Showing posts with label Barrowmaze. Show all posts
Showing posts with label Barrowmaze. Show all posts

Tuesday, 29 January 2019

Session 212 - Wise of the Wampyr!

The rise of the undead Apocalypse Dragon, long foretold!
Everybody who is a vampire gains a translyvanian accent!
Gifflewim gets hit by a Guber in a terrible hit-and-run accident!

Basically lots happened and WE'RE BACK!

I forgot to put these in last week so I'm chucking them in here, so sorry Carter!







Apparently the POWERLAD canon is now rich enough to have some Elseworlds stories, courtesy of Carter - "On the apex of the dragon’s spine Powerlad fends off against Cyrus, the Vampire Lord. Forced backwards a sweep of Cyrus’s glowing red sword cuts through Powerlad’s armour leaving a bleeding gash across his chest. Powerlad falls to a rib below, barely catching it with one hand, his hammer falling to the distant ground. “There is no escape. Don’t make me destroy you” Cyrus calls, floating down to stand on the wide bone. “Powerlad, you do not yet realize your importance. You’ve only begun to discover your power. Join me and I will complete your training. With our combined strength we can end this conflict and destroy the Mass Dragon.” “I’ll never join you!” Powerlad bellows as he tries to pull himself up. “If only you knew the power of Undeath. Guido never told you what happened to your father.” “He told me enough, he told me you killed him” “No, I am your father” Tales from the Otherverse --Powervlad meets Cyrus




Session 212 - Wise of the Wampyr!


Campaign Date:
Saturday, 21th June, 1601
Moon Phase: Full Moon
Zenith: Oberon
Zodiac: Gemini


New Character:
- Sepulchre, a former grifter who joined the Resistance in Fate early on and now chosen to be Styx’s chosen Doom Knight.


New Backstory:
- Oliver Snels comes from a long line of doomsday preppers who put most of their food in storage for the end times, when they saved too much and didn’t have enough to eat Snels shared the food they had evenly. (Everyone heals +1 HP when they eat to heal and you’re around)
- Sepulchre was being pursued by his old troupe of con artists. When they entered the village he was hustling, he helped the locals run them out of town! (Once per session, cause a morale check to fail)
- La Romantica once quit a substance cold turkey because she wanted to (+2 to resist addiction)
- Galaxy RJ is scared of the dark because he’s seen interstellar terrors with his own eyes. (+2 Awareness in pitch black)


Treasure and Equipment:
- Bag of super-seeds.
- Broken plate armour.
- A jar of lard.
- 3 standard rations - Cheese
Total: 0 exp


Enemies Defeated:
- Gifflewim, again (1000 exp) - The vampire coachman (1000 exp)
Total: 2000 exp


Exploration:
- Travelled a long way! (240 exp)
- 1 Random Encounter (50 exp)
Total: 290 exp


Events:
--- Where Next?
- In Fortress-City Fate, now mobile and controlled by the Goblin King Styx, the party discusses next steps. Dumbledorris, in particular, is avid that they get moving. (50 exp)
- After much discussion they choose the Barrowmaze over investigating the Prime Tentacle. The Ascendant Styx, for his part, is going to take the city to Mt Death Frost and grab those survivors. (50 exp)
- POWERLAD takes a little time to induct Dumbledorris into the Drakencult of Ninhursag, granting her power! (50 exp)

--- Road Rage
- They travel for two days by Guber, using POWERLAD’s psuedo-nightvision to navigate during the hours of pure darkness. They keep passing tentacles frozen by god beams from above. (50 exp)
- They drive past Salisburgh and continue on. The enormous green Apocalypse Dragon Ninhursag looms overhead, getting closer and closer. (50 exp)
- They crest a rise in hilly territory and see a strange figure running towards them! He’s got a massive backpack on and is chucking seeds from a bag over his shoulder, trees pop up where they land! Behind him come several Drakencultists on green wings. (50 exp)
- POWERLAD flies up to the cultists to ask what’s going on, but the guy he talks to is very rude and doesn’t believe he’s POWERLAD! (50 exp)
- Sepulchre, meanwhile, just drives straight into the running man. At the last moment before the car hits, POWERLAD recognises him as Gifflewim. (50 exp)
- He shouts “stop!” but the guber is going to fast. It hits, and Gifflewim suddenly vanishes. Sepulchre looks around confused, he’s sure that he hit that guy. (50 exp)
- Up above, the Drakencult’s leader is absolutely mortified that his underling was so rude to a High Priest of the cult! He apologises profusely, and offers to let the party stay the night with his group. (50 exp)
- Sepulchre finds the bag of seeds and tries to surreptitiously pocket some of them… but has to quickly fling them away when they seeds begin to sprout! He chucks them and they burst into a tangle of trees, very out of place in the world these days! (50 exp)
- The Drakencultists create a bunch of stone igloos to stay the night in, POWERLAD helping create an extremely big one that can fit pretty much everyone! (50 exp)

