Showing posts with label The Moon. Show all posts
Showing posts with label The Moon. Show all posts

Tuesday, 18 August 2020

Session 277 - Earthbound

Lockdown in the UK is (perhaps briefly) over, so it's back to the pub - and the Earth - for us!
Bananas, Elves and Nyan-Eleven. What a wild moon finale!



Session 277 - Earthbound


New Backstory:
- Red has a child back on Earth that she left in the care of others - naturally it’s the dino-kids she formed with Dargo! Next character can be your child, starts with half your exp.
- Scarlet Eclipse crashed an Iounian party when he arrived on the moon. Once per session, somehow gain access to a large social event.


Foes:
- Pearly Blob-People (100 exp)
- Quite a few Red Elves (1000 exp)
Total: 1000 exp

Moon Clearance Bonus:
- Escaped the Moon! (100 000 exp)
Total: 100 000 exp


Events:


--- Invasion!
- A knock on the door of Shrub-Nigeria’s shack… it’s Andromeda! She’s returned! Covered head to toe in a spacesuit to keep the sun’s light off her vampire body, she’s spent the last five months fixing up the Seraphim so everyone can get home.
- A babble of confusing explanations of what’s been happening on the moon adventure are cut off by Andromeda. Something more pressing is happening - the Red Elves are invading the Moon!
- Outside the windows, a shimmering wave of sparkling explosions presages the rising of a Red Moon on the horizon! Soap bubbles and whimsical shapes hit the Moon’s cratered surface and detonate in bursts of confetti. Scarlet Eclipse is aghast - this isn’t at all what he expected!
- Shrub-Nigeria pulls a curved yellow lever and one of the walls of his shack swings open to reveal weaponry! He tosses a banana with a trigger to Jeremy Wizard and starts handing out banana-guns like SMBs and shotbanana’s to his Highounian mates and the rest of the party. He tells the party to grab his bananacar and get back to Earth while there’s still time, he needs to defend his shack!
- They jump into the bananacar along with Vermillion Vest whose driving skills will come in very handy and Vishnarak the Vibe-Killer who everyone likes for some reason. Vest kicks the car into gear, Beepbox attaches himself to the rear via banana-skis, and everyone else grabs onto the sides. They’re off!


--- Blobs!
- A cat-shaped missile trailing rainbows crashes through Shrub’s Nan’s Granny-Highrise and Vermillion Vest has to race through the slow-falling debris. Nyan Eleven!
- Behind, Shrub’s shack is encased in a smonkscreen of sweet-smelling astroturf smoke. Banana rounds fire from the smoke, bunches of bananas split into multiple banana-warheads, bouncing off most bubbles yet popping several and revealing them to be the landing craft of the Red Elves! The downed Elves fall slowly, returning fire with strange magicks.
- Globs of pearly jelly spatter from the sky in front of the bananacar, forming themselves into shimmering blob-people and attempting to stop the escape! Vermillion Vest skids through a few of them, but others grab onto the rear of the bananacar and fight!

- Red gambits to kick them all off the car and they go tumbling, Beepbox finishes them off by running them down with banana-skis!

--- Elven Bubble-Craft Assault!
- Overhead, a bubble from the shack battle careens past. It rights itself and a portion of the bubble peels back, revealing a Red Elf who zaps Red with a stunning spell! Beepbox engages his jump pack and busts into the bubble with shotbanana drawn.
“You should’ve kept your eyes… peeled!” he shouts as he pumps the banana and… accidentally discharges the ammo backwards. The big peeled banana within slowly drifts downwards outside, exploding in a huge banana-scented explosion that the bananacar jumps through in slo-mo!
- Red, atop the bananacar, swings out the car’s main weapon - a gatling gun made from a big bunch of bananas! “Sorry to burst your bubble” shout Red and Beepbox in unison as they simultaneously blast the bubble walls from within and without!
- The bubble bursts and Beepbox leaps backwards towards the car, firing banana pistols akimbo at the surviving Red Elves.
- Distantly, Iounian monks and hordes of clangers have joined the battle. The Soup Dragon takes up the rear, blasting a column of superheated minestrone at the Red Elf invaders.
- Another bubblecraft has landed ahead, but Beepbox came prepared with a banana bread bazooka. “You’re going to learn to loaf me” he says as he fires, turning away from the explosion that takes out every Red Elf in the impact zone and their bubble-craft too!

