So! Some things of note.
I have concocted five different fantasy analogs for 16th century Christianity.
Hopefully this makes religion a Fun Game Thing rather than something that doesn't really have any impact.
I have concocted five different fantasy analogs for 16th century Christianity.
Hopefully this makes religion a Fun Game Thing rather than something that doesn't really have any impact.
All characters have to have one (you can choose or roll, up to you).
The main deal is that each denomination gets a unique Cleric spell. The spell affects people differently depending on which denomination they belong to.
So like, the fantasy-Protestant spell inspires fantasy-Protestants and does extra bad stuff to fantasy-Catholics.
So like, the fantasy-Protestant spell inspires fantasy-Protestants and does extra bad stuff to fantasy-Catholics.
You can find the document here if you're interested.
You may want to take into account what the group's Cleric picks when he gets round to picking.
I think it's a toss-up between Catholic and Weirdo at the moment, since he worships the para-dimensional god spirit of his dead predecesor. We'll work it out at the table.
You may want to take into account what the group's Cleric picks when he gets round to picking.
I think it's a toss-up between Catholic and Weirdo at the moment, since he worships the para-dimensional god spirit of his dead predecesor. We'll work it out at the table.
Another thing!
A long-ago previous player who was in fact the first ever casualty of the England campaign has gotten back in touch.
If anyone's interested in a Warhammer 40k RPG (I know Dominic's said as much at least), he's looking at starting something up on Wednesdays or Thursdays.
Let me know if you want in and I'll kick you over his deets.
If anyone's interested in a Warhammer 40k RPG (I know Dominic's said as much at least), he's looking at starting something up on Wednesdays or Thursdays.
Let me know if you want in and I'll kick you over his deets.
Finally! Behold another beautiful death-art from Tom... although at least this time it seems death is not the end.
Session 95 - I Live I Die I Live Again
Campaign Date:
Treasure and Equipment:
- Actually... none.
Events:
- After resting up in relative security in the mushroom house, the party descends back into the lower dungeon level. (50 exp)
- They check out the next area - a pool filled with cave shrimp, a rock barricade covered with faeces-smeared rusty weapons. (50 exp)
- Voices are heard faintly from beyond barricade. Party gets in position then makes some noise. (50 exp)
- The first thing attracted unfortunately comes via the ceiling of the other exit - a violently purple slime which squirts mind-afflicting gunk. Jumurak begins hitting his own amoebae. (50 exp)
- Others turn to attack. Ceiling is an issue but Sophia ghost-blasts it off and Eleyn tears it to shreds with a well-aimed dual pistol attack (50 exp)
- Jumurak's pulled away via lasso and his amoebae finish the job, but the noise has attracted further danger. (50 exp)
- While there's a lull in the action, Sophia takes the opportunity to hook-pole a woman's body off the spiked barricade. On her finger - a silver ring engraved with the word "Aviva". (50 exp)
- From the same direction as the slime, a bunch of small golden men with deep voices approach. They attack with sharp golden spikes on their hands and vomit gold. (50 exp)
- Eleyn lines up a shot with her sniper musket, exhales slowly, squeezes the trigger... and is thrown backwards as the whole thing explodes. A vial of Nora's ashes, used as a wind indicator, shatters. Eleyn is distraught. (50 exp)
- Turns out amoebae are actually really effective, along with . Little men are dying left and right. Zan pockets some of their golden vomit. (50 exp)
- Suddenly a gold woman with rope-burns and a nude gold men skydive from the ceiling, ripping with jagged gold claws as they do so, before vanishing into the ground like divers. (50 exp)
Sunday, 7 January, 1550
Moon Phase: Third Quarter
Zodiac: Sagittarius
Enemies Defeated:
- 2 gold eaters, vanished after devouring gold (500 exp)
- A violet blob (50 exp)
- Six gold-vomiting baby-shaped men (150 exp)
- Seven void-eyed grey goblinoids (175 exp)
Moon Phase: Third Quarter
Zodiac: Sagittarius
Enemies Defeated:
- 2 gold eaters, vanished after devouring gold (500 exp)
- A violet blob (50 exp)
- Six gold-vomiting baby-shaped men (150 exp)
- Seven void-eyed grey goblinoids (175 exp)
Total: 875 exp
Treasure and Equipment:
- Actually... none.
