Friday, 16 June 2017

Session 140 - Are We The Goodies?

Man that was a hell of a session.
Who knew that you'd turn all heroic at the first opportunity?

We've got Moondin getting back under control, Nix possibly becoming the head of a whole new cult, and best of all Rake has become the Steward of Moondin!
Meanwhile off in the wilds, Andromeda no doubt plots her next move.

This has been late enough already (expect Henry's session's recap soon) so I'd better fire it off, but god damn was that one long highlight of a session.

I'm off again next Tuesday so we'll return to regular programming on the 27th, I'm pretty sure Henry's running another session though? Anyway, not my problem ha ha ha.
On with the really really long recap!

Inline images 1
- Tom draws Blue Jon in all his glory

Inline images 2
- Charles depicts Rake's discovery that Castigate lives!

Inline images 3
- Ollie gives us a legitimately lovely landscape showing Lulu's last glance back at Fortress Deathfrost

Session 140 - Are We The Goodies?
Campaign Date:
Thursday, 19 June, 1660
Moon Phase: Waxing Crescent
Zodiac: Taurus

New Characters:
- Carrie Meleste, Cleric, too nice to be a torturer so became a doctor for the prostitutes of Moondin.

New Backstory:
- Blue John's life was changed forever when his military unit was attacked by mould people from the swamp! He was the only survivor, it scarred him forever. (+1 to reaction rolls with subterranean beings)

Enemies Defeated:- A whole lot of mould junkies, killed cinematically (100 exp)
- Servants of the Ghost Dragon, persuaded to follow (50 exp)
Total: 150 exp

Treasure and Equipment:
- Castigate Pox's Living Axe and Armour
- A whole lot of gunpowder, given to the Whores
Total: 0 exp

- Travelled around 18 miles (60 exp)
- 2 random encounters (100 exp)
Total: 460 exp

