Witch battle! Spells everywhere! People falling into pus! What a world.
Cliffhanger ending leaves the party in a precarious position, what with several people falling into the pus-and-goblin soup that is the pus water these days.
See you all next time!
Session 106 - Get Witch or Die Tryin'
Cliffhanger ending leaves the party in a precarious position, what with several people falling into the pus-and-goblin soup that is the pus water these days.
See you all next time!
Session 106 - Get Witch or Die Tryin'
Campaign Date:
Treasure and Equipment:- None!
Sunday, 14 February, 1550
Moon Phase: Waning Crescent
Zodiac: Capricorn
Moon Phase: Waning Crescent
Zodiac: Capricorn
Enemies Defeated:
- 13 grey-skinned goblins, tumbled from scaffolding by various means (325 exp)
- A purple blob, easily despatched on the fly (100 exp)
Total: 425 exp
Total: 425 exp
Treasure and Equipment:- None!
Total: 0 exp
Exploration:
- Discovered the ceiling scaffolding in the witch cave (50 exp)
Exploration:
- Discovered the ceiling scaffolding in the witch cave (50 exp)
Total: 50 exp
New Backstory:- Cranky Jim did some regrettable things in order to leave the mines, but if he could go back, he'd do it all again. (Re-take an action and reroll any associated rolls once per session)
- Sophia tried to resurrect her family, egged on by her Necromancer mentor. It went horribly wrong and they fled. (+1 Dex)
- Stabbington charmed his way into dodgy deals, his fine clothing drawing the eyes of all who saw him. (+1 to reaction rolls when you're wearing clean, stylish clothing)
- Jain Doe suspects her brothers caused the forge explosion to ruin her business and life. In fact, they've been behind every bad thing that happened to her. Every one! She was set up! (half damage from traps set off by others)
- Zan, baking under the hot sun as punishment for his religious crimes, got sick of it, untied himself, and just walked off to a life of adventure. (If you take a cowardly option that likely harms others, gain +1 to your next roll)
New Backstory:- Cranky Jim did some regrettable things in order to leave the mines, but if he could go back, he'd do it all again. (Re-take an action and reroll any associated rolls once per session)
- Sophia tried to resurrect her family, egged on by her Necromancer mentor. It went horribly wrong and they fled. (+1 Dex)
- Stabbington charmed his way into dodgy deals, his fine clothing drawing the eyes of all who saw him. (+1 to reaction rolls when you're wearing clean, stylish clothing)
- Jain Doe suspects her brothers caused the forge explosion to ruin her business and life. In fact, they've been behind every bad thing that happened to her. Every one! She was set up! (half damage from traps set off by others)
- Zan, baking under the hot sun as punishment for his religious crimes, got sick of it, untied himself, and just walked off to a life of adventure. (If you take a cowardly option that likely harms others, gain +1 to your next roll)
Events:
- Something I forgot last time - the virgin sword got stabbed into the diseased ovum and sucked all its life force out. The virgin sword is super full and has a hard lump of fleshy remains stuck around the middle. (50 exp)
- The gang peer down the hole from the ovum room. Eleyn crawls down like a horrible spider, of course, and finds an oily smelling room with slimes rippling on the ceiling (50 exp)
- She notes their locations so that nobody walks under them, then Zan ropes down considerably less stealthily. (50 exp)
- Orange light glows from the slimes and fireballs drop from above! It's the orange blob oil room! Fuck! (50 exp)
- Zan runs, oil and fire everywhere, soon running out to a large cavern where he stops drops and rolls. (50 exp)
- Seeing the fireball surging up the shaft and the rope burnt to a crisp, those at the top debate what to do. (50 exp)
- Cranky Jim, Jumurak, Sophia, POWERMAN! and Guido split off into a B-Team and head down to the witch cavern from the other direction. (50 exp)
- Eleyn, knowing she's soul-anchored upstairs, chucks her stuff into a pile under the hole and throws herself into the fire. The pain shuts off and she is, mercifully, in the fresh ovum. Ever more monstrous, she (it?) may now only feed upon carrion. (50 exp)
- Something I forgot last time - the virgin sword got stabbed into the diseased ovum and sucked all its life force out. The virgin sword is super full and has a hard lump of fleshy remains stuck around the middle. (50 exp)
- The gang peer down the hole from the ovum room. Eleyn crawls down like a horrible spider, of course, and finds an oily smelling room with slimes rippling on the ceiling (50 exp)
- She notes their locations so that nobody walks under them, then Zan ropes down considerably less stealthily. (50 exp)
- Orange light glows from the slimes and fireballs drop from above! It's the orange blob oil room! Fuck! (50 exp)
- Zan runs, oil and fire everywhere, soon running out to a large cavern where he stops drops and rolls. (50 exp)
- Seeing the fireball surging up the shaft and the rope burnt to a crisp, those at the top debate what to do. (50 exp)
- Cranky Jim, Jumurak, Sophia, POWERMAN! and Guido split off into a B-Team and head down to the witch cavern from the other direction. (50 exp)
- Eleyn, knowing she's soul-anchored upstairs, chucks her stuff into a pile under the hole and throws herself into the fire. The pain shuts off and she is, mercifully, in the fresh ovum. Ever more monstrous, she (it?) may now only feed upon carrion. (50 exp)
