Andromeda is dead.
Nix is dead.
Woe, woe, woe.
The poison of the demon spiders brings death.
Nix is dead.
Woe, woe, woe.
The poison of the demon spiders brings death.
It is with a heavy heart that I write this recap. May they rest long in our memory.
First, the tragic last letter written by Andromeda to POWERLAD:
To the boy I should have married.
To the boy I should have married.
I write this in Muntburg, on the eve of our ascent to the peak of dwimmermount.
I fear the morrow might be the last day that I see you, it is a feeling I cannot shake and if you are reading this, then I am no longer by your side. But do not cry for I am in the Great Hall with my mother and the great Gorgas of legend, hunting, drinking and honoured by the gods.
I woke up from a dream, tears down my cheeks and I cannot return to slumber. I cry because I dared to dream that we had a normal life, a simple life selling honey in Clunge. No demons. No tentacles . No undead. Just you me and a child with your eyes and unwavering bravery.
I feel it, deep inside me, that somewhere out there that my dream is a beautiful truth and that gives me a peace this life never could. I feel a love so strong, so pure, it transcends space, time and casts a blinding light over this dark and twisted mortal realm.
But here in this now I am pushing against the immovable rock of destiny.
I built a rebellion on the foundations of a broken heart, and it feels so hollow. I might be a Gorga, but my father was a wizard and he gave me a heart forged in love not fire like my aunt Lulu.
What did i achive after I rode out of Moondin broken hearted?
We were legends, above all others, misguided young fools, like gods at our best, demons at our worst. We changed the world, but I know in my heart that it will be you alone who saves it.
I will wait for you in the Great Hall and I will sing the loudest of your deeds when it is demanded by the gods for someone to speak of your worth to join us in perpetual glory.
The sun is rising it seems, I must prepare for the task ahead and embrace it like a Gorga.
I wish you had stayed with me tonight...
- Ollie crushes our emotions
- Ollie depicts a new hero rising beneath the black sun and heavenly silver spheres.
- Charles shows us POWERLAD's wrenching guilt as Andromeda breathes her last.
- I doodle a similar scene
- I doodle a similar scene
Session 165 - Journey's End
Campaign Date:
Sunday, 14 January, 1601
Moon Phase: Waning Crescent
Zodiac: Sagittarius
New Backstory:
- Ratimir was too slow to save his bank-robbing comrades because he was massively hungover from a big night on vodkat. They all died, and he knew it was his fault. (Once per session, when someone is knocked down to 0HP, get to their side in a single round by some means.)
Enemies Defeated:
- 16 cyborg rats (160 exp)
- 2 giant spiders (100 exp)
- 2 giant spiders (100 exp)
Total: 260 exp
Treasure and Equipment:
- 6gp, 5sp (305 exp)
- 3 obols (30 exp)
- Specialists Tools
- Silver holy symbol (50 exp)
- A small quantity of True Water
- 3 obols (30 exp)
- Specialists Tools
- Silver holy symbol (50 exp)
- A small quantity of True Water
Total: 385 exp
Exploration:
- 9 dungeon rooms explored (180 exp)
- 2 wandering monsters rolled (100 exp)
- Entered level 1 of Dwimmermount (100 exp)
- Alternate entrance to Dwimmermount found (100 exp)
- 2 wandering monsters rolled (100 exp)
- Entered level 1 of Dwimmermount (100 exp)
- Alternate entrance to Dwimmermount found (100 exp)
Total: 480 exp
Events:
- Muntberg swarms with strangeness. Masked demons walk amongst enormous hissing spiders, tiny colourful people twitch and giggle under the eaves, and muddy misshapen figures stump around on thick oozing legs. (50 exp)
- Walking through this riot of sound and colour under the great shadow of Dwimmermount, the party decides to get supplies for their big trip to collect some Azoth to eventually refuel the Slaughtergrid. (50 exp)