- Rake awakens! He's on a hospital bed in the barracks. By his bedside is new character Carrie Meleste, who he ignores as he springs up and runs to find someone of authority. (50 exp)
- A guard tells Rake that the arena is under control, guards are assisting with the rescue of anyone still trapped, Sergeant Lupus is the man to speak to there. (50 exp)
- Rake runs outside and he sees Blue Jon eating an icecream with evident delight. "I need to get to the Stadium!" he cries! (50 exp)
- Blue Jon snaps his fingers not once, but TWICE! Rake is ENLARGED and FLYING! It's Super-Rake! Yes that's right, Blue Jon got the most balla spell in the game on level-up. (50 exp)
- From the skies, Rake can see much. Most troubling - the mould men have begun pouring from Moonminster, the centre of the town is in anarchy, and there are gunshots from the red light district. (50 exp)
- Carrie heads for the red light zone, she finds it barricaded with prostitutes with guns on the rooftops. Recognising their doctor, the whores let Carrie in and tell her what's going on. (50 exp)
- Main goal - defend themselves from the looters in the anarchy zone of the city centre. Other issues - some dude infested a bunch of prostitutes with Mould recently and they've had to be quarantined. (50 exp)
- A well-endowed statue is used to bar the main barricade. This is important enough to be written down. (50 exp)
- Rake lands near the shattered Arena, the whole south wall's been blown open. He uses Fly+Enlarge to lift a huge rock off of a grateful survivor buried under the rubble. Proper hero shit. (50 exp)
- Rake flies down to a guard who seems in charge... it's Sergeant Lupus! On hearing that there's shit going down at Moonminster, he sends off some men to help out. Rake sticks around to rescue people and help with the lifting. (50 exp)
- The non-Rake non-Carrie contingent have decided to Do Something about the mould zone. They head to check the place out. Seems that the guards and necromancers don't trust each other but have locked down the main road. (50 exp)
- Seeing the haze of mould drifting through the mould zone streets, the party inform Necromancers and Guards of the Take-Light-Earth masks. Only the Necromancers seem willing to use them. (50 exp)
- This is fine because Undead are the perfect uninfestable anti-Mould troops. Hurrah! The party join them going house by house, slaughtering junkies where they lie tripping out. (50 exp)
- Rake flies towards the mould zone with a huge rock! Holding it aloft he gives a rousing speech to the uncertain Guard forces, then flies over to Moonminster and chucks the boulder through the cathedral wall! (50 exp)
- Carrie asks where she might find a stockpile of oil - in the anarchy zone unfortunately. (50 exp)
- Rake flies over the anarchy zone towards the red light district. Warning shots from the roofs make him fly in slowly with hands raised. They're not trusting of men right now and Rake makes a bad impression. (50 exp)
- Zena, POWERLAD and the rest are helping to invade the mould zone. Pervasive but thin clouds of spores everywhere, thankfully absorbed by the masks. (50 exp)
- Skeletons are the perfect anti-mould troops, they can't get high or infested. There is very little resistance since it's basically just junkies getting high. The junkies are slaughtered, house by house and room by room. (50 exp)
- Rake tries to persuade the hookers to help quell the anarchy zone. They tell him to fuck off before they shoot him. He flies off, disappointed. (50 exp)
- Rake's Fly is about to wear off, so he zooms over to the rubble of the Arena to get Castigate Pox's rad axe. He holds it aloft... and hears a voice in his mind. (50 exp)
- "Ah! Rake Hacker! I had hoped it would be you who would wield me!" (50 exp)
- It's the big man himself, soul ensconced within the axe! Each piece of his hollow armour, each inscribed with some strange symbols, fly through the air and attach to Rake. Power armour! (50 exp)
- Castigate says that he's still weak, will need some time to get his power back. If Rake lets him, he'd be very grateful to be worn around while trying to get his city back under control. (50 exp)
- As of now it's no-encumbrance power armour, a magic greataxe that can cast Necromancer spells, and Castigate's voice in Rake's ear. (50 exp)
- He runs, assisted by the armour, towards the mould zone. Meanwhile in the mould zone, Team Kill-Mould is chatting with a Necromancer and discover people think a giant dragon destroyed the stadium! "Oh shit yea". (50 exp)
- They head in towards the rock-broken breach of the cathedral with Necromancer support, killing as they go. (50 exp)
- Looks fucked up inside Moonminster. Spores gust from within. Piles of bodies grown together against the walls and the floor. Lots of blood as the rock took out a bunch of them. Rake catches up and they enter. (50 exp)
- Torches on, spores sparkling and crackling around the flame, entering the spore-haze. Each person's mask constantly pulling the spores in and surrounding each person with a strange halo. (50 exp)
- Meanwhile Nix is heading over to the red light district, via the anarchy zone at the city centre. She witnesses some looters, Necromancer security team running in to deal with it. (50 exp)
- She keeps going, eventually reaching the main barricade. Hookers with guns peer down from above. She is questioned, but Carrie hears her voice and comes out to support her. (50 exp)