--- To Helix
- The next morning they awaken to find a small but verdant glade around the fallen seed bag. Footprints lead away from the place Gifflewim got hit. Sepulchre grabs the bag and doesn’t try any funny business this time. (50 exp)
- They take their leave and continue on, going past a dead green drakencultist who was wrapped around a tree by some powerful force. They loot him and continue on. (50 exp)
- Soon they reach the village of Helix. From a distance it looks ruined, but as they move in to investigate they pass through an illusory bubble and find that it’s still intact! (50 exp)
- POWERLAD heads straight for the wizard tower, especially since rippling pulses of magical power are coming from it. He knocks on the door, and a very Jafar-y face opens it. (50 exp)

--- Mazzahs the Magnificent
- The old enchanter is well! They chat about the changes locally since they last met, most significantly the fact that the world’s about to end. (50 exp)
- He tells them that it’s his illusion that’s kept the village safe - from the outside it seems to be a completely looted and abandoned village. He’s had Undead sniff around nearby, but nothing major for some time. (50 exp)
- He tells them to be careful of vampires out there if they’re investigating the Barrowmaze, especially since it’s been a few weeks since Cyrus won the battle against the Rebel Dead here. He’ll find the Ossuary of All Bones soon, mark his words. (50 exp)
- Also important, the giant rot grubs that are everywhere these days keep harrying the feet of Ninhursag. It’s fine for now since its scales are so thick, but if Ninhursag is wounded there’ll be trouble! (50 exp)
- The party declines his continued offers of inconsistently labelled potions and take their leave. Luckily the Coachman is still in business, albeit he’s a vampire with ghost horses now, so as evening falls they go to see him. (50 exp)

--- The Coachman
- The Coachman pulls up at his usual stop outside the village illusion and is amazed to see living people waiting for him there! (50 exp)



- He is a vampire (or, as he says, “Wampyr!!!”) and has a translyvanian accent even though he used to have a normal accent, apparently it comes with the territory. (50 exp)
- He tries to exact a toll of blood from the party, and when newish character La Romantica offers to bite his neck in payment, he POUNCES! It was a trick! (50 exp)
- He bites deep into her neck and drains a level! A fate worse than death! She fights back and they go rolling under the carriage. The ghost horse whinny in terror! (50 exp)



- Sepulchre and Snels leap onto a ghost horse each and ride them away, while POWERLAD smashes off a wheel of the wagon with his mighty hammer, then jumps high into the air! (50 exp)
- The wheel careens off, the wagon totters on its remaining three wheels, the exposed axle splintered and sharp. (50 exp)
- La Romantica seizes the opportunity! With a powerful wrestle she rolls, dragging the vampire with her, and rolls off when he’s just under the splintered axle. (50 exp)
- “Looks like the stakes were too high motherfucker!” cries POWERLAD as he comes crashing down with his mighty hammer, smashing the roof of the wagon and sending the axle straight into the vampire’s heart! (50 exp)



- He screams eastern-europeanly and explodes into green gas. POWERLAD lands next to La Romantica and high-fives her, “Guess he fell off the wagon”. (50 exp)
- Galaxy RJ the mimic-man had managed to attack the vampire during the scuffle, taking on his stunning good looks. La Romantica is immediately besotted for some reason. (50 exp)
- Snels and Sepulchre return with their ghost horses. Despite being translucent ghosts with eyes like smouldering coals, they’re tangible and act like normal horses, weirdly enough. (50 exp)
- Some quick repair work with the wagon’s spare wheel and some rehitched horses later, and they’re off towards the Barrowmaze. Hurrah! (50 exp)
- The success is short-lived. The timing could not have been better… or worse. As the wagon approaches the black obelisk that marks the wagon’s usual drop-off point, there is a rising tremor in the earth. (50 exp)