- There are humans here too. Regular people living sinful lives to appease feed their dark masters. It is a good life, but they're very definitely going to hell. Galaxy Johnson buys some supplies off them, holy water and holy symbols which some people having been keeping just in case. (50 exp)
- They ask around about Dwimmermount. There's a big red door everyone knows about which acts as an entrance, and demons feel constant pain when they enter the holy mountain so most avoid it. (50 exp)
- They set off, and partway up the mountain they find a mysterious doorway in the rock by the side of the trail. It's got Ancient Dwarfish runes on it, which Sir Robyn the super-linguist of course knows. It's the "Alchemist's Door" and will only open on a triple alignment between Mars, Mercury and Venus. This is not due to happen for many years. (50 exp)
- Walking through this riot of sound and colour under the great shadow of Dwimmermount, the party decides to get supplies for their big trip to collect some Azoth to eventually refuel the Slaughtergrid. (50 exp)
- There are humans here too. Regular people living sinful lives to appease feed their dark masters. It is a good life, but they're very definitely going to hell. Galaxy Johnson buys some supplies off them, holy water and holy symbols which some people having been keeping just in case. (50 exp)
- They ask around about Dwimmermount. There's a big red door everyone knows about which acts as an entrance, and demons feel constant pain when they enter the holy mountain so most avoid it. (50 exp)
- They set off, and partway up the mountain they find a mysterious doorway in the rock by the side of the trail. It's got Ancient Dwarfish runes on it, which Sir Robyn the super-linguist of course knows. It's the "Alchemist's Door" and will only open on a triple alignment between Mars, Mercury and Venus. This is not due to happen for many years. (50 exp)
- Many attempts are made to open the door to no avail. After many attempts, they head off to the Red Door. (50 exp)
- It's ajar. Inside, down a long staircase into darkness, is a room of headless statues with buckets balancing on the neck stumps. Ratimir sends a rat to investigate, it reports back that there's something oily in there. (50 exp)
- Galaxy Johnson shoots a fire beam at a bucket to see what happens, and a little voice pipes up going "hey stop that!". A little misshapen dwarf person emerges from the darkness at the bottom of the stairs. (50 exp)
- Randy starts sketching the fuck out saying that it's an abomination that must be destroyed. It turns out that Randy's dwarf clan has to craft their sons from rock due to the incredible rarity of Dwarven women, and this little guy is an Inclusion - a rock son that turned out wrong. (50 exp)
- Galaxy offers cash to let the party in and Sir Robyn tries to blag entry via blathered legalese, and finally the party is allowed in if they promise to kill the poisonous spiders plaguing the azoth mining operation. (50 exp)
- They travel in, led by "Gav" the two day old little dwarf thing. Randy waits outside with the horse, unable to face the living dwarven abortions. After traversing a big central corridor, a big white circular door at the end of the hallway is spotted. (50 exp)
- Lots of attempts are made to get through this other mysterious door. Most troublingly, magic fizzles when it touches the door. Runes and spells are equally useless. (50 exp)
- Giving it up for now, especially when Gav tells them that the spiders are the other way, a metal door slides back to reveal a bunch of very strange machines with levers and meters and all sorts. (50 exp)
- Sir Robyn can't help himself, randomly pulling on levers and stuff before the machine blasts him with scalding steam! Barely avoiding getting some nasty burns, he sends in the invulnerable Mr Scamps to do the same. (50 exp)