- The B-Team, making a lot of noise in their rush to get to the witch cavern, run into a violet blob of some description. It's killed shockingly easily. (50 exp)
- Some ovipositior-mouthed hulk goblins wander over to Zan to see if he's ok. They seem nice. Zan is scorched, but fine. (50 exp)
- The A-team draw some runes, courtesy of Jain, and a stream of water pours onto the fire from above. They climb down with a spare rope. (50 exp)
- The B-Team make it through the secret door and see Zan on the other shore. They wave. (50 exp)
- The A-Team join Zan in the main cavern, but not before a fire blob they missed on the ceiling fireballs them. Teehee. The groups stare at each other across the pus water. (50 exp)
- Eleyn and Rat LeBlanc climb the walls, hoping to get to a witch perch. They discover that there's a bunch of crude scaffolding up there in the dark... and a heap of goblins whispering and lying in wait. (50 exp)
- Too late for them though. A couple of explosion beams from below and an entire stalactite is blasted from the ceiling, bringing a ton of scaffolding down with it and sending goblins plunging into the pus water! (50 exp)
- The wallcrawlers scurry across the ceiling, seeing goblins throwing down ropes and trying to save their friends. The big goblins near Zan try to help too. It's a goblinitarian disaster zone. (50 exp)
- Guido strides into the pus water and... suddenly disappears below the surface. Disaster! (50 exp)
- Rat LeBlanc sends some swarms scurrying up the wall and along the remaining scaffolding, devouring the goblins who are trying to save their friends. (50 exp)
- Jumurak uppercuts Sophia towards the ceiling on her side, she zooms up with Goblinfucker in her hands and bisects a goblin! She chucks a rope down for the others and Jim climbs up. (50 exp)
- All is going well... until a whole flock of harpy bitches turns up. "Say WHAAAAT" from everyone. "It's a mirror image for sure" says Rat LeBlanc. (50 exp)
- Crossbow bolts and ghost beams and and all sorts fly towards the harpy, but if they don't miss they hit a copy. (50 exp)
- The witches blast a stinking cloud of choking gas towards Sophia and Cranky Jim. Jim clings on for a while before falling, Sophia falls to but is... hurrah! Caught by Guido's hands thrusting up from the water! (50 exp)
- Some ovipositior-mouthed hulk goblins wander over to Zan to see if he's ok. They seem nice. Zan is scorched, but fine. (50 exp)
- The A-team draw some runes, courtesy of Jain, and a stream of water pours onto the fire from above. They climb down with a spare rope. (50 exp)
- The B-Team make it through the secret door and see Zan on the other shore. They wave. (50 exp)
- The A-Team join Zan in the main cavern, but not before a fire blob they missed on the ceiling fireballs them. Teehee. The groups stare at each other across the pus water. (50 exp)
- Eleyn and Rat LeBlanc climb the walls, hoping to get to a witch perch. They discover that there's a bunch of crude scaffolding up there in the dark... and a heap of goblins whispering and lying in wait. (50 exp)
- Too late for them though. A couple of explosion beams from below and an entire stalactite is blasted from the ceiling, bringing a ton of scaffolding down with it and sending goblins plunging into the pus water! (50 exp)
- The wallcrawlers scurry across the ceiling, seeing goblins throwing down ropes and trying to save their friends. The big goblins near Zan try to help too. It's a goblinitarian disaster zone. (50 exp)
- Guido strides into the pus water and... suddenly disappears below the surface. Disaster! (50 exp)
- Rat LeBlanc sends some swarms scurrying up the wall and along the remaining scaffolding, devouring the goblins who are trying to save their friends. (50 exp)
- Jumurak uppercuts Sophia towards the ceiling on her side, she zooms up with Goblinfucker in her hands and bisects a goblin! She chucks a rope down for the others and Jim climbs up. (50 exp)
- All is going well... until a whole flock of harpy bitches turns up. "Say WHAAAAT" from everyone. "It's a mirror image for sure" says Rat LeBlanc. (50 exp)
- Crossbow bolts and ghost beams and and all sorts fly towards the harpy, but if they don't miss they hit a copy. (50 exp)
- The witches blast a stinking cloud of choking gas towards Sophia and Cranky Jim. Jim clings on for a while before falling, Sophia falls to but is... hurrah! Caught by Guido's hands thrusting up from the water! (50 exp)
- The witch(es) swoop from her/their perch and zooms across the room to snatch Zan as he reloads his crossbow. Screeching and laughing, she drops him into the pus water. (50 exp)
- It's chaos now. But time is up. Cliffhanger! (50 exp)
- It's chaos now. But time is up. Cliffhanger! (50 exp)
Total: 1200 exp
Misc:- AAAAAAAAAAAAAAAAAaaaaaaaaaaaaa aa bonus (50 exp)
- Absolutely Disgusting bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Best of Intentions bonus (50 exp)Misc:- AAAAAAAAAAAAAAAAAaaaaaaaaaaaaa
- Absolutely Disgusting bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- I Immediately Regret This Decision bonus (50 exp)
- Kill it with Fire bonus (50 exp)
- Leave a Man Behind bonus (50 exp)
- Michael Bay bonus (50 exp)
- Split the Party bonus (50 exp)
- Tactical Fighting bonus (50 exp)
- What Could Possibly Go Wrong bonus (50 exp)
- Badass Backstory bonus (Backstory - 100 exp ea.)