--- Atop the Bone Dragon!
- The ground begins to move and crack. The ghost horses, already skittish, start to gallop. Rising from the earth, cracking the entire maze around it, the huge head of a titanic skeletal Apocalypse Dragon rises! (50 exp)
- Standing on its skull, holding aloft the golden monstrance of the Ossuary of All Bones, is Cyrus Carnithrex Maximus! (50 exp)



- Galaxy RJ, in his vampire guise, turns into an enormous bat and flies up to the skull. He lands as a vampire and falls to one knee, complimenting “the Boss” on the culmination of his plans. Hail Cyrus, Lord of Lords! (50 exp)
- When Cyrus turns to gloat, RJ attacks! The mirror-magic activates, and suddenly Cyrus is facing himself! But Cyrus is too quick, he deflects the blow and throws RJ-Cyrus off the skull! As he falls, he turns back into a giant bat and flaps his way back upwards. (50 exp)
- POWERLAD soars overhead, planning to dive at the lone Cyrus. Riding up the spine, near vertical, Sepulchre urges the ghost horses faster and faster towards the scene! (50 exp)
- The ghost-wagon flies along the spine, rattling it like a xylophone, and crashes straight into Cyrus! But he turns, almost lazily, catches the wagon on his armoured wrist, and flings the whole thing off the dragon’s head. The horses scream as they fall. La Romantica, within, probably dies off-screen. (50 exp)
- The distraction is enough! Bat-RJ swoops down and tears the Ossuary from his hands! He commands Cyrus to kneel, seeing as the Ossuary controls the Dead, and Cyrus falls to his knees. (50 exp)
- He yells, “Stop! I need the Ossuary in order to destroy Ereshkigal before it can destroy the Earth!” and POWERLAD is suddenly struck with indecision. (50 exp)
- Sepulchre stabs Cyrus, but RJ’s mirror-magic swaps their places! Overhead, the now bat-formed Cyrus bursts into a cloud of green mist and tries to escape. (50 exp)
- POWERLAD plinks him with a beam to try to swap their locations back but it doesn’t work. Cyrus-RJ bursts into a cloud of mist of his own and blasts up into the sky in pursuit. (50 exp)
- We end on a cliffhanger! RJ pursues Cyrus into the sky! What will happen next?! Find out next week! (50 exp)
Total: 3250 exp


Misc:
- Aggressive Negotiations bonus (50 exp)
- Antagonist Antagoniser bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Classic Charles bonus (50 exp)
- Diplomancy bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- Enmity Inciter bonus (50 exp)
- I Immediately Regret This Decision bonus (50 exp)
- Long Deliberation bonus (50 exp)
- Noblebright bonus (50 exp)
- Pundemonium bonus (50 exp)
- Pyrrhic Victory bonus (50 exp)
- SpoOoOoky bonus (50 exp)
- Tactical Fighting bonus (50 exp)
- What Could Possibly Go Wrong bonus (50 exp)
- WWE bonus (50 exp)
Total: 850 exp


Party Roles and Individual Exp:
- Remembrancer (Carter / Sepulchre - 100 exp)
- Caller (Kitty / POWERLAD - 100 exp)
- Mapper (Carter / Sepulchre - 100 exp)
- Treasurer (Carter / Sepulchre - 100 exp)
- Guard (George / Oliver Snels - 100 exp)
- Tracker (George / Oliver Snels - 100 exp)
- Art Attack (Carter, Charles - 100 exp)
- Artapalooza (Carter, Charles - 100 exp) - Attacco d'Arte (Charles - 100 exp)- Fiction Fanatic (Carter - 100 exp)
- Hummus Hero (Timothy - 100 exp)
- Chippo Champion (Carter*2 - 100 exp ea.)
- JÜGBRINGYR bonus (Kitty, Timothy - 500 exp ea.)
Active Businesses:
- Blood Honey Healing 4 U (Co-dependent businesses)
--- Honey Healing. Safe. 1095sp. (Bertha)
--- Blood Honey 4 U. Safe. 10515sp. (Sir Robyn)


Rumours:
-


Death Toll and Injuries:
- La Romantica lost a level to a vampire bite!