- Lots of high pitched boiling sounds, lots of steam, Mr Scamps is thoroughly boiled. The sound attracts unwanted attention - a pack of very large rats integrated with strange machinery. (50 exp)
- Ratimir forms a bulwark with his swarm of regular rats, biting and scratching at their cyborg brethren but getting munched in their dozens in return. (50 exp)
- There are tons of these robotic rodents. Nix wades through the swarms to grab one and wrestle it into submission, which she manages to do despite some hefty bites (50 exp)
- Galaxy Johnson ignites a magma beam and blasts a chunk of magma into the rats for massive damage! The cyborg rats have had enough of this and flee, leaving Nix to get a good hold of the one she grabbed. (50 exp)
- POWERLAD tinkers with the rat's implants and manages to cut the right wire to deactivate it. The big rat is confused and dazed, but it does tell Ratimir about the machine that built him, bubbling vats and pain. (50 exp)
- The rat is set free and it staggers off to find somewhere to go recover. Gav tells the party that the spiders are just through the next door past the machine room. (50 exp)
- There's a room slicked with oil, and beyond it more natural-looking caverns covered in spider webs. Sir Robyn calls out in the language of the demon spiders and lo, one approaches. (50 exp)
- It stays back in the shadows, eyes glimmering redly from the ceiling, and Sir Robyn asks if they want help with the dwarf infestation. Tricksy! (50 exp)
- The spider asks how he comes to speak spider despite being a fleshy fleshybag. Sir Robyn blags that he's actually a bee swarm in a human skin, and his friends are leeches. The spider goes off to find its master, the Spawn of Arach-Nacha whose eight eyes can see truth. (50 exp)
- This will evidently be an issue. Gav tells everyone that the spiders are guarding the azoth source and that they hate the fuel being removed. Also they've been killing so many of the dwarfs that they can barely keep up by building more sons. (50 exp)
- The spider returns, and Sir Robyn offers a supply of blood in exchange for "mining rights". Blood honey is offered, and the spider greedily slurps it down... and trips the fuck out! (50 exp)
- It falls from the ceiling and twitches in ecstasy. The party step over it and walk into the cobweb-covered chamber beyond. This is the furthest in Gav's ever gone. (50 exp)
- He also drops the fact that his kind create new sons by carving them out of rock then pouring a mixture of blood, azoth and clay over their heads. (50 exp)
- The web on the walls and floor isn't particularly sticky, more like candy floss. Some cobweb-covered bodies are looted. In the next area, a pool of water glitters! (50 exp)
- There's a big pool of the stuff. Initial excitement over having found the azoth is dimmed when it turns out to be just water, but interest is again piqued when Gav says it's True Water. Primordial water which even dissolves moonlight. (50 exp)
- Ratimir chucks a rat in, there is an odd sound and the rat's shape shimmers beneath the surface before darting around and down into the depths. (50 exp)
- The water leaves a strange shimmering rainbow sheen on hands and objects dipped into it. Galaxy Johnson takes a sip and discovers that it makes him feel at full power as though it's a New Moon. (50 exp)
- Nix, meanwhile, fails her awareness roll and is ambushed from behind by a enormous spider! She falls to the ground, going numb, injected with the dreaded trauma poison of a giant spider. (50 exp)
- Another spider pounces from anoher corridor! Sir Robyn fires off a Faerie Fire, telling the spiders that he'll burn the fucking place down! POWERLAD swings in with a Dragon Punch, summoning a ghostly version of Ninhursag who chomps down on one of the spiders, killing it! (50 exp)
- Andromeda charges at the remaining spider, leaping over Nix's fallen body, but the spider jukes out of the way then sinks its fangs into her side! (50 exp)
