Tuesday, 24 February 2015

Session 35 - The Caverns of the Surprisingly Nice yet Shrewd Mold Men

A nice jaunt through the thankfully fairly friendly caverns of the mold men. There sure was a lot of money spent on bribes though.
The people down there seem to have a way to slow (but not cure) the mold disease, and Moldus Vane himself is a pretty reasonable guy as far as the group could tell.

Several mysteries were discovered, some friendly but weird ancient monks were met, and there was even a chance meeting with an honest-to-gods Drow.

Such strange things dwell beneath the earth.

Session 35 - The Caverns of the Surprisingly Nice yet Shrewd Mold Men
Campaign date:
Saturday, July 18th 1549
Moon phase: Waxing Crescent
Zodiac: Gemini

Enemies defeated:
- Two guards, tricked into investigating the Master's pagoda. (10 exp)

Treasure and Equipment:
- Nothing?! Unless that one koi carp counts.
- 100sp was spent on bribes though.

Exploration:
- First party to enter Moldus Vane's redoubt (300 exp)
- Explored 14 dungeon areas (280 exp)
- Entrance to deeper realms discovered (300 exp)

Misc:
- Spoke to the butcher, persuaded him to let you in (50 exp)
- Heard about the toad hydra under the bridge (50 exp)
- Met the Mystics in their pagoda and drank some of the tea (50 exp)
- Bought a fish from the pond guy (50 exp)
- Met Moldus Vane and discussed his agenda (50 exp)
- Talked to Grathmanoog, a charcoal-skinned man from deeper underground (50 exp)
- Paid a lot of people bribes ha ha ha (50 exp)
- Noblebright bonus (50 exp)
- Godmaker bonus (Fungonius - 100 exp)
- Cartographer bonus (Fungonius - 100 exp)
- Pacifist bonus (500 exp)
- DM Forgot Your Sheet bonus (300 exp ea.)

Quests and Rumours:
- "They tried to boycott goods from Moondin, but those Black Pearls they've been selling are stylish in Edge right now."
- "There are hags in the swamps who take the shapes of maidens, beware them."

Death Toll and Injuries:
- None

Exp Totals:
Renzo / Mushroom Lover, Level 4 Elf (Alpdrucke): 17761 (Level up at 24000)
-- Carl Sberg, Level 1 Fighter: 1011 (Level up at 2000)
Dominic / Fungonius, Level 1 Cleric: 2425 (Level up at 3500)
*DING!* +1d6 HP! +1 level 1 spell per day!


[[]]

Absent or Retired:
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Liisa / Peggy Pigrider, Level 4 Dwarf: 13395 (Level up at 17600)
-- Mr Burg, Level 1 Fighter: 655 (Level up at 2000)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Dana / Bingo, Level 1 Muscle Wizard: 1461(Level up at 2250)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Tuesday, 17 February 2015

Session 34 - Nothing but parasiiiiites

So we had a surprise player turn up last night! Welcome to Pawel who's playing a Dwarf with biceps the size of your thigh.
They managed to find the underground river entrance to Moldus Vane's bunker-dungeon by the end of the session, but not before Kronk fell prey to the horrid six-limbed leech creatures hanging out nearby.
To his credit, Kronk did manage to rip one of them in half before he bled out. Mist Urmun got covered in the gore downstream due to rune shenanigans.
Speaking of, Mist himself is slowly becoming a magic tattoo-covered rune mage... but with Kronk dead who's going to do his tats?
Mushroom Lover is barred from Woodsley nowadays after vomiting webs over everyone in the pub, so that's awkward.

I've been fiddling with rules oh no
I tried this out when I ran a game in Australia and it worked pretty well - your character gets a couple of skill points at first level based on their prior career.
This will be retroactive, naturally. So next time you're here you'll have two skill points to add to your character so long as you can justify your character using them in his old job. So if you used to be an Apothecary it'll likely be First Aid and if you were a Scholar it's probably Languages.
Another thing in a similar vein, I'm ditching Architecture (it never gets used) and replacing it with a limited Arcane skill that helps identify potions and lets non-wizards use scrolls. Thieves being able to use scrolls is a pretty standard thing in trad D&D, donchaknow.
Failure would mean misidentifying the item (cackle cackle) or the casting going Horribly Wrong.