Total: 0 exp
Exploration:
- 5 dungeon areas explored (100 exp)
- 4 sets of Wandering Monsters encountered (200 exp)
Exploration:
- 5 dungeon areas explored (100 exp)
- 4 sets of Wandering Monsters encountered (200 exp)
Total: 300 exp
Events:
- After resting up in relative security in the mushroom house, the party descends back into the lower dungeon level. (50 exp)
- They check out the next area - a pool filled with cave shrimp, a rock barricade covered with faeces-smeared rusty weapons. (50 exp)
- Voices are heard faintly from beyond barricade. Party gets in position then makes some noise. (50 exp)
- The first thing attracted unfortunately comes via the ceiling of the other exit - a violently purple slime which squirts mind-afflicting gunk. Jumurak begins hitting his own amoebae. (50 exp)
- Others turn to attack. Ceiling is an issue but Sophia ghost-blasts it off and Eleyn tears it to shreds with a well-aimed dual pistol attack (50 exp)
- Jumurak's pulled away via lasso and his amoebae finish the job, but the noise has attracted further danger. (50 exp)
- While there's a lull in the action, Sophia takes the opportunity to hook-pole a woman's body off the spiked barricade. On her finger - a silver ring engraved with the word "Aviva". (50 exp)
- From the same direction as the slime, a bunch of small golden men with deep voices approach. They attack with sharp golden spikes on their hands and vomit gold. (50 exp)
- Eleyn lines up a shot with her sniper musket, exhales slowly, squeezes the trigger... and is thrown backwards as the whole thing explodes. A vial of Nora's ashes, used as a wind indicator, shatters. Eleyn is distraught. (50 exp)
- Turns out amoebae are actually really effective, along with . Little men are dying left and right. Zan pockets some of their golden vomit. (50 exp)
- Suddenly a gold woman with rope-burns and a nude gold men skydive from the ceiling, ripping with jagged gold claws as they do so, before vanishing into the ground like divers. (50 exp)
- People DIVEST GOLD. Zan chucks his into the water and sees the gold woman bob up to the underwater surface and eat it like a fish eating fishfood. (50 exp)
- Others chuck their gold into an amoeba. Jain claps to lay down a glyph of Transform-Magma on the floor and tosses on a gold coin. And waits... (50 exp)
- The gold lady swims up to eat the coin and the glyph is activated, turning the floor to magma around her. She screams and flails and dives and does not return. (50 exp)
- While the others lick collective wounds, Eleyn climbs the spiky barricade, cutting herself a few times, then sneaks out into the darkness beyond to find the source of voices. (50 exp)
- Following sounds rather than sight, she turns a corner to see some grey goblins near a fire chatting and shitting on sharp objects and building up a barricade facing the other direction (50 exp)
- She scouts in another direction, coming face to face with a little gold man. He is not pleased so she shoots him in the face - the flash of light revealing many more. (50 exp)
- They chase her out, where she comes face to face with the grey goblins who are investigating the ruckus. One of them opens their eyes wide and reveals the immensity of the void... but Eleyn rolls crits the save and somehow reflects it back (50 exp)
- The chase is on! ... Briefly. Eleyn slows to take potshots, killing several. She is soon overtaken and killed when a goblin rips off her whole fucking arm, spraying blood everywhere. (50 exp)
- The others don't arrive anywhere near in time... but they do take the opportunity to slay the goblins, loot Eleyn, and feed her corpse to the amoebae. (50 exp)
- Somewhere else, a naked woman falls out of a fleshy mass. She stumbles out of the pink light, trailing a hand along the water-slick walls and softly glowing coral, until she falls out next to a cart. (50 exp)
- The others, now well and truly Done With This Shit, retreat to the first floor and the mushroom hole. (50 exp)
- Heading back to the cart to pick up some more rations... they find a nude and pink-fleshed Eleyn lying there. With two new spindly arms growing out of her back. (50 exp)
- While the others lick collective wounds, Eleyn climbs the spiky barricade, cutting herself a few times, then sneaks out into the darkness beyond to find the source of voices. (50 exp)
- Following sounds rather than sight, she turns a corner to see some grey goblins near a fire chatting and shitting on sharp objects and building up a barricade facing the other direction (50 exp)
- She scouts in another direction, coming face to face with a little gold man. He is not pleased so she shoots him in the face - the flash of light revealing many more. (50 exp)
- They chase her out, where she comes face to face with the grey goblins who are investigating the ruckus. One of them opens their eyes wide and reveals the immensity of the void... but Eleyn rolls crits the save and somehow reflects it back (50 exp)
- The chase is on! ... Briefly. Eleyn slows to take potshots, killing several. She is soon overtaken and killed when a goblin rips off her whole fucking arm, spraying blood everywhere. (50 exp)
- The others don't arrive anywhere near in time... but they do take the opportunity to slay the goblins, loot Eleyn, and feed her corpse to the amoebae. (50 exp)
- Somewhere else, a naked woman falls out of a fleshy mass. She stumbles out of the pink light, trailing a hand along the water-slick walls and softly glowing coral, until she falls out next to a cart. (50 exp)
- The others, now well and truly Done With This Shit, retreat to the first floor and the mushroom hole. (50 exp)
- Heading back to the cart to pick up some more rations... they find a nude and pink-fleshed Eleyn lying there. With two new spindly arms growing out of her back. (50 exp)
Total: 1150 exp
Misc:
- Absolutely Disgusting bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Best of Intentions bonus (50 exp)
- Boy That Escalated Quickly bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Dramatic Chase bonus (50 exp)
- I Immediately Regret This Decision bonus (50 exp)
- Ludicrous Gore bonus (50 exp)
- Split the Party bonus (50 exp)
- Trapsetter bonus (50 exp)
- Vore bonus (50 exp)
- Art Attack bonus (Tom / Eleyn - 100 exp)
- Cartographer bonus (Tom / Eleyn - 100 exp)
- Mutatis Mutandis bonus (Tom / Eleyn - 100 exp)
- Lonely Death bonus (Tom / Eleyn - 500 exp)
- Death's Witness bonus (All others - 100 exp ea.)