- Nix and Andromeda lie sweating and panicking, poisoned wounds throbbing badly. POWERLAD and Sir Robyn do their Fly + Floating Disk combo to get them out of there. (50 exp)
- Sir Robyn drops a match behind them and the highly oxygenated and azoth-infused air detonates with a low boom, killing the last spider and hopefully more besides. (50 exp)
- POWERLAD lands back in town with a thud, shouting for a medic! The backstory ability to find an ally in the area is used to find someone who has antivenom on them! Life beams are aimed at the two victims to help them survive! (50 exp)
- POWERLAD sobs as Andromeda lies dying in his arms. The antivenom wasn't enough. He leans in close as she fades away to hear her last words... (50 exp)
- "It wasn't the poison that killed me... it was your marriage to Bertha". She dies, bloody froth bubbling from her lips. POWERLAD screams in anguish. (50 exp)
- Galaxy Johnson has meanwhile managed to find some sort of leech demon to suck the poison from Nix. But that, too, fails to work. The leech drains her dry. Nix, too, has fallen. (50 exp)
- The last sliver of the crescent moon shines down on Muntberg. The silver spheres shimmer in the night sky. Nix and Andromeda are dead. Dwimmermount has claimed its first victims. How the fuck are they meant to save the world now? (50 exp)
- It's ajar. Inside, down a long staircase into darkness, is a room of headless statues with buckets balancing on the neck stumps. Ratimir sends a rat to investigate, it reports back that there's something oily in there. (50 exp)
- Galaxy Johnson shoots a fire beam at a bucket to see what happens, and a little voice pipes up going "hey stop that!". A little misshapen dwarf person emerges from the darkness at the bottom of the stairs. (50 exp)
- Randy starts sketching the fuck out saying that it's an abomination that must be destroyed. It turns out that Randy's dwarf clan has to craft their sons from rock due to the incredible rarity of Dwarven women, and this little guy is an Inclusion - a rock son that turned out wrong. (50 exp)
- Galaxy offers cash to let the party in and Sir Robyn tries to blag entry via blathered legalese, and finally the party is allowed in if they promise to kill the poisonous spiders plaguing the azoth mining operation. (50 exp)
- They travel in, led by "Gav" the two day old little dwarf thing. Randy waits outside with the horse, unable to face the living dwarven abortions. After traversing a big central corridor, a big white circular door at the end of the hallway is spotted. (50 exp)
- Lots of attempts are made to get through this other mysterious door. Most troublingly, magic fizzles when it touches the door. Runes and spells are equally useless. (50 exp)
- Giving it up for now, especially when Gav tells them that the spiders are the other way, a metal door slides back to reveal a bunch of very strange machines with levers and meters and all sorts. (50 exp)
- Sir Robyn can't help himself, randomly pulling on levers and stuff before the machine blasts him with scalding steam! Barely avoiding getting some nasty burns, he sends in the invulnerable Mr Scamps to do the same. (50 exp)
- Lots of high pitched boiling sounds, lots of steam, Mr Scamps is thoroughly boiled. The sound attracts unwanted attention - a pack of very large rats integrated with strange machinery. (50 exp)
- Ratimir forms a bulwark with his swarm of regular rats, biting and scratching at their cyborg brethren but getting munched in their dozens in return. (50 exp)
- There are tons of these robotic rodents. Nix wades through the swarms to grab one and wrestle it into submission, which she manages to do despite some hefty bites (50 exp)
- Galaxy Johnson ignites a magma beam and blasts a chunk of magma into the rats for massive damage! The cyborg rats have had enough of this and flee, leaving Nix to get a good hold of the one she grabbed. (50 exp)