Session 34 - Nothing but parasiiiiites
Campaign date:
Saturday, July 17th 1549
Moon phase: Waxing Crescent
Zodiac: Gemini

New characters:
- Devein the Dwarf, incredibly strong, apothecary training, appeared from nowhere!
- As-yet-unnamed Cleric, a mushroom farmer who found God during a bad trip.

Enemies defeated:
- Two pickpockets, webbed along with everyone in the tavern by Mushroom Lover (10 exp)
- Two horrible creatures with lamprey mouths and wriggly, grapply bodies. (500 exp)
- One grey ooze, destroyed in fiery holocaust of webs and oil (50 exp)

Treasure and Equipment:
- Six pieces of carefully placed jewelled items (2000 exp)

Exploration:
- Travelled 12 miles (20 exp)
- Explored 4 dungeon rooms (80 exp)
- 1 Wandering Monster rolled (20 exp)
- Found the entrance to Moldus Vane's hideaway (200 exp)

Misc:
- Resisted pickpocketing attempt (50 exp)
- Inventive use of runes (tattoos, water repellant) (Mist Urmun - 50 exp)
- Brought food to the ascetic monks (50 exp)
- Crushed the creatures' eggs and all the baby leech things within (50 exp)
- ML named his returning hammer "Did You Hear It Coming". (Mushroom Lover - 50 exp)
- Noblebright bonus (50 exp)
- Dramatic battle bonus (50 exp)
- Ludicrous gore bonus (50 exp)
- Cartographer bonus (Mist Urmun - 100 exp)
- Death's Witness bonus (Witnesses - 100 exp ea.)
- Famous Last Words bonus: "I'm sorry Izma... I didn't pull the lever" (Kronk - 200 exp to next character)
- Noble Sacrifice bonus (Kronk - 1000 exp to next character)

Quests and Rumours:
- None heard

Death Toll and Injuries:
- Kronk, pulled underwater by horrible leech-mouthed creature and torn to shreds.

Exp Totals:
Renzo / Mushroom Lover, Level 4 Elf (Alpdrucke): 16749 (Level up at 24000)
Dominic / Level 1 Cleric: 1213 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)


[[]]

Absent or Retired:
(Mushroom Lover's Retainer)
-- Carl Sberg, Level 1 Fighter: 655 (Level up at 2000)
Liisa / Peggy Pigrider, Level 4 Dwarf: 13395 (Level up at 17600)
-- Mr Burg, Level 1 Fighter: 655 (Level up at 2000)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Dana / Bingo, Level 1 Muscle Wizard: 1461(Level up at 2250)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Tuesday, 10 February 2015

Session 33 - Lichen Up

In an attempt to get to the bottom of the mold, the group attempted to get to the bottom of the dungeon beneath the cathedral.
They didn't find Moldus Vane down there yet but at least they found another way in so it's easier next time!
They even found the treasure I kind of put in there as a throwaway because I didn't think anyone would find it. Good work guys! Kronk's levelled up as a result, so enjoy your extra HP and smashing ability.

The consequences of your carousing will be felt next time, perhaps.

Session 33 - Lichen Up
Campaign date:
Saturday, July 16th 1549
Moon phase: Waxing Crescent
Zodiac: Gemini

Enemies defeated:
- Three mold priests (75 exp)
- Two mold men (20 exp)

Treasure and Equipment:
- A large emerald claimed from a tree's roots (4000 exp)
- Scimitar glows gold, ever more strongly as it kills
- High quality super shiny glaive
- Some orange monk robes so you can dress up as mold priests.

Exploration:
- First party to enter Moondin Minster (100 exp)
- First party to enter level 2 of Moondin Minster (200 exp)
- Alternate dungeon entry found (100 exp)
- 12 dungeon rooms explored (120 exp)

Misc:
- Entered Moondin, discovered that Moldus Vane, the town's leader, is fearful of assassination and lives underground. (50 exp)
- Discussed the state of things with the surprisingly cordial mold men in the cathedral. (50 exp)
- Witnessed the mold people's orgasmic pleasure at converting the uninitiated (50 exp)
- Met a bunch of ascetic monks meditating in their own little cells, none of them particularly helpful or even aware of the the local mold issues. (50 exp)
- Witnessed a priest picking mold-scabs off a Filled Man and putting them on a paten. (50 exp)
- Party fame increased! (50 exp)
- Cartographer bonus (Mist Urmun - 100 exp)
- Near Death Experience bonus (Mist Urmun - 100 exp)
- Kronk caroused! (400 exp)
- Mushroom Lover caroused! (450 exp)
- Mist Urmun caroused! (600 exp)