--- Shrub Nigeria Finale
- Vermillion Vest ramps the bananacar through the explosion, in midair giving everyone a good view of what’s going down around the Shrub Shack.
- Shrub-Nigeria has gone full eldritch horror, grown into a huge kaiju-scale banana-man whose yellow skin has split into massive yellow tentacles that grasp and destroy all in reach. He wields a massive blunt as a club, its astroturf fumes wreathing the area.
- The bananacar lands and skids to a halt before the entrance to the Seraphim, a full squad of angels standing ready in defence. They run inside and discover that Andromeda did it - the loading screen is on 99.9%! Snels uploads into the mainframe and completes the transfer, taking control of the Seraphim!
- Red tells him about Eris and Dwimmermount and the rest of the recent lore, and Snels agrees to take the party back to Earth. Moon lockdown complete!
- The Seraphim launches and the gang see their last glimpse of the Moon and the massive battle taking place.
- Shrub-Nigeria grabs the Red Moon and begins smashing into it, cracks already appearing on its surface. With a mighty swing he launches the Red Moon upwards, and beams of pure white energy blast into it from the direction of the Earth. Direct hits from the orbiting Gods themselves!
- The Red Moon bleeds bubbles and whimsical shapes, hitting the lunar surface before recovering and retreating into the vast blackness of space. Defeated… for now!


--- Return to New Moondin
- The Snels-Seraphim breaches the atmosphere and drifts serenely down through the clouds, petal-wings opening into a heat shield. As they fall, they can see the world they knew below, albeit somewhat changed in the last few months.
- The enormous Dharga flesh tree grows through a great breach in the diamond dino-dome, blooms of colour and life spreading across the land both outside and within the breach.
- Colonies of white stone seem to mark where Stoneshell Crabs have started to make crustacean habitations, some with survivalist tents set up nearby.
- Closer now, through the Storm-Shell into New Moondin itself. The Seraphim lands in the traditional place astride the remnants of the Creeper Fields, already being somewhat recultivated. In the town below they can see goblin beggars, spider-priests crawling across their electrified web-wires, and a trepidatious crowd that is already gathering to see what the deal with this Seraphim is this time.
- We’ve returned to Earth! Welcome back!


Total: 5000 exp


Exp Totals:

- Kitty / Andromeda, Level 8 Andromedan Vampire: 160140 (Level MAX)
Yosh! Leverrup! +1d6 Healing Pool/HP! +Minimum Faith 8! +Backstory!

- Tim / Red, Level 8 Duellist Fighter: 146012 (Level MAX)

- Izzy / Ratman, Level 8 Ratman: 125512 (Level MAX)

- Charles / Jeremy Wizard, Level 7 Magic-User: 93761 (Level up at 144000)

- Ollie / Beepbox Strawberry Stars de Moor, Level 7 Cleric of the New Eden: 76378 (Level up at 112000)

- George / Scarlet Eclipse, Level 6 Muscle Wizard: 52429 (Level up at 72000)
Level Up! +1d4 HP! +1 Mana! +Free Spell! +Backstory! 

Tuesday, 7 April 2020

Session 261 - Railroad to Heaven!


With COVID-19 knocking on our doors, it's time for a long sought-after adventure - the Moon!
Flying up there in the USS Seraphim, the party is railroaded into a new adventure that'll be easier to run over video chat.
Seems to be ok so far!



Session 261 - Railroad to Heaven!


Date:
April. 15 years after the End.


New Characters:
- Wormwood, a shape-shifting torturer who tagged along from Earth.
- Mickey, a janitor on the spaceship feeling very out of place.

New Backstory:
- Jeremy Wizard used to think he was real good at Guitar Hero back in the Styxtrix. He entered a tournament to gain some much-needed premium gems, and the crowd went wild when he… completely lost the game! +1 Music skill

Loot:
- 1018 octagonal dwarf-gold pieces (1018 exp)
- Vial of holy water
- Self-Repair Shield
- Book #153 - “The Nature of Pre-Birth” (100 exp)
- Book #403 - “Ur-Gallukh, City of Tiles” (100 exp)
- 7 rusty old guns (700 exp)
- 2 ammo canisters (200 exp)
Total: 2118 exp
Foes:
- 8 robots (600 exp)
- A roomful of alien rats (50 exp)
- A robot ghost (75 exp)
Total: 725 exp


Events:


--- Moonshot
- With the situation in New Moondin solved, Red asks the Lady a question - can this Seraphim fly to the Moon??
- The answer is yes! After some brief retroactive purchasing in New Moondin, the party is off to space!
- They arc up into low-earth orbit and the Lady adjusts the Seraphim’s trajectory. It’s a pretty chill journey, and after an hour or so the Moon is bright before them!
- There is a pulse as something else comes into sight - rising behind the Moon itself is a second, red moon! The Lady screams as another pulse sends the Seraphim’s systems offline, sending the massive angel-ship crash-landing into the real Moon…
- Strangely the error messages seem to suggest that the Seraphim’s systems will be down for the length of the real-world coronavirus quarantine! It seems it’s the moon or nothing, now.