- Nix is allowed in, and together they approach the woman who's loosely in charge here - Ophelia. Attempt to persuade her to get the whores to stage a "Duvan Coup" and seize control of the city. (50 exp)
- She's reticent to help, but she does know where a big gunpowder cache can be found. Nix and Carrie basically want to give them the gunpowder in exchange for eventual influence. Three hookers decide to join the raid into the anarchy zone. Lock and load! (50 exp)
- Back at the cathedral, the team are exploring. No real threats just yet, it seems. Blue Jon scans for the nearest staircase. They go in that direction,try to open a door... and it's blocked from the other side simply by weight of mould-bodies! (50 exp)
- Some attempts at setting fire to the lot of them are made... to no avail. More fire is needed! And the moist mould doesn't burn easily. The team bug out to get more flammables. (50 exp)
- Over in the anarchy zone, Nix, Carrie and their three companions are quickly quietly carefully heading towards the gunpowder magazine. In their way... a burning effigy of a dragon! Surrounded by weirdo cultists! (50 exp)
- They declare themselves Servants of the Ghost Dragon and try to convert them! Praise the ghost dragon! (50 exp)
- They reply that the ghost dragon is totes bullshit and anger the cultists! They are attacked! To my surprise and amusement, one of the hookers was holding her gun the wrong way round and shoots herself in the heart! (50 exp)
- Her sister falls to the ground next to her, weeping and wailing. The cultists have noticed Nix's basilisk now though... and Nix persuades them that it is a child of the ghost dragon. (50 exp)
- The cultists totally join Nix's CULT OF THE NEW DRAGON! Good stuff! (50 exp)
- The inflated group continues, finding some guards fighting with some anarchists. Carrie tells the guards she'll tell their mothers. "My mum's dead!". She'll tell a Necromancer to tell their mothers. "Fuck!". Next level shit. (50 exp)
- They reach the gunpowder store and loot a bunch of barrels of gunpowder. They bring them back to the red light district to great admiration. The hookers trust Nix now! (50 exp)
- Team Mould-Killer leave the cathedral and head away, soon coming to the distrusting factions of Necromancers and Guards gathered at the edge of the mould zone. (50 exp)
- Striding forth, Rake/Castigate lets forth a rallying cry! Castigate lives on... in Rake! The perfect expression of unity between Necromancer and Guard! Together we are stronger! Unite under the banner of... CASTIRAKE PACKER! (50 exp)
- Rake enacts emergency measures until such time as the city is back under control, and liberally applies debatably meaningful titles to his friends. (50 exp)
- Downtime ensues! But first... Rake faces a grilling from the media. They're not totally sold on Rake's on-the-spot answers, but when I rolled up his competition's answers earlier it turns out they sucked waaaaay more. Rake wins! (50 exp)
- NOW Downtime ensues! Blue Jon researches his sick new spell - Sculpt Familiar. POWERLAD learned Fly! Rake donates a bunch of money to the Arena rebuild efforts.
- Everyone basically spends liberally on charity and booze, with a promise from the DM that things won't get too fucked up in the meantime. Great fun! (50 exp)
- Rake (and Castigate) are recognised as the Steward of Moondin by the populace, and this knowledge is known far and wide! Score! Also the Arena is to have a statue astride the gate like the colossus. (50 exp)
- Carrie donates money to "Whores for Cause", a charity supporting Moondin's red light district. Anything she buys in this city is 10% cheaper from now on! (50 exp)
- During the group's carousing, Carrie is set upon by thieves! But in what is becoming a remarkable habit, turns it around and gets the wannabe thieves to buy her a drink! (50 exp)
- Rake gets fucking sloshed and gets into trouble... luckily Castigate Pox has enough armour control to help him stagger home. What a bro. Also - "Does Castigate only drink spirits?" ho ho ho (50 exp)
- Zena philanthropises, finds out some information. Is there a way to cure the Mould? Meta-answer: "None that I know of". Going to need some Grade A Bullshit to pull that off! (50 exp)
- Raaf heads into the Anarchy Zone to lay down the martial law with a strong contingent. RISEN, the terrorist group agitating for the destruction of all Necromancers, quieten down. (50 exp)
- Blue Jon philanthrophises, asks around about what the source of the mould is. The Heart of Thorns, south through the woods, towards the lair of the Green Dragon. (50 exp)
- POWERLAD philanthrophises and is known by name in this place. People greet him on the street, he's a minor celebrity. (50 exp)
- We finish off with some more media grilling for Rake because I really enjoyed putting Tom on the spot. He eventually learns to pivot to meaningless platitudes like a good politician. (50 exp)
- In the end the upshot of the questions is that the Guard faction are totally into Rake, and the Necromancer faction is less trusting. Better than nothing!
- You know what? The day is totally saved! (50 exp)
- And that evening, beneath the cover of darkness, Zena gives a mysterious letter to a rider who rides off into the night... (50 exp)
Total: 2950 exp