Quests and Rumours:
- "Fortress City Fate is built over a deep and mysterious machine with roots going down into the bedrock."
- "Something's chewing up the Wall from both ends, when it reaches the Gate it will destroy it and kill us all!"
- "Moldus Vane rules Moondin from beneath, or so they say."

Death Toll and Injuries:
- None!

Exp Totals:
Renzo / Mushroom Lover, Level 4 Elf (Alpdrucke): 15539 (Level up at 24000)
Dominic / Kronk, Level 2 Barbarian: 2534 (Level up at 4000)
*DING!* +1d8 HP! +1 round of rage! +2 rolls on level up table!
Michael / Mist Urmun, Level 4 Magic User: 11571 (Level up at 18000)

[[]]

Absent or Retired:
(Mushroom Lover's Retainer)
-- Carl Sberg, Level 1 Fighter: 655 (Level up at 2000)
Liisa / Peggy Pigrider, Level 4 Dwarf: 13395 (Level up at 17600)
-- Mr Burg, Level 1 Fighter: 655 (Level up at 2000)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Dana / Bingo, Level 1 Muscle Wizard: 1461(Level up at 2250)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Friday, 6 February 2015

Session 78 - Death Frost Descent

One minor bit of news - the game on Tuesday 16th is cancelled because I'm in Las Vegas. Such a difficult life!

Other than that, see you next week!


Session 78 - Death Frost Descent
Campaign Date:
Saturday, 28 November, 1549
Moon Phase: Waxing Gibbous
Zodiac: Scorpio

Enemies Defeated:
- 7 skeletons, bashed to bits (175 exp)
- 10 zombies, burned and stabbed (250 exp)
- 8 skin bags, wrapped round sticks and chopped a bunch (80 exp)
- 30 additional assorted undead, caught by an avalanche (750 exp)
- 6 more skin bags, popped and iced (60 exp)
- A skeleton who was upside down in a tree, sliced by a snowball (25 exp)
Total: 1340 exp

Treasure and Equipment:

- Brass skeleton head brooch (10 exp)
- Two black cloaks with the Necromancer's sigil on them
- A vial containing the last breath of a necromancer
- A talking skeletal head
Total: 10 exp

Exploration:

- Surprisingly little.
Total: 0 exp

Events:

- Meanwhile back at the black fortress... our intrepid party have spent the previous session off-screen escaping the fortress. As they pass the skinned corpses of some reindeer and reach the treeline they join up with a few others. (50 exp)
- Battered and bleeding, the decision is made to try and climb up the side of the mountain to the spooky cabin to try and get some sleep. (50 exp)
- Armed with crampons and Jane Doe's tentacle rope, Stabbington scales the mountain. He is loud and obvious and attracts the attention of a zombie at the top who's just sort of chilling. (50 exp)
- The zombie yells and Stabbington yells back before charging in and killing it. Meanwhile the rest of the party climb up behind. (50 exp)
- The black gates creak open and armies of the damned begin to pour out, supplemented by skin bags floating out of holes above. (50 exp)
- Despite fighting bravely, Zan using a tree limb to wrap skin bags like a horrible candy floss, and and the combat-testing of Jane Doe's new oil blasting flame sword contraption, there are too many of them and they keep coming. (50 exp)
- Jumurak eats a crit and has his clothes and armour torn off by a skin kite. Sparky trick-shots a snowball at the mountain's peak and starts an avalanche, it's time to go! (50 exp)
- Descent from the cliff is achieved via many means, including the normal climb-down-the-rope option but also by using grabbed skin kites as parachutes. Above, the avalanche crushes any undead outside the main doors. (50 exp)
- At ground level the party jog off the path to eat something and recuperate in the woods, hopefully out of sight. (50 exp)
- Grunting is heard from the road, a big bull of a man in necromancer robes is dragging himself up towards the black fortress. Sparky investigates and sees a strange crossbow bolt lodged in his spine, then gets stage fright and gets others to talk to him. (50 exp)
- The man gives some information about how the people guarding the mountain are being picked off, then breathes his last breath into a glass vial and stoppers it. This is immediately nicked. (50 exp)
- Continuing down the mountain path, the party comes across crude wooden cages which have been knocked over. The skin bags that were trapped within attack but are dispatched fairly easily. (50 exp)
- A weird crossbow bolt affixed with a message saying "Good luck, Sir Three-Eyes and friends" lands in the midst of the group. This is immediately nicked. (50 exp)
- Further down the path, the party is fired upon by a skeleton hanging in a tree. Sparky slices its legs off with a snowball trick shot and it is looted, including its brass-nostrilled head. (50 exp)
- Continuing on and hoping for a rest stop, another Necromancer is found leaning against a wooden cage. He gives some info about the people who killed him and points out his campsite, but laments his lack of glass vial to catch his last breath. (50 exp)
- Zan whips out the recently stolen skull and lets him breath his last breath into it, creating a talking skull with the guy's soul in it. He's very grateful and I enjoy this gimmick immensely. (50 exp)
- The necromancer campsite is reached and the party finally get a chance to rest. For now. (50 exp)
Total: 850 exp