- POWERLAD tinkers with the rat's implants and manages to cut the right wire to deactivate it. The big rat is confused and dazed, but it does tell Ratimir about the machine that built him, bubbling vats and pain. (50 exp)
- The rat is set free and it staggers off to find somewhere to go recover. Gav tells the party that the spiders are just through the next door past the machine room. (50 exp)
- There's a room slicked with oil, and beyond it more natural-looking caverns covered in spider webs. Sir Robyn calls out in the language of the demon spiders and lo, one approaches. (50 exp)
- It stays back in the shadows, eyes glimmering redly from the ceiling, and Sir Robyn asks if they want help with the dwarf infestation. Tricksy! (50 exp)
- The spider asks how he comes to speak spider despite being a fleshy fleshybag. Sir Robyn blags that he's actually a bee swarm in a human skin, and his friends are leeches. The spider goes off to find its master, the Spawn of Arach-Nacha whose eight eyes can see truth. (50 exp)
- This will evidently be an issue. Gav tells everyone that the spiders are guarding the azoth source and that they hate the fuel being removed. Also they've been killing so many of the dwarfs that they can barely keep up by building more sons. (50 exp)
- The spider returns, and Sir Robyn offers a supply of blood in exchange for "mining rights". Blood honey is offered, and the spider greedily slurps it down... and trips the fuck out! (50 exp)
- It falls from the ceiling and twitches in ecstasy. The party step over it and walk into the cobweb-covered chamber beyond. This is the furthest in Gav's ever gone. (50 exp)
- He also drops the fact that his kind create new sons by carving them out of rock then pouring a mixture of blood, azoth and clay over their heads. (50 exp)
- The web on the walls and floor isn't particularly sticky, more like candy floss. Some cobweb-covered bodies are looted. In the next area, a pool of water glitters! (50 exp)
- There's a big pool of the stuff. Initial excitement over having found the azoth is dimmed when it turns out to be just water, but interest is again piqued when Gav says it's True Water. Primordial water which even dissolves moonlight. (50 exp)
- Ratimir chucks a rat in, there is an odd sound and the rat's shape shimmers beneath the surface before darting around and down into the depths. (50 exp)
- The water leaves a strange shimmering rainbow sheen on hands and objects dipped into it. Galaxy Johnson takes a sip and discovers that it makes him feel at full power as though it's a New Moon. (50 exp)
- Nix, meanwhile, fails her awareness roll and is ambushed from behind by a enormous spider! She falls to the ground, going numb, injected with the dreaded trauma poison of a giant spider. (50 exp)
- Another spider pounces from anoher corridor! Sir Robyn fires off a Faerie Fire, telling the spiders that he'll burn the fucking place down! POWERLAD swings in with a Dragon Punch, summoning a ghostly version of Ninhursag who chomps down on one of the spiders, killing it! (50 exp)
- Andromeda charges at the remaining spider, leaping over Nix's fallen body, but the spider jukes out of the way then sinks its fangs into her side! (50 exp)
- Nix and Andromeda lie sweating and panicking, poisoned wounds throbbing badly. POWERLAD and Sir Robyn do their Fly + Floating Disk combo to get them out of there. (50 exp)
- Sir Robyn drops a match behind them and the highly oxygenated and azoth-infused air detonates with a low boom, killing the last spider and hopefully more besides. (50 exp)
- POWERLAD lands back in town with a thud, shouting for a medic! The backstory ability to find an ally in the area is used to find someone who has antivenom on them! Life beams are aimed at the two victims to help them survive! (50 exp)
- POWERLAD sobs as Andromeda lies dying in his arms. The antivenom wasn't enough. He leans in close as she fades away to hear her last words... (50 exp)
