Next stop - the Moon!
Session 260 - The Gang Evicts Styx
Date:
March. 15 years after the End.
Foes:
- A baseline angel (50 exp)
- A fair number of goblins (200 exp)
- Ascended Styx (1000 exp)
Total: 1250 exp
- A baseline angel (50 exp)
- A fair number of goblins (200 exp)
- Ascended Styx (1000 exp)
Total: 1250 exp
Events:
--- Direct Action
- It’s time to take the fight to Styx! With Singular Thay marching in from the east, The Lady in orbit overhead to mess with Styx’s angel-control, and the rumbling of revolution from the human workers in New Moondin, there’s never been a better time to assault Styx’s angel-base!
- The party hustles across the city with a cadre of friendly spiders, ignoring the pub (which has gone on fire) and the spider temple (which has begun moving like a giant spider-kaiju). They rush towards the Seraphim which squats over the Creeper Fields even now.
- They see the angels taking glitchy flight to defend the town against the various threats, and when they arrive at the Seraphim there is only a single angel there to defend it!
- The others ignore it and go past, but Red wants to kill it for whatever reason and smashes it up. Poor angel!
- Using jetpacks and spider-priest friends, they ascend one of the great legs of the Seraphim and go inside as soon as the door hisses open.
--- Trapped!
- Inside they find a goblin with a clipboard, asking if they’ve got an appointment! They banter a bit until the goblin goes to ask Styx what to do next at a video screen on the wall. After some invisibility shenanigans and other nonsense, the goblin tells them to follow him to see Styx.
- Styx tricks them and locks them in a small room with a big video screen in it! He appears on the screen, mocking them and showing them a view of the outside - his angels are making short work of all the attackers!
- Jeremy Wizard listens over the crystal comms net to check whether this is true… it is not. Styx is faking the footage!
- They tempt Styx with an offer of a USB that contains information the main Styx wouldn’t want him to have. Very spicy! Secretly this USB actually contains a local copy of the Lady, so they hope that they can get Styx to plug it in and override himself.
- Styx says he’ll allow two people at a time to come see him in the actual seraphim core, so Red and Snels volunteer. The others just have to wait.
--- Styx Prime
- They enter the seraphim core after a bit of ring-spinning, and meet Styx himself! He has a bunch of goblin minions at the consoles in there, and a chained-up hologram of the Lady can be seen on the central dais.
- They chat for a while, mutually suspicious. Snels goes around shaking goblin hands… and sees that the goblins are all armed! The goblins grab their weapons and prepare for battle!
- Red cries “activate teleportation stones!” and activates her invisibility glove, getting ready to jam the USB into the first slot she sees. Jeremy Wizard’s bee familiar buzzes into the room from a vent. Snels gulps and prepares to attack.
- Combat is joined… and Styx reveals that he has a new battle-form! Crafted from various angel-bits and magical hardware and whatever else, it snicker-snacks out to attack!
- It’s time to take the fight to Styx! With Singular Thay marching in from the east, The Lady in orbit overhead to mess with Styx’s angel-control, and the rumbling of revolution from the human workers in New Moondin, there’s never been a better time to assault Styx’s angel-base!
- The party hustles across the city with a cadre of friendly spiders, ignoring the pub (which has gone on fire) and the spider temple (which has begun moving like a giant spider-kaiju). They rush towards the Seraphim which squats over the Creeper Fields even now.
- They see the angels taking glitchy flight to defend the town against the various threats, and when they arrive at the Seraphim there is only a single angel there to defend it!
- The others ignore it and go past, but Red wants to kill it for whatever reason and smashes it up. Poor angel!
- Using jetpacks and spider-priest friends, they ascend one of the great legs of the Seraphim and go inside as soon as the door hisses open.
--- Trapped!
- Inside they find a goblin with a clipboard, asking if they’ve got an appointment! They banter a bit until the goblin goes to ask Styx what to do next at a video screen on the wall. After some invisibility shenanigans and other nonsense, the goblin tells them to follow him to see Styx.
- Styx tricks them and locks them in a small room with a big video screen in it! He appears on the screen, mocking them and showing them a view of the outside - his angels are making short work of all the attackers!
- Jeremy Wizard listens over the crystal comms net to check whether this is true… it is not. Styx is faking the footage!
- They tempt Styx with an offer of a USB that contains information the main Styx wouldn’t want him to have. Very spicy! Secretly this USB actually contains a local copy of the Lady, so they hope that they can get Styx to plug it in and override himself.
- Styx says he’ll allow two people at a time to come see him in the actual seraphim core, so Red and Snels volunteer. The others just have to wait.
--- Styx Prime
- They enter the seraphim core after a bit of ring-spinning, and meet Styx himself! He has a bunch of goblin minions at the consoles in there, and a chained-up hologram of the Lady can be seen on the central dais.
- They chat for a while, mutually suspicious. Snels goes around shaking goblin hands… and sees that the goblins are all armed! The goblins grab their weapons and prepare for battle!
- Red cries “activate teleportation stones!” and activates her invisibility glove, getting ready to jam the USB into the first slot she sees. Jeremy Wizard’s bee familiar buzzes into the room from a vent. Snels gulps and prepares to attack.
- Combat is joined… and Styx reveals that he has a new battle-form! Crafted from various angel-bits and magical hardware and whatever else, it snicker-snacks out to attack!
- Red manages to slot the USB in after a couple of tries and frees the Lady, who releases the rest of the party into the combat and blesses everyone with a luck aura!
- Styx is soon defeated and ejected from the local system, the Lady is back in control of the Seraphim! She immediately gets to work giving the angels new orders, supporting Singular Thay’s assault on the walking Spider-Temple!
- Styx is soon defeated and ejected from the local system, the Lady is back in control of the Seraphim! She immediately gets to work giving the angels new orders, supporting Singular Thay’s assault on the walking Spider-Temple!
---Aftermath
- New Moondin is liberated! As the dust settles, Red asks the Lady one question - “do you think you could take us to the Moon??”
Total: 5000 exp
Exp Totals:
- Kitty / Andromeda, Level 7 Andromedan Vampire: 142473 (Level up at 144000)
- Tim / Red, Level 7 Duellist Fighter: 79080 (Level up at 128000)
- Izzy / Ratman, Level 7 Ratman: 69379 (Level up at 96000)
- George / Damnation Snels, Level 6 Born Again Barbarian: 37311 (Level up at 64000)
- Charles / Jeremy Wizard, Level 5 Magic-User: 28929 (Level up at 36000)
- Ollie / Beepbox Strawberry Stars de Moor, Level 5 Cleric of the New Eden: 21779 (Level up at 28000)