has gotten back in touch.
If anyone's interested in a Warhammer 40k RPG (I know Dominic's said as much at least), he's looking at starting something up on Wednesdays or Thursdays.
Let me know if you want in and I'll kick you over his deets.


Finally! Behold another beautiful death-art from Tom... although at least this time it seems death is not the end.


Inline images 1

Session 95 - I Live I Die I Live Again

Campaign Date:
Sunday, 7 January, 1550
Moon Phase: Third Quarter
Zodiac: Sagittarius

Enemies Defeated:
- 2 gold eaters, vanished after devouring gold (500 exp)
- A violet blob (50 exp)
- Six gold-vomiting baby-shaped men (150 exp)
- Seven void-eyed grey goblinoids (175 exp)
Total: 875 exp

Treasure and Equipment:

- Actually... none.
Total: 0 exp

Exploration:

- 5 dungeon areas explored (100 exp)
- 4 sets of Wandering Monsters encountered (200 exp)
Total: 300 exp

Events:

- After resting up in relative security in the mushroom house, the party descends back into the lower dungeon level. (50 exp)
- They check out the next area - a pool filled with cave shrimp, a rock barricade covered with faeces-smeared rusty weapons. (50 exp)
- Voices are heard faintly from beyond barricade. Party gets in position then makes some noise. (50 exp)
- The first thing attracted unfortunately comes via the ceiling of the other exit - a violently purple slime which squirts mind-afflicting gunk. Jumurak begins hitting his own amoebae. (50 exp)
- Others turn to attack. Ceiling is an issue but Sophia ghost-blasts it off and Eleyn tears it to shreds with a well-aimed dual pistol attack (50 exp)
- Jumurak's pulled away via lasso and his amoebae finish the job, but the noise has attracted further danger. (50 exp)
- While there's a lull in the action, Sophia takes the opportunity to hook-pole a woman's body off the spiked barricade. On her finger - a silver ring engraved with the word "Aviva". (50 exp)
- From the same direction as the slime, a bunch of small golden men with deep voices approach. They attack with sharp golden spikes on their hands and vomit gold. (50 exp)
- Eleyn lines up a shot with her sniper musket, exhales slowly, squeezes the trigger... and is thrown backwards as the whole thing explodes. A vial of Nora's ashes, used as a wind indicator, shatters. Eleyn is distraught. (50 exp)
 - Turns out amoebae are actually really effective, along with . Little men are dying left and right. Zan pockets some of their golden vomit. (50 exp)
- Suddenly a gold woman with rope-burns and a nude gold men skydive from the ceiling, ripping with jagged gold claws as they do so, before vanishing into the ground like divers. (50 exp)
- People DIVEST GOLD. Zan chucks his into the water and sees the gold woman bob up to the underwater surface and eat it like a fish eating fishfood. (50 exp)
- Others chuck their gold into an amoeba. Jain claps to lay down a glyph of Transform-Magma on the floor and tosses on a gold coin. And waits... (50 exp)
- The gold lady swims up to eat the coin and the glyph is activated, turning the floor to magma around her. She screams and flails and dives and does not return. (50 exp)
- While the others lick collective wounds, Eleyn climbs the spiky barricade, cutting herself a few times, then sneaks out into the darkness beyond to find the source of voices. (50 exp)
- Following sounds rather than sight, she turns a corner to see some grey goblins near a fire chatting and shitting on sharp objects and building up a barricade facing the other direction (50 exp)
- She scouts in another direction, coming face to face with a little gold man. He is not pleased so she shoots him in the face - the flash of light revealing many more. (50 exp)
- They chase her out, where she comes face to face with the grey goblins who are investigating the ruckus. One of them opens their eyes wide and reveals the immensity of the void... but Eleyn rolls crits the save and somehow reflects it back (50 exp)
- The chase is on! ... Briefly. Eleyn slows to take potshots, killing several. She is soon overtaken and killed when a goblin rips off her whole fucking arm, spraying blood everywhere. (50 exp)
- The others don't arrive anywhere near in time... but they do take the opportunity to slay the goblins, loot Eleyn, and feed her corpse to the amoebae. (50 exp)
- Somewhere else, a naked woman falls out of a fleshy mass. She stumbles out of the pink light, trailing a hand along the water-slick walls and softly glowing coral, until she falls out next to a cart. (50 exp)
- The others, now well and truly Done With This Shit, retreat to the first floor and the mushroom hole. (50 exp)
- Heading back to the cart to pick up some more rations... they find a nude and pink-fleshed Eleyn lying there. With two new spindly arms growing out of her back. (50 exp) 
Total: 1150 exp