- "It wasn't the poison that killed me... it was your marriage to Bertha". She dies, bloody froth bubbling from her lips. POWERLAD screams in anguish. (50 exp)
- Galaxy Johnson has meanwhile managed to find some sort of leech demon to suck the poison from Nix. But that, too, fails to work. The leech drains her dry. Nix, too, has fallen. (50 exp)
- The last sliver of the crescent moon shines down on Muntberg. The silver spheres shimmer in the night sky. Nix and Andromeda are dead. Dwimmermount has claimed its first victims. How the fuck are they meant to save the world now? (50 exp)
Total: 2050 exp
Misc:
- Absolutely Disgusting bonus (100 exp)
- Ace Attorney bonus (100 exp)
- Aggressive Negotiations bonus (100 exp)
- Antagonist Appeaser bonus (100 exp)
- Balls to the Wall bonus (100 exp)
- Brutal Kill bonus (50 exp)- Classic Charles bonus (50 exp)- Diplomancy bonus (50 exp)- Doolittle bonus (50 exp)- Dramatic Battle bonus (50 exp)- Dramatic Escape bonus (50 exp)- Hard Bargain bonus (50 exp)- High as Fuck bonus (50 exp)- I Immediately Regret This Decision bonus (50 exp)- Kill It With Fire bonus (50 exp)- Ludicrous Gore bonus (50 exp)- Michael Bay bonus (50 exp)- PETA bonus (50 exp)- Poison is OP bonus (50 exp)- Pundemonium bonus (50 exp)- Pyrrhic Victory bonus (50 exp)- Ridiculously Bad Rolling bonus (50 exp)- WWE bonus (50 exp)
- Ace Attorney bonus (100 exp)
- Aggressive Negotiations bonus (100 exp)
- Antagonist Appeaser bonus (100 exp)
- Balls to the Wall bonus (100 exp)
- Brutal Kill bonus (50 exp)- Classic Charles bonus (50 exp)- Diplomancy bonus (50 exp)- Doolittle bonus (50 exp)- Dramatic Battle bonus (50 exp)- Dramatic Escape bonus (50 exp)- Hard Bargain bonus (50 exp)- High as Fuck bonus (50 exp)- I Immediately Regret This Decision bonus (50 exp)- Kill It With Fire bonus (50 exp)- Ludicrous Gore bonus (50 exp)- Michael Bay bonus (50 exp)- PETA bonus (50 exp)- Poison is OP bonus (50 exp)- Pundemonium bonus (50 exp)- Pyrrhic Victory bonus (50 exp)- Ridiculously Bad Rolling bonus (50 exp)- WWE bonus (50 exp)
Total: 1150 exp
Party Roles and Individual Exp:
- Remembrancer (Charles / Galaxy Johnson - 100 exp)
- Caller (James / Ratimir - 100 exp)
- Mapper (Fraser - 100 exp)
- Treasurer (Fraser - 100 exp)
- Treasurer (Fraser - 100 exp)
- Quartermaster (Ollie - 100 exp)
- Guard (Timothy / Sir Robyn - 100 exp)
- Tracker (Kitty / POWERLAD - 100 exp)
- Tracker (Kitty / POWERLAD - 100 exp)
- Fiction Fanatic bonus (Ollie - 100 exp)
- Art Attack bonus (Charles, Ollie - 100 exp)
- Artapalooza bonus (Charles - 100 exp)
- Attacco d'Arte bonus (Ollie, Charles - 100 exp)
- Chippo Man bonus (Timothy - 200 exp)
- JÜGBRINGYR bonus (Kitty, Ollie, Timothy - 500 exp ea.)
- Death's Witness bonus (All witnesses - 100 exp ea.)
- Famous Last Words bonus (Ollie - 200 exp)
- Tragic Death bonus (Ollie, Fraser - 500 exp ea.)
- Art Attack bonus (Charles, Ollie - 100 exp)
- Artapalooza bonus (Charles - 100 exp)
- Attacco d'Arte bonus (Ollie, Charles - 100 exp)
- Chippo Man bonus (Timothy - 200 exp)
- JÜGBRINGYR bonus (Kitty, Ollie, Timothy - 500 exp ea.)
- Death's Witness bonus (All witnesses - 100 exp ea.)
- Famous Last Words bonus (Ollie - 200 exp)
- Tragic Death bonus (Ollie, Fraser - 500 exp ea.)
Active Businesses:
- Bone Alone. Wild. 305sp. (Zena's Stake: 203sp, Carrie's Stake: 102sp)
- Honey Healing. Safe. 2095sp. (Nix's Stake: 1747sp. Bertha's Stake: 348sp)
- Knickers Gloves Bodices. Risky. 1030sp. (Ratimir)
- Blood Honey 4 U. Safe. 505sp. (Sir Robyn)
- Knickers Gloves Bodices. Risky. 1030sp. (Ratimir)
- Blood Honey 4 U. Safe. 505sp. (Sir Robyn)
Rumours:
- -
Death Toll and Injuries:
- Nix Neckbiter, bitten by a giant spider then sucked dry by a giant leech demon in a failed attempt to suck out the venom.
- Andromeda Spiderbite, bitten by a giant spider trying to protect Nix, died from spider venom in POWERLAD's arms.