--- Shrub Nigeria
- The doors hiss open, letting in the moon’s thin but surprisingly breathable atmosphere. The impact crater is green for some reason. A banana man in a rasta hat appears from a nearby hut and yells at them - they crashed on his astroturf!
- Yes it seems that the dumb meme legends were true - Shrub Nigeria, the stoner meme moon man born of an autocorrect mistake back in 2018, is alive!
- He informs them that they are being railroaded into a nearby megadungeon, that this dungeon hasn’t been touched in millenia, and that they should watch out for robot ghosts.
- They go, moon-hopping across the dusty lunar surface! Choo choo!

--- The Gatehouse
- The party arrives at the dungeon entrance - a hole in the side of the central peak of a massive crater - and enters the cave within. There is a large pool of silvery water, and an obvious door! They put some special astroturf on the weighing scales nearby and the door rubiks-cubes open.
- Inside are several corridors with ancient writing on them. Beepbox realises that he’s seen this language before - it’s an ancient Dwarven language! The signs say “Barracks”, “Emergency Generator Core” and “Subsurface Research Facility”. They head for the Barracks.
- They enter a room that has a bunch of robots in it! They seem confused and command the party to leave this protected facility. Beepbox chats a bit then backs off with everyone else.

--- Old Showers
- The room next door has toilets and showers! All sized for Dwarfs, naturally. Beepbox tries having a shower… and finds that it’s full of green slime! The slime plops onto him and starts to digest his head! Mickey the janitor tries to get it off with a broom handle but it starts digesting the wood! He chucks the slimy broom into the robot room and slams the door.
- Red shoots the slime off of Beepbox’s head, since his armour resists angel beams. They peep into the robot room and realise the slime doesn’t digest robots, damn!

--- Breach and Clear
- With the robots confused, Jeremy Wizard lobs some oil in there and Beepbox unloads with a shotgun! The robots are quickly destroyed, with the help of one of the robots themselves after Beepbox miraculously befriends one. The friendly robot dies too, sadly.
- They loot the room, finding a fair amount of stuff including a mysterious sconce with wires coming out the back.

--- Mirror Room
- Continuing on with a brief toilet break in an bathroom Mickey finds, they enter a room with a big floor-length mirror stuck to the wall. Very suspicious. A hole in the wall nearby is suspiciously shaped like the sconce they picked up just now, and rewiring it into the hole opens the mirror! Nice! - Before going into the secret corridor, Jeremy Wizard inspects a room they haven't checked yet. Inside he sees a creepy four-armed being made of bones and robot parts that croaks out "wherre... is yourr god... noww???"
+200 exp to Beepbox
- Jeremy turns and runs, slamming the door behind him.- Two rooms come off the secret corridor. One has alien rats in it - grey-skinned with big black eyes and no tails - and shelving. Beepbox goes to grab a shield he sees on one of the shelves, but when he does yellow mould goes everywhere! He absconds with great haste, coughing up a lung.
- In the other room is an ancient armoury! Old rusty guns and some ammo canisters. Ratman the Ratman picks one up and fires it… but it explodes in his hand! Red fires another and it jams. Great stuff.

--- Robot Ghosts
- They leave out the secret door on the other end of the secret corridor, coming out into a room with filing cabinets and swirling electric whirlwinds softly crackling around the floor. The drawers contain interesting science papers… but as the party looks through them the whirlwinds rise up into ghostly robot forms!
- Ghosts - even robot ghosts - are scary. Red engages invisibility mode… and finds that the ghosts can both see her and are angry! They pile on Red but most can’t get past her armour. She parries them away as she backs out of the room.
- Jeremy blasts a magic missile at one of the ghosts, blowing it apart, and slams the door. Piss off, ghosts!
- Thankfully the party is close enough to the exit to flee out of the door. They live! And have some stuff! A successful dungeon-crawl!
Total: 7000 exp


Exp Totals:
- Tim / Red, Level 7 Duellist Fighter: 80122 (Level up at 128000)
- Izzy / Ratman, Level 7 Ratman: 70421 (Level up at 96000)
- Charles / Jeremy Wizard, Level 5 Magic-User: 29971 (Level up at 36000)
- Ollie / Beepbox Strawberry Stars de Moor, Level 5 Cleric of the New Eden: 23021 (Level up at 28000)
- George / Wormwood, Level 1 Inheritor: 1042 (Level up at 2250)

- James G / Mickey, Level 1 Specialist: 1042 (Level up at 1500)