Exp Totals:
- Kitty / High Priest POWERLAD!, Level 8 Muscle Wizard: 158929 (Level up at 288000)
-- Devotee of Ninhursag, Bond 11 (-55% exp) 
- Suzie / Dumbledorris, Level 6 Inheritor: 51234 (Level up at 72000)
- Timothy / Galaxy RJ, Level 6 Martian Inheritor: 39846 (Level up at 72000)
- Jorge / Oliver Snels, Level 5 Barbarian: 24529 (Level up at 32000)
- Carter / Sepulchre, Level 5 Fighter: 20056 (Level up at 32000)
- Charles, ??? Romantica, Level 4 Barbarian: 13365 (Level up at 16000)
*LEVEL DRAIN!* -1d8 HP! -perks! -1 round of rage!

Absent or Retired:
- James / Abhor Global, Level 6 Extras: 25443 (Level up at 48000)
- (Styx's Disciples)
--- Dominique, Level 4 Necromancer: 9395 (Level up at 18000)
--- Ilda, Level 4 Fighter: 8466 (Level up at 16000)
--- Heriael, Level 3 Elf (Hauntling Glister): 6395 (Level up at 12000)
--- Zam, Level 2 Fighter: 2395 (Level up at 4000)
--- Hrundlfrust, Level 2 Specialist: 1895 (Level up at 3000)
--- Blixxer, Level 2 Specialist: 1895 (Level up at 3000)  
- Tim D / Mortlocke, Level 3 Necromancer: 5350 (Level up at 9000)
- Kitty / Bertha, Level 4 Necromancer: 10892 (Level up at 18000)
-- Devotee of Ninhursag, Bond 3 (-15% exp)   
- Kitty / Andromeda, Level 5 Muscle Wizard: 23376 (Level up at 36000)
-- Devotee of Ninhursag, Bond 8 (-40% exp)
- Timothy / Sir Robyn, Level 6 Magic-User: 62159 (Level up at 72000)
- Ollie / Flaming Fury, Level 6 Dwarf: 49511 (Level up at 70400)

-- Devotee of Ereshkigal, Bond 4 (-20% exp)
- Charles / Galaxy Johnson, Level 6 Reincarnated Shadow-Elf: 53575 (Level up at 96000)
-- Devotee of Ereshkigal, Bond 3 (-15% exp)
- Jevgeni / Antez, Level 2 Necromancer: 3571 (Level up at 4500)
- Grecia / Glycon, Level 2 Elf (Sloomit Waghorn): 3571 (Level up at 6000)
- Ollie / Synthia, Level 5 Inheritor: 24881 (Level up at 36000)
-- Devotee of Ninhursag, Bond 3 (-15% exp)
- Henry / Witchfinder-Sergeant, Level 5 Cleric (Unorthodox): 14963 (Level up at 28000)
--- Erstwhile, Level 2 Muscle Wizard: 3105 (Level up at 4500)
- James / Ratimir, Level 6 Ratman: 33991 (Level up at 48000)
- Andy / Carrie Meleste, Level 6 Termaxian Cleric: 52811 (Level up at 56000)
--- 4 Henchmen Undeserving of Names, Level 0 Bootlickers
- Kyle / Gimlass the Brave, Level 2 Dwarf: 2257 (Level up at 4400)
- Ollie / Tremendo Picante, Level 2 Ratman: 2654 (Level up at 3000)
- James / Raaf van Held, Level 4 Fighter: 14838 (Level up at 16000)

Tuesday, 28 November 2017

Session 159 - Dies Eye-Ray

Session 159 - Dies Eye-Ray

Campaign Date:
Monday, 23 November, 1600
Moon Phase: First Quarter
Zodiac: Scorpio

New Characters:
- Friar, a Magic-User who happened to be wandering around in the Barrowmaze and came to see what all the boss fight fuss was about.
- Clarence Eclair, a cartographer and scholar briefly Charmed by Seraph on the day of her martyrdom