- Andromeda Spiderbite, bitten by a giant spider trying to protect Nix, died from spider venom in POWERLAD's arms.
Exp Totals:
- Fraser / Nix Neckbiter, Level 7 Barbarian: 77036 (Level up at 128000)
*DECEASED*
- Kitty / POWERLAD!, Level 6 Muscle Wizard: 68880 (Level up at 72000)-- Devotee of Ninhursag, Bond 3 (-15% exp)--- Randy, Level 3 Hench-Dwarf: 4445 (Level up at 8800)*DING!* +1d10 HP! +backstory!
- Kitty / POWERLAD!, Level 6 Muscle Wizard: 68880 (Level up at 72000)-- Devotee of Ninhursag, Bond 3 (-15% exp)--- Randy, Level 3 Hench-Dwarf: 4445 (Level up at 8800)*DING!* +1d10 HP! +backstory!
- Charles / Galaxy Johnson, Level 5 Elf (Alpdrucke): 26325 (Level up at 48000)
-- Devotee of Ereshkigal, Bond 2 (-10% exp)- Ollie / Andromeda Spiderbite, Level 5 Muscle Wizard: 23405 (Level up at 36000)*DECEASED*
- James / Ratimir, Level 5 Ratman: 20944 (Level up at 24000)- Timothy / Sir Robyn, Level 3 Magic-User: 5494 (Level up at 9000)
*DING!* +1d4 HP! +1 level 2 spell! +free spell! +backstory!
- Fraser / Fraser's Next Character: +1366 exp
- Ollie / Ollie's Next Character: +1766 exp
*DING!* +1d4 HP! +1 level 2 spell! +free spell! +backstory!
- Fraser / Fraser's Next Character: +1366 exp
- Ollie / Ollie's Next Character: +1766 exp
Absent or Retired:
- Kitty / Bertha, Level 4 Necromancer: 9931 (Level up at 18000)- Imran / Friar, Level 1 Magic User: 1040 (Level up at 2250)
- Andy / Carrie Meleste, Level 5 Cleric: 25557 (Level up at 28000)
- Tom / Clarence Eclair, Level 3 Specialist: 3040 (Level up at 6000)
- Tom / Aces Fontaine, Level 1 Specialist: 869 (Level up at 1500)- Kitty / Bertha, Level 4 Necromancer: 9931 (Level up at 18000)- Imran / Friar, Level 1 Magic User: 1040 (Level up at 2250)
- Andy / Carrie Meleste, Level 5 Cleric: 25557 (Level up at 28000)
- Yuri / Bjorn Gunnerson, Level 2 Barbarian: 2278 (Level up at 4000)
- Sunni / Larry's Legends, Level 1 Extras: 758 (Level up at 1500)
- Fraser / Tippin, Level 1 Ratman: 1458 (Level up at 1500)
- Charles / Zena, Level 6 Fighter: 41566 (Level up at 64000)
- Tom / Meteor Power Shower, Level 2 Barbarian: 3061 (Level up at 4000)
- Nix's Retainer
--- Huz, Level 0 Hireling
- Tom / Spicy Mac, Level 2 Halfling: 3457 (Level up at 4000)
- Eleanor / Mugg, Level 2 Fighter: 2357 (Level up at 4000)
- Kyle / Gimlass the Brave, Level 2 Dwarf: 2257 (Level up at 4400)
- Amar / Amar's Cleric, Level 1 Cleric: 1413 (Level up at 1750)
- Henry / Henry's Next Character: +2084 exp
- Ollie / Tremendo Picante, Level 2 Ratman: 2654 (Level up at 3000)
- James / Raaf van Held, Level 4 Fighter: 14838 (Level up at 16000)
- Eglė / Bob, Level 1 Dwarf: 434 (Level up at 2200)
- Will / Cecil Fulbright, Level 5 Cleric (Termaxian): 15063 (Level up at 28000)
- James / William Fox-Shitt, Level 3 Cleric (Zeanist): 4571 (Level up at 7000)