Misc:

- Absolutely Disgusting bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Best of Intentions bonus (50 exp)
- Boy That Escalated Quickly bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Dramatic Chase bonus (50 exp)
- I Immediately Regret This Decision bonus (50 exp)
- Ludicrous Gore bonus (50 exp)
- Split the Party bonus (50 exp)
- Trapsetter bonus (50 exp)
- Vore bonus (50 exp)
- Art Attack bonus (Tom / Eleyn - 100 exp)
- Cartographer bonus (Tom / Eleyn - 100 exp)
- Mutatis Mutandis bonus (Tom / Eleyn - 100 exp)
- Lonely Death bonus (Tom / Eleyn - 500 exp)
- Death's Witness bonus (All others - 100 exp ea.)

Total: 550 exp + bonuses
Rumours:
- None down here

Death Toll and Injuries:
- Eleyn, arm ripped off at the shoulder by grey-skinned goblins with eyes of the void.

[[]]

Exp Totals:
Kyle / Jain Doe, Level 5 Dwarf: 29035 (Level up at 35200)
Fraser / Jumarak, Level 5 Muscle Wizard: 24713 (Level up at 32000)

Charles / Zan, Spermling of Zea, Level 5 Cleric: 14004 (Level up at 28000)
*DING!* +1d6 HP! -2 to Saves! +1 Level 3 Spell/day!
Tom / Eleyn, Level 4 Specialist (Assassin): 10189 (Level up at 12000)
Kitty / Sophia, Level 2 Necromancer: 3986 (Level up at 4500)
Andy / Cranky Jim, Level 2 Dwarf: 2538 (Level up at 4400)
*DING!* +1d10 HP!

Absent or Retired:
James / Rat LeBlanc, Level 2 Ratman: 3290 (Level up at 4000)
Clo / Bamuk, Level 1 Muscle Wizard: 1958 (Level up at 2250)
Will / Will's Specialist, Level 1 Specialist: 0 (Level up at 1500)

Dominic / Sir Stabbington Shanks, Level 6 Fighter: 60502 (Level up at 64000)-- Dr Charmington, Level 3 Specialist (Quack): 4821 (Level up at 6000)
Ollie / Lulu Spiderbite, Daughter of Lord Gorga, Level 6 Barbarian: 37308 (Level up at 64000)
Joe / Joe's Necromancer, Level 1 Necromancer: 321 (Level up at 2250)
Steve / Brand Earthhammer, Level 1 Fighter: 395 (Level up at 2000)
Oliver R / Reynard, Level 3 Specialist (Sneak Thief): 4077 (Level up at 6000)
Matteo / Lucifer, Level 1 Necromancer: 933 (Level up at 2250)

Ellie / Ellie's Necromancer, Level 1 Necromancer: 744 (Level up at 2250)
Jerry / Jerry's Next Character, Level 1 ???: 200 (Level up at ???)
Daniel / Nash, Level 1 Fighter: 455 (Level up at 2000)
Sarah / Mana, Level 4 Specialist (Thief): 13447 (Level up at 24000)
Jim / Jim's Fighter, Level 1 Fighter: 241 (Level up at 2000)
Louis / Louis' Next Character, Level 1 ???: 2062 (Level up at ???)
Oliver R / Osar, Level 2 Specialist (Dabbler): 661 (Level up at 3000)
Charlie / Le Chaz III, Level 1 Cleric: 670 (Level up at 1750)
David / Theras, Level 5 Specialist (Assassin): 13422 (Level up at 24000)
Mariana / Joe Joe, Level 5 Halfling: 28949 (Level up at 32000)
Dana / Bingo Augustus, Level 5 Muscle Wizard: 19863 (Level up at 36000)
James / Quarion, Level 3 Elf (Gremling): 7947 (Level up at 12000)
Gary / Skirr Abderian, Level 1 Specialist (Thief): 416 (Level up at 1500)
Mariana / Aurora, Level 3 Cleric: 4018 (Level up at 7000)
Wai / Mogwi Stitch-Up, Level 2 Specialist: 2715 (Level up at 3000)
Sam / Lucados Orbrus, Level 2 Fighter: 3000 (Level up at 4000)
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human