New Backstory:
- Seraph fought in a small-scale Termaxian rebellion over on the continent after being radicalised. (+1 Str)
- Bertha's mother, dying of some charnel disease, told Bertha the secret that shattered her world... "There's no money left, you'll have to become a prostitute". (+1 Wis)
- Ratimir was in the midst of a bank robbery with a gaggle of fellow rats when he was wounded. He told his friends to go on without him... but they all got gunned down. Ratimir spent agonising hours slowly crawling through the bodies and hid in a fountain until the heat was off. (While fleeing, can grant your Flee die result to another)

Enemies Defeated:
- A Beholder (1500 exp)
- 4 ghouls (200 exp)
- 2 shambling shrubs (1000 exp)
- Seraph's executioner (10 exp)
- 90 so-called innocents (0 exp)
Total: 2710 exp

Treasure and Equipment:
- Your lives! And briefly a potion.
- The spell Tear the Veil Asunder
Total: 0 exp

Exploration:
- Travelled around 40 miles (140 exp)
- Explored 3 dungeon rooms (60 exp)
Total: 200 exp

Events:
- In the Barrowmaze, a deadly battle for survival against the mighty BEHOLDER stands on a knife edge. Sacrifices will have to be made if anyone is going to make it out alive... (50 exp)
- In Fortress-City Fate, amidst the billowing steam and groaning metal of a brass city undergoing some strange metamorphosis, Seraph asks passers-by if they've heard of a certain library containing a certain forbidden book of extreme heresy. (50 exp)
--- Team Barrowmaze

Inline images 1

- We zoom back into the fight that was left on a cliffhanger last time. An eye-of-many-eyes BEHOLDER chained above a swirling pit of souls, several yellow-clawed GHOULS striking in to attack the PARTY who cower by the double doors. (50 exp)
- Nix is compelled to attack her friends, aiming a supremely deadly punch right at Randy... but in that split second before caving in his face she stops. Randy's her friend! The Charm is broken! (50 exp)
- Unfortunately the ghouls don't have such compunctions about ripping Randy to shreds, and he's swiftly savaged by their poisonous claws. He barely survives. (50 exp)
- One of Ratimir's rats is scurrying around on the Beholder's head, disrupting one of its attacks, but it still blasts out with two other eye beams. A scintillating yellow ray hits poor Randy, who is immediately stunned. (50 exp)
- The other beams out and hits Galaxy Johnson with a sleep beam... but Elves don't sleep! Go go space alien! (50 exp)
- Galaxy Johnson parries many ghoul-blows, swinging under the guard of one and stabbing in with his pick. Nice! He gets hit a couple of times, but Elves are immune to ghoul poison for weird legacy reasons. It's good to be him! (50 exp)
- Friar, a Magic User, turns up at the back of the group and is immediately trusted by all. (50 exp)
- Galaxy Johnson dives back to shut one half of the door. He nearly falls over Ratimir, who managed to fuck up a gambit and told his rats to "go for the eyes!" without telling them which eyes. He writhes on the ground, trying to get his rats to stop trying to blind him. (50 exp)
Inline images 2

- Just in time, Bertha cuts through with a powerful Subjugate Dead. She can see the spirits whirling from the portal... and by the way they swirl she can make out where everyone is! She can almost see again! (50 exp)
- All four of the ghouls freeze mid-attack... and turn around towards the Beholder. It doesn't have time to fight back as they fall upon it with their paralysing claws! (50 exp)
- It tries to fight back, stunning one and turning the other to stone, but is overcome by the stunning poison flowing through its veins. It drops down into the pit and into the maelstrom, bouncing on the chains. (50 exp)

Inline images 10

- Bertha uses her soul-sight to enter the room and investigate the Pit of Souls. She sees the statue of Cyrus Carnithrex Maximus in full armour, throttling a tentacle. She also sees the the pit is surrounded by magical writings... it's a spell! (50 exp)
- POWERLAD shows up finally and is horrified to see that Bertha has been blinded... and by one of his own crossbows no less! (50 exp)
- A couple of large motile shrub monsters begin crawling out of the pit. Nix and Bertha's ghoulfriends run in to attack as they crest the edge of the pit. (50 exp)
Inline images 3