- AAAAAaaaaaaaaaaaaaaaa bonus (50 exp)
- Absolutely Disgusting 
bonus (50 exp)
- Aggressive Negotiations bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Best of Intentions bonus (50 exp)
- Child Murderer bonus (50 exp)
- Classic Charles bonus (50 exp)
- Diplomancy bonus (50 exp)
- Enmity Inciter bonus (50 exp)
- Fame bonus (50 exp)
- Hard Bargain bonus (50 exp)
- Heresy bonus (50 exp)
- Ludicrous Gore bonus (50 exp)
- Noblebright bonus (50 exp)
- Politico bonus (50 exp)
- Pundemonium bonus (50 exp)
- Schindler's bonus (50 exp)
- Split the Party bonus (50 exp)
- War Crime bonus (50 exp)
Total: 950 exp

Party Roles and Individual Exp:
- Remembrancer (Charles / Zena - 100 exp)
- Caller (Tom / Rake - 100 exp)
- Mapper (Fraser / Nix - 100 exp)
- Treasurer (Kitty / POWERLAD - 100 exp)
- Quartermaster (
Kitty / POWERLAD - 100 exp)
- Guard (
Henry / Blue Jon - 100 exp)
- Tracker (Henry / Blue Jon - 100 exp)
- Inspiring Speech bonus (Tom / Rake - 100 exp)
- Art Attack bonus (Charles, Tom, Ollie - 100 exp ea.)
- Attacco d'Arte bonus (Charles, Tom, Ollie - 100 exp ea.)
- Attacco di Panico dell'Arte bonus (Ollie - 100 exp)
- Homebringer bonus (Andy - 500 exp)
- Ludicrous Host bonus (Andy - 500 exp)
- Snackbringer bonus (Everyone! - 100 exp ea.)
- Carousing!
  - Rake: 1600 exp
  - Nix: 5600 exp
  - Carrie: 4800 exp
- Philanthropy!
  - Rake: 2400 exp
  - Nix: 1000 exp
  - Carrie: 1000 exp
  - Blue Jon: 3200 exp
  - Zena: 4000 exp
  - POWERLAD: 3200 exp

"Media" Questions:
What are your religious beliefs? "Moondin is open to people of all religions"
What is the right religion? "We must pull together in this hour of need"
You were meant to speak at the arena. Why weren't you there? Do you agree that this is suspicious? "I was betrayed by my friend, Andromeda Spiderbite. She poisoned me."
Who was the perpetrator? "Andromeda Spiderbite was behind it all"
Where has Moldus Vane gone? How will you hunt him down? Pivot pivot platitude pivot
What are your next steps? "Rebuild the Arena as a symbol of hope and to honour people"
How will you contain the mould people pouring from the cathedral? "With Justice!"
What are your views on Necromancy and the Duvan'Ku? "We owe them a great debt, they saved us from mould and dragons and disaster. Andromeda is a terrorist and will be stopped."
How will you ensure the North and South Towers remain defended? Raaf Hacker, head of the militia. I have many strong, capable men under my command, and of course the Duvan'Ku are here to help too.
Do you believe that all Termaxians are terrorists? There are Termaxians and fundamentalist Termaxians. Not all are bad
Then why are all terrorists Termaxians? My platform is that Moondin is open to all religions
What will you do to bring the whores to heel? I support the prostitutes and prostitution. We are all one people and must stand together now more than ever. Also weed is legal now.

Death Toll and Injuries:
- None!
Exp Totals:
- Fraser / 
Nix Neckbiter, Level 5 Barbarian: 26637 (Level up at 32000)
- Tom / Rake Hacker, Level 5 Fighter: 22905 (Level up at 32000)
- Henry / 
Blue Jon Goujon, Level 5 Magic-User: 22713 (Level up at 36000)
- Kitty / POWERLAD!, Level 5 Muscle Wizard: 21942 (Level up at 36000)*DING!* +1d4 HP! +1 level 3 spell/day! +1 level 1 spell/day! +free spell! +backstory!
- Charles / Zena, Level 5 Fighter: 17677 (Level up at 32000)*DING!* +1d8 HP! +1 to hit! +1 to crit/fumble! +backstory!- Andy / Carrie Meleste, Level 4 Specialist: 0 (Level up at 12000)*DING!* +1d6 HP! +2 skill points! +backstory!*DING!* +1d6 HP! +2 skill points! +backstory!
*DING!* +1d6 HP! +2 skill points! +backstory!
- James / Raaf van Held, Level 4 Fighter: 8548 (Level up at 16000)*DING!* +1d8 HP! +1 to hit! +1 to crit/fumble! +backstory!

Absent or Retired:
- Ollie / Ollie's next character: +300 exp
- Ollie / Andromeda Spiderbite, 
Level 4 Muscle Wizard: 17372 (Level up at 18000)
Will / Cecil Fulbright, Level 5 Cleric (Termaxian): 15063 (Level up at 28000)
- Tom / Insanity Mammoth, Level 3 Barbarian: 5192 (Level up at 8000)
- James / William Fox-Shitt, Level 3 Cleric (Zeanist): 4571 (Level up at 7000)

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