Misc:

- Antagonist Appeaser bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- Headtaker bonus (50 exp)
- Kill It With Fire bonus (50 exp)
- Mad Inventor bonus (50 exp)
- Mountaineer bonus (50 exp)
- What Could Possibly Go Wrong bonus (50 exp)
- Near Death Experience bonus (Jumurak - 100 exp)
Total: 450 exp + bonus

Rumours:
- None up here

Death Toll and Injuries:
- None today, though Jumurak came close.

[[]]

Exp Totals:
Dominic / Sir Stabbington Shanks, Level 6 Fighter: 48097 (Level up at 64000)
Kyle / Jane Doe, Level 4 Dwarf: 16795 (Level up at 17600)
Sarah / Mana, Level 4 Specialist (Thief): 13206 (Level up at 24000)
Fraser / Jumarak2, Level 4 Muscle Wizard: 12561 (Level up at 18000)
Charles / Zan, Spermling of Zea, Level 3 Cleric: 3728 (Level up at 7000)
*DING!* +1d6 HP! +1 Level 2 spell/day!
Tom / Sparky, Level 1 Magic User: 1149 (Level up at 2250)
Oliver R / Wolfegang Brown, Level 1 Muscle Wizard: 379 (Level up at 2250)
Absent or Retired:
Louis / Louis' Next Character, Level 1 ???: 2062 (Level up at ???)
Oliver R / Osar, Level 2 Specialist (Dabbler): 2732 (Level up at 3000)
Oli / Lulu Spiderbite, Daughter of Lord Gorga, Level 5 Barbarian: 26983
Charlie / Le Chaz III, Level 1 Cleric: 670 (Level up at 1750)
David / Theras, Level 5 Specialist (Assassin): 13422 (Level up at 24000)

Mariana / Joe Joe, Level 5 Halfling: 28949 (Level up at 32000)
Dana / Bingo Augustus, Level 5 Muscle Wizard: 19863 (Level up at 36000)
James / Quarion, Level 3 Elf (Gremling): 7947 (Level up at 12000)
Gary / Skirr Abderian, Level 1 Specialist (Thief): 416 (Level up at 1500)
Mariana / Aurora, Level 3 Cleric: 4018 (Level up at 7000)
Wai / Mogwi Stitch-Up, Level 2 Specialist: 2715 (Level up at 3000)
Sam / Lucados Orbrus, Level 2 Fighter: 3000 (Level up at 4000)
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Will / Calen, Level 1 Halfling: 1582 (Level up at 2000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Tuesday, 3 February 2015

Session 32 - Mold Growth Forest

So an unanticipated side effect of the bonus exp for amusing and/or noble deaths is that John's new character actually has more exp than his previous character.
I hereby declare this to be a feature, not a bug.
Welcome to Dominic who's playing a Barbarian named Kronk, and welcome back Tom after your infinite hiatus! The group's getting big again which is super great.
The mold plague has spread during the party's absence and taken over several villages, but luckily the surviving population is reasonably well informed about the threats they face.
The destruction of the giant amphibian in the lake means that Pillartown's defences are much more likely to hold. Hooray! There's always going to be a threat so long as the mold still exists, but thanks to your actions (and Arnold's sacrifice) they are much safer.
I'm pretty sure someone named your party at some point but I can't remember it (something about being dead men walking? There was definitely a "sponsored by Pie Mama's!" at the end), so if you guys want to call yourselves anything you should feel free to think up a good name!