- Friar blasts one of the crawling shrubs with Faerie Fire, outlining it in vivid violet and making it easier to hit. (50 exp)
- Together with Friar, Bertha and POWERLAD begin tearing pages out of one of Bertha's books and take rubbings of the carven spell. (50 exp)
- One of the ghouls kicks a shrub into a pit. Hardcore. (50 exp)
- Ratimir sends his rat swarms into glorious battle, and the other shrub squishes one. Just one. (50 exp)
- The rubbing is complete! Everyone disengages, Bertha led by POWERLAD. They flee for the exit... and they make it! To my very great surprise, the blatant TPK-to-be has ended with no deaths! (50 exp)
--- Team Seraph
- Seraph wanders the streets of Fate, halo radiant, asking if anybody's heard of the Library of Jumurak, (50 exp)
- Nobody really has, but she is approached by a skeezy looking guy who asks her if she's interested in a plan for a "change of management" in Fate. If she is, head to Wizzbang Will's and ask for Slim. (50 exp)
- She declines for now and heads to the grand Library of Fate to hunt for information. She's already bought citizenship, so flashes her ID card to access the library. (50 exp)

Inline images 4

- She heads to the history of Fortress-City Fate section and begins looking stuff up, discovering that the Battlefortress is human-pilotable, and can be piloted by a single person at that! (50 exp)

Inline images 5

- Satisfied for now, she decides to hit up Wizzbang Will's place and investigate. On her way out, she Charms a scholar to research Fortress-City Fate for her, but then tells him what she's done for a weird "I've dominated your psyche but we can still be friends right?" vibe. (50 exp)
- She heads for Wizzbang WIll's on the transport links, arriving to find a garishly coloured drug shop/drug den with a bored guy tending the shop. She asks for "Slim", and is blindfolded and led through a few doors until she gets to Jimmy's office. (50 exp)

Inline images 6

- It's Slim Jimmy! But he's like 85, real real old. And of course, Seraph doesn't know him herself. He explains that there's a plot to depose the Fated Queen, expose her as an Elf, and blame her for all the apocalyptic shenanigans. (50 exp)
- As he speaks, there is a faint yell from outside, and later a door banging. He perks up at the noises, looking oddly at Seraph as he does so, but these are ignored. (50 exp)
- Seraph agrees to be the figurehead of the rebellion, preaching Termaxianism, and says she will need to understand what's going on with the city is she is to help take it over. (50 exp)
- Slim Jimmy nods and says "alright then", and suddenly armed guards burst into the room! "Get down on the ground!" (50 exp)
- "I apologise. You must understand that the security of the city is paramount in these uncertain times" says Jimmy as he presses a button and his chair falls backwards into an escape hatch in the wall. (50 exp)
- The guards tell Seraph she's under arrest for sedition, and Seraph complies. She is cuffed and frogmarched through the streets. She blesses beggars as she goes along, an innocent angel arrested by brutal guards. (50 exp)
- As the cathedral looms in the distance, Seraph tries one last thing - popping the last two of those weird mushrooms that originally turned her into an Elf! One turns her hair bright yellow, the other makes her trip balls! (50 exp)
- She fades out into a riot of noise and synesthesia. She hears a thousand voices murmering, hears those voices cheering and shouting, feels rough hands sit her down. There is a moment when someone says "are you alright?" (50 exp)
- There is a loud imperious voice. A cavernous voice. A hundred cries of shock and anger and elation. There is a basket, and she sees the weave at the bottom of it. She's lying on a bed looking into a basket woven of basket of woven of weave. (50 exp)
- There is a sharp steel sound. She is suddenly standing, looking at herself, as the blade of a guillotine descends treacle-slowly towards her neck, She has cast Comes the Godhead, and her yellow hair writhes through the air like a nest of serpents. (50 exp)