- Cartographer bonus (Jumurak - 100 exp)
- I Know This Place bonus (Cranky Jim - 100 exp)
- Snackbringer bonus (All - 100 exp ea.)
- An Hero bonus (Eleyn - 200 exp)
- Amusing Death bonus (Eleyn - 500 exp)
Total: 400 exp + bonuses
Rumours:
- None down here.
Rumours:
- None down here.
Death Toll and Injuries:
- Eleyn, knew her death was near so threw herself into the flames.
[[]]
Exp Totals:
Dominic / Sir Stabbington Shanks, Level 6 Fighter: 60969 (Level up at 64000)
Fraser / Jumarak, Level 6 Muscle Wizard: 42533 (Level up at 72000)
Kyle / Jain Doe, Level 6 Dwarf: 36581 (Level up at 70400)
Charles / Zan, Spermling of Zea, Level 6 Cleric: 30589 (Level up at 56000)
Tom / Eleyn, Level 5 Specialist (Assassin): 22318 (Level up at 24000)
Kitty / Sophia, Level 5 Necromancer: 18660 (Level up at 36000)
-- POWERMAN!, Level 0 POWERMAN!
-- Guido, Level 1 Possessed Skull on giant skeletonAndy / Cranky Jim, Level 5 Dwarf: 18509 (Level up at 35200)
James / Rat LeBlanc, Level 5 Ratman: 16568 (Level up at 24000)
Absent or Retired:
Anthony / Grunt, Level 3 Barbarian: 5298 (Level up at 8000)
Charlie / Una, Level 2 Specialist (Rogue): 2250 (Level up at 3000)
Tomas / Shiz Nittlebam, Level 2 Magic User: 3877 (Level up at 4500)
Richard / Stonecold, Level 2 Muscle Wizard: 2264 (Level up at 4500)Ollie / Lulu Spiderbite, Daughter of Lord Gorga, Level 6 Barbarian: 41430 (Level up at 64000)
Owen / Guyphy, Level 1 Elf (Scalbert Gumph): 1245 (Level up at 3000)Clo / Bamuk, Level 2 Muscle Wizard: 3869 (Level up at 4500)
Will / Walkul the Rogue, Level 1 Specialist: 1301 (Level up at 1500)
Dominic's (?) Retainer
-- Dr Charmington, Level 3 Specialist (Quack): 4821 (Level up at 6000)Joe / Joe's Necromancer, Level 1 Necromancer: 321 (Level up at 2250)
Steve / Brand Earthhammer, Level 1 Fighter: 395 (Level up at 2000)
Oliver R / Reynard, Level 3 Specialist (Sneak Thief): 4077 (Level up at 6000)Matteo / Lucifer, Level 1 Necromancer: 933 (Level up at 2250)
Ellie / Ellie's Necromancer, Level 1 Necromancer: 744 (Level up at 2250)
Jerry / Jerry's Next Character, Level 1 ???: 200 (Level up at ???)
Daniel / Nash, Level 1 Fighter: 455 (Level up at 2000)
Sarah / Mana, Level 4 Specialist (Thief): 13447 (Level up at 24000)
Jim / Jim's Fighter, Level 1 Fighter: 241 (Level up at 2000)
Louis / Louis' Next Character, Level 1 ???: 2062 (Level up at ???)
Oliver R / Osar, Level 2 Specialist (Dabbler): 661 (Level up at 3000)
Charlie / Le Chaz III, Level 1 Cleric: 670 (Level up at 1750)
David / Theras, Level 5 Specialist (Assassin): 13422 (Level up at 24000)
Mariana / Joe Joe, Level 5 Halfling: 28949 (Level up at 32000)
Dana / Bingo Augustus, Level 5 Muscle Wizard: 19863 (Level up at 36000)
James / Quarion, Level 3 Elf (Gremling): 7947 (Level up at 12000)
Gary / Skirr Abderian, Level 1 Specialist (Thief): 416 (Level up at 1500)
Mariana / Aurora, Level 3 Cleric: 4018 (Level up at 7000)
Wai / Mogwi Stitch-Up, Level 2 Specialist: 2715 (Level up at 3000)
Sam / Lucados Orbrus, Level 2 Fighter: 3000 (Level up at 4000)
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human