Session 32 - Mold Growth Forest
Campaign date:
Saturday, July 15th 1549
Moon phase: New Moon
Zodiac: Gemini

New characters:
- Kronk the Barbarian, speaks in the third person and finds it difficult to resist levers.
- NWA Chuck Langley, Cleric of some sort of vague nutrient based religion. Not technically new but certainly new to everyone in the group nowadays!
- A child soothsayer, as yet unnamed since he is a replacement character for John.

Enemies defeated:
- The creature in the lake (500 exp)

Treasure and Equipment:
- Strange jewelled comb with widely spaced tines and a picture of the Medusa's head (a gorgoneion) etched into the base. (680 exp)
- 41sp (41 exp)
- Bagful of monster teeth
- A three-dimensional sculpture-key given to you by the Wizard of Grafton

Exploration:
- Approx. 120 miles of travel over several days (200 exp)
- 3 randoms encountered (30 exp)
- First party to go near Lonville Marsh (100 exp)
- First party to visit Woodsley (200 exp)

Misc:
- Discovered the current moldy state of Moondin (50 exp)
- Gained entry to the fortified village of Sayzel's Meadow (50 exp)
- Learnt how to tell if somebody is a mold man via cutting them or forcing them to eat something (50 exp)
- Beheld a twisted thicket in the midst of a dead grove to which the blobs travel (100 exp)
- Why Did You Touch That bonus (NWA Chuck Langley - 50 exp)
- Gained entry to Pillartown, learnt of the ongoing threats to its existence. (50 exp)
- Beheld the deep, dark oxbow lake in which a great tortoise is rumoured to live (50 exp)
- "I am a big scary monster, run away!" (50 exp)
- Amusing Death bonus (500 exp to John's next character)
- Noble Sacrifice bonus (1000 exp to John's next character)
- Death's Witness bonus (all survivors - 100 exp ea.)
- Noblebright bonus (50 exp)
- Party fame increased! (50 exp)
- Learnt of Woodsley's elf problem (50 exp)
- On the night of the New Moon followed the pull of Mushroom Lover's elvish heart and found the wooden-masked elves of the deep woods. (50 exp)

Quests and Rumours:
- Breaking the law in Dwarrow means you must face justice in the gladiator arena.
- The Mad Alchemist of Gwinear will pay good money for cysts from a Feathered Swine. He is currently hiring people to go collect them.
- The Dwarfs are retreating back into their mountain halls, hoping to wait out the demon armies that raze the surface world.
- Devils are among us, seeding strife in the vanguard of the demon armies.
- There is a mold cult centred in Moondin and they keep trying to infest other towns.
- Shut down the anti-magic field of the Wall and the Wizard of Grafton will be able to wipe out all the mold creatures forever! He swears! He has given you a key which will allow you to enter whatever the wall has as a control room.
- Children wander into the woods in Woodsley. Their parents fear for their very souls for elves are suspected.

Death Toll and Injuries:
- Arnold the Goblin, chomped into chunks by some sort of great and horrible amphibian that parroted the screams of the dying, but not before he could teach it to tell people "I'm a big scary monster, run away!"

Exp Totals:
Liisa / Peggy Pigrider, Level 4 Dwarf: 13395 (Level up at 17600)
Renzo / Mushroom Lover, Level 4 Elf (Alpdrucke): 13447 (Level up at 24000)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Dominic / Kronk, Level 1 Barbarian: 492 (Level up at 2000)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)

[[]]

Absent or Retired:
(Mushroom Lover's Retainer)
-- Carl Sberg, Level 1 Fighter: 655 (Level up at 2000)
(Peggy's Retainer)
-- Mr Burg, Level 1 Fighter: 655 (Level up at 2000)
Dana / Bingo, Level 1 Muscle Wizard: 1461(Level up at 2250)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human