Inline images 8

- The blade touches the back of her neck and she is eclipsed by a burning white orb of holy fire. The flash of bright energy evaporates everything for 50' around, annihalating the guillotine, the platform, the executioner, the priests, and nearly a hundred people in a wide circle. (50 exp)
- The Fated Queen, from the balcony of the Church of Nine Corners, looks on in horror as Seraph ascends to Martyrdom. (50 exp)
--- Team Barrowmaze
- Back in Helix, the party settle down for a well-earned rest. Bertha checks out the rubbings, discovering that the spell is called Tear the Veil Asunder and requires at least a hundred Necromancers, a full lunar cycle, and the deaths of a hundred of the Necromancers involved in the ritual. It tears a hole into Death, which is presumably what keeps the tentacles down when you use the spell. (50 exp)
- Bertha and POWERLAD head to the wizard's tower to ask that weirdo wizard about cures for blindness. (50 exp)
- He only knows that Clerics have spells for restoring blindness, and also has a bunch of randomised potions that he forgot to label and will sell on the cheap. (50 exp)
- Ratimir buys a potion, chugs it down without reading the label, and becomes temporarily powerful! He draws a ton more rats towards him before the potion wears off, creating a large rat army! (50 exp)- Bertha tries to persuade the wizard to teach her the spell that made him immortal, but he refuses rudely. Too many immortal wizards around, donchaknow. (50 exp)
- Mildly annoyed, the party debate what to do next. A whirling flock of crows flies overhead, screeching "Resist the final dogma!" and similar. The party flag him down to ask him what's going on. (50 exp)

Inline images 7

- "Cyrus has initiated the Final Dogma!" he caws, "It's the order to kill all mankind and raise them as Dead for the final battle for all creation!" (50 exp)
- Seeing as that's fucked up, Cardinal Scream has gone rogue. He's got no real plan other than to save as many lives as possible, damn the consequences. (50 exp)
- He flies off again, and after a vote to see what they should do next, the party decide it's time to hit up the Gravity Dragon and see if they can help wake it up to defeat the tentacles. (50 exp)
- On their way, they see distant Dead marching to murder mankind, and a patch of ground where worms writhe out of the very earth. (50 exp)
- They reach the floating mountain of the gravity dragon. Winged figures swoop around the heights, waterfalls flow upwards, and a whole lot of floating boulders form a climbable spiral all the way up to the mountain itself . (50 exp)

Inline images 9

- The climb ends at a natural dungeon entrance on the underside of the floating mountain - a cave of shiny and reflective mirrored black rock. The reflections that reflect and reflect and reflect from the surfaces seem to move after, and before, you do. (50 exp)
- Also weird, gravity shifts 90 degrees as you climb up into the entrance. You can look straight ahead and be staring directly down towards the ground. (50 exp)
- The party start moving towards some muffled voices, and gravity suddenly inverts! POWERLAD casts Featherfall quickly, and the party land safely and softly on the ceiling. Spooked, they continue. (50 exp)
- Reaching the source of the voices, POWERLAD recognises who it is... Banjo Fishwick! More specifically, like ten Banjo Fishwicks all hanging out together! (50 exp)
- POWERLAD speaks to them, and they ask where his wife is. "Right here, actually" he says, pointing to Bertha. The Banjo Fishwicks are shocked, he's an anomalous POWERLAD! (50 exp)
- One of them excitedly agrees to guide the party to the head of the gravity dragon. An anomalous POWERLAD! What a cool surprise! (50 exp)
Total: 2500 exp

Misc:
- AAAAAAAAAAAAaaaaaaaaaaaaa bonus (50 exp)
- Absolutely Disgusting bonus (50 exp)
- Aggressive Negotiations bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Best of Intentions bonus (50 exp)
- Bookworm bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Classic Charles bonus (50 exp)
- Diplomancy bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- Dramatic Rescue bonus (50 exp)
- Fame bonus (50 exp)
- Henchman Abuse bonus (50 exp)
- Heresy bonus (50 exp)
- High as Fuck bonus (50 exp)
- I Immediately Regret This Decision bonus (50 exp)
- Leave a Man Behind bonus (50 exp)
- Long Deliberation bonus (50 exp)
- Noblebright bonus (50 exp)
- Michael Bay bonus (50 exp)
- Mind Control to Major Tom bonus (50 exp)
- Poison is OP bonus (50 exp)
- Pundemonium bonus (50 exp)
- Pyrrhic Victory bonus (50 exp)
- Split the Party bonus (50 exp)
- SpoOOoOOOoOooky bonus (50 exp)
- This! Is! Sparta! bonus (50 exp)
Total: 1350 exp