Misc:
- Absolutely Disgusting bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Best of Intentions bonus (50 exp)
- Boy That Escalated Quickly bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Dramatic Chase bonus (50 exp)
- I Immediately Regret This Decision bonus (50 exp)
- Ludicrous Gore bonus (50 exp)
- Split the Party bonus (50 exp)
- Trapsetter bonus (50 exp)
- Vore bonus (50 exp)
- Art Attack bonus (Tom / Eleyn - 100 exp)
- Cartographer bonus (Tom / Eleyn - 100 exp)
- Mutatis Mutandis bonus (Tom / Eleyn - 100 exp)
- Lonely Death bonus (Tom / Eleyn - 500 exp)
- Death's Witness bonus (All others - 100 exp ea.)
Total: 550 exp + bonuses
Rumours:
- None down here
Rumours:
- None down here
Death Toll and Injuries:
- Eleyn, arm ripped off at the shoulder by grey-skinned goblins with eyes of the void.
[[]]
Exp Totals:
Kyle / Jain Doe, Level 5 Dwarf: 29035 (Level up at 35200)
Fraser / Jumarak, Level 5 Muscle Wizard: 24713 (Level up at 32000)
Charles / Zan, Spermling of Zea, Level 5 Cleric: 14004 (Level up at 28000)
*DING!* +1d6 HP! -2 to Saves! +1 Level 3 Spell/day!
Tom / Eleyn, Level 4 Specialist (Assassin): 10189 (Level up at 12000)
Kitty / Sophia, Level 2 Necromancer: 3986 (Level up at 4500)
Andy / Cranky Jim, Level 2 Dwarf: 2538 (Level up at 4400)
*DING!* +1d10 HP!
Absent or Retired:
James / Rat LeBlanc, Level 2 Ratman: 3290 (Level up at 4000)
Clo / Bamuk, Level 1 Muscle Wizard: 1958 (Level up at 2250)
Will / Will's Specialist, Level 1 Specialist: 0 (Level up at 1500)
Dominic / Sir Stabbington Shanks, Level 6 Fighter: 60502 (Level up at 64000)-- Dr Charmington, Level 3 Specialist (Quack): 4821 (Level up at 6000)
Ollie / Lulu Spiderbite, Daughter of Lord Gorga, Level 6 Barbarian: 37308 (Level up at 64000)Joe / Joe's Necromancer, Level 1 Necromancer: 321 (Level up at 2250)
Steve / Brand Earthhammer, Level 1 Fighter: 395 (Level up at 2000)
Oliver R / Reynard, Level 3 Specialist (Sneak Thief): 4077 (Level up at 6000)Matteo / Lucifer, Level 1 Necromancer: 933 (Level up at 2250)
Ellie / Ellie's Necromancer, Level 1 Necromancer: 744 (Level up at 2250)
Jerry / Jerry's Next Character, Level 1 ???: 200 (Level up at ???)
Daniel / Nash, Level 1 Fighter: 455 (Level up at 2000)
Sarah / Mana, Level 4 Specialist (Thief): 13447 (Level up at 24000)
Jim / Jim's Fighter, Level 1 Fighter: 241 (Level up at 2000)
Louis / Louis' Next Character, Level 1 ???: 2062 (Level up at ???)
Oliver R / Osar, Level 2 Specialist (Dabbler): 661 (Level up at 3000)
Charlie / Le Chaz III, Level 1 Cleric: 670 (Level up at 1750)
David / Theras, Level 5 Specialist (Assassin): 13422 (Level up at 24000)
Mariana / Joe Joe, Level 5 Halfling: 28949 (Level up at 32000)
Dana / Bingo Augustus, Level 5 Muscle Wizard: 19863 (Level up at 36000)
James / Quarion, Level 3 Elf (Gremling): 7947 (Level up at 12000)
Gary / Skirr Abderian, Level 1 Specialist (Thief): 416 (Level up at 1500)
Mariana / Aurora, Level 3 Cleric: 4018 (Level up at 7000)
Wai / Mogwi Stitch-Up, Level 2 Specialist: 2715 (Level up at 3000)
Sam / Lucados Orbrus, Level 2 Fighter: 3000 (Level up at 4000)
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human
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