Party Roles and Individual Exp:
- Remembrancer (Charles / Galaxy Johnson - 100 exp)
- Caller (James / Ratimir - 100 exp)
- Mapper (Fraser / Nix - 100 exp)
- Treasurer (Fraser / Nix - 100 exp)
- Quartermaster (Kitty / Bertha - 100 exp)
- Guard (Kitty / Bertha - 100 exp)
- Tracker (Kitty / Bertha - 100 exp)
- Chippo Man bonus (Fraser*2 - 200 exp)
- JÜGBRINGYR bonus (Kitty, Fraser, Tom - 500 exp ea.)
- Art Attack bonus (Charles, Tom - 100 exp)
- Artapalooza bonus (Charles - 100 exp)
- Attacco d'Meme bonus (Tom - 100 exp)
- An Hero bonus (Tom - 200 exp)
- Awesome Death bonus (Tom - 500 exp)
- Lonely Death bonus (Tom - 500 exp)
Rumours:
The Witch Queen has taken over an old tower that the sea once claimed, at low tide you can just see the tops of the spires.
- The Dead cannot see through the sheer life energy of a tree! Hide behind one and they cannot find you.

Active Businesses:
- Bone Alone. Wild. 318sp. (Zena's Stake: 212sp, Carrie's Stake: 106sp)
- Honey Healing. Safe. 2014sp. (Nix's Stake: 1679sp. Bertha's Stake: 335sp)

Death Toll and Injuries:
- Seraph was executed for crimes against the state, destroying everything around her with holy fire as her final act.

Exp Totals:
- Fraser / Nix Neckbiter, Level 7 Barbarian: 64252 (Level up at 128000)
*DING!* +1d8 HP! +2 rolls on the Barbarian Levelup Table! +backstory!
--- Randy, Level 1 Hench-Dwarf: 1297 (Level up at 2200)
- Charles / Galaxy Johnson, Level 4 Elf (Alpdrucke): 12649 (Level up at 24000)
*DING!* +1d6 HP! +Saves! +1 level 2 spell/day! +free spell! +backstory!
- James / Ratimir, Level 4 Ratman: 6934 (Level up at 12000)
- Kitty / Bertha, Level 3 Necromancer: 6731 (Level up at 9000)
- Tom / Seraph Dawnstride, Level 2 Elf (Living Saint): 3973 (Level up at 6000)
*EXECUTED*- Tom / Clarence Eclair, Level 2 Specialist: 2940 (Level up at 3000)*DING!* +1d6 HP! +2 skill points! +backstory!
- Imran / Friar, Level 1 Magic User: 1040 (Level up at 2250)
Absent or Retired:
- Andy / Carrie Meleste, Level 5 Cleric: 25557 (Level up at 28000)
- Kitty / POWERLAD!, Level 6 Muscle Wizard: 53279 (Level up at 72000)
- Yuri / Bjorn Gunnerson, Level 2 Barbarian: 2278 (Level up at 4000)
- Sunni / Larry's Legends, Level 1 Extras: 758 (Level up at 1500)
- Fraser / Tippin, Level 1 Ratman: 1458 (Level up at 1500)
- Charles / Zena, Level 6 Fighter: 41566 (Level up at 64000)
- Tom / Meteor Power Shower, Level 2 Barbarian: 3061 (Level up at 4000)
- Nix's Retainer
--- Huz, Level 0 Hireling
- Tom / Spicy Mac, Level 2 Halfling: 3457 (Level up at 4000)
- Eleanor / Mugg, Level 2 Fighter: 2357 (Level up at 4000)
- Kyle / Gimlass the Brave, Level 2 Dwarf: 2257 (Level up at 4400)
- Amar / Amar's Cleric, Level 1 Cleric: 1413 (Level up at 1750)
- Henry / Henry's Next Character: +2084 exp
- Ollie / Tremendo Picante, Level 2 Ratman: 2654 (Level up at 3000)
- James / Raaf van Held, Level 4 Fighter: 14838 (Level up at 16000)
- Eglė / Bob, Level 1 Dwarf: 434 (Level up at 2200)
- Ollie / Andromeda Spiderbite, Level 5 Muscle Wizard: 19872 (Level up at 36000)
- Will / Cecil Fulbright, Level 5 Cleric (Termaxian): 15063 (Level up at 28000)
- James / William Fox-Shitt, Level 3 Cleric (Zeanist): 4571 (Level up at 7000)