Dwimmermount truly becomes the Mountain of Gods this session as POWERLAD finds a way to talk directly to Hyper-Jesus Himself!
With Styx's direct channel to the Gods Above through prayer and POWERLAD's aural connection to Hyper-Jesus below, it looks like we've got all our holy bases covered!
POWERLAD hears the voice of the Lord.
Styx commands a legion.
Mortlocke appears!
Session 198 - Maximum Godhead Hyper-Epiphany!
Campaign Date:
Monday, 8 May, 1601
Moon Phase: Third Quarter
Zenith: Alaunus
Zodiac: Aries
New Characters:
- Mortlocke, a man who was driven mad in his lookout tower by whispers of elder things as the land fell to the undead, soon falling to the lure of Necromancy.
- Mortlocke, a man who was driven mad in his lookout tower by whispers of elder things as the land fell to the undead, soon falling to the lure of Necromancy.
Treasure and Equipment:
- 3 Last Breaths
- 8sp, 1cp (9 exp)
- A flask of strong liquor
- A big frog kebab
- A golden earpiece that allows you to talk to Hyper-Jesus (1000 exp)
- 8sp, 1cp (9 exp)
- A flask of strong liquor
- A big frog kebab
- A golden earpiece that allows you to talk to Hyper-Jesus (1000 exp)
Total: 1009 exp
Enemies Defeated:
- A big ol green slime (100 exp)
- 10 frog monsters (500 exp)
Total: 600 exp
Exploration:
- Explored 4 dungeon areas (80 exp)
Total: 240 exp
Events:
--- Meta-Chronological Woes
- The session opens with a metanarratively interesting predicament - due to an extended split-party situation, Styx is nearly a day ahead of the rest of the party in the narrative. Worse, most of the players aren’t here! It’s going to take some metagame wrangling to unite the parties! (50 exp)
- For some reason, Styx decides to go to the main entrance of the dungeon and wait there a while… (50 exp)
--- Return to the Surface
- POWERLAD and Andromeda, many hours ago, were in bad shape. With the probable help of other party members with the control rod, the pair headed to the portal room. (50 exp)
- For some reason, Styx decides to go to the main entrance of the dungeon and wait there a while… (50 exp)
--- Return to the Surface
- POWERLAD and Andromeda, many hours ago, were in bad shape. With the probable help of other party members with the control rod, the pair headed to the portal room. (50 exp)
- Before activating the portal, POWERLAD gave Andromeda a sermon on the glory of Ninhursag - elevating her to gain the Devotion of Ninhursag! (50 exp)
- With the assistance of the bearer of the control rod, one of the portals opened out onto the familiar entrance chamber near the red doors of Dwimmermount. They limped through and waved as the portal closed behind them. (50 exp)
- A large room with a number of headless statues in it, angel cables were trailing through the stairs upwards and through the double doors before them. Angels could be heard singing all around them. (50 exp)
- WIth some strange future-sense, perhaps granted by Styx’s miraculous god connection, POWERLAD decided to find a room to hole up in until they were rescued. (50 exp)
--- Dungeon Survivors
- With the assistance of the bearer of the control rod, one of the portals opened out onto the familiar entrance chamber near the red doors of Dwimmermount. They limped through and waved as the portal closed behind them. (50 exp)
- A large room with a number of headless statues in it, angel cables were trailing through the stairs upwards and through the double doors before them. Angels could be heard singing all around them. (50 exp)
- WIth some strange future-sense, perhaps granted by Styx’s miraculous god connection, POWERLAD decided to find a room to hole up in until they were rescued. (50 exp)
--- Dungeon Survivors
- Despite hearing whispering beyond the door, POWERLAD pushes one open. Beyond, framed in lanternlight, are a number of misshapen dwarfs. Inclusions! (50 exp)
- Garin the leader, who is wearing the head of another Inclusion on his own head, recognises POWERLAD! He who scared the dreaded Arach-Nacha from Dwimmermount! POWERLAD goes along with it. (50 exp)
- The Inclusions tell them that they’re scared. They can’t escape because the angels shoot them on sight. POWERLAD tells them that help is coming if they let him and Andromeda rest here for a while. (50 exp)
--- The Rescue
- Hours later, there’s a knock on the door! It’s Styx in his new and improved angel-bot and his large crew of disciples! The timelines are realigned! (50 exp)
- With the shining holy power of Styx the Messiah to allow them past the angels, the group invites the Inclusions to come with them to the back door. There’s another way out for them! (50 exp)
- With cries of “our heroes!” the inclusions follow the group. On the way Garin drops the fact that he’s got a direct line to Hyperjesus. Styx and POWERLAD’s ears prick up! (50 exp)
- By the time they reach their safe room, they’ve discovered that Garin’s direct line to Hyperjesus is via a golden device in his ear. They try to get him to give it up by turning his troops against him to no avail. (50 exp)
- It’s only when Garin tries to leave and clutches his ear in pain, gasping, that he says he’d like it removed but he can’t because it’s really crammed in there! (50 exp)
- POWERLAD bends a Make Size rune to enlarge Garin’s head enough to remove the device non-lethally. Success! (50 exp)
- The Inclusions are really ready to leave by now, and Styx tells them that the town of Moondin to the south will surely take them in. Go to the library, ask for Bertha, mention that you are friends of Styx and POWERLAD. She’ll look after you. (50 exp)
--- Talking to Hyper-Jesus
--- The Rescue
- Hours later, there’s a knock on the door! It’s Styx in his new and improved angel-bot and his large crew of disciples! The timelines are realigned! (50 exp)
- With the shining holy power of Styx the Messiah to allow them past the angels, the group invites the Inclusions to come with them to the back door. There’s another way out for them! (50 exp)
- With cries of “our heroes!” the inclusions follow the group. On the way Garin drops the fact that he’s got a direct line to Hyperjesus. Styx and POWERLAD’s ears prick up! (50 exp)
- By the time they reach their safe room, they’ve discovered that Garin’s direct line to Hyperjesus is via a golden device in his ear. They try to get him to give it up by turning his troops against him to no avail. (50 exp)
- It’s only when Garin tries to leave and clutches his ear in pain, gasping, that he says he’d like it removed but he can’t because it’s really crammed in there! (50 exp)
- POWERLAD bends a Make Size rune to enlarge Garin’s head enough to remove the device non-lethally. Success! (50 exp)
- The Inclusions are really ready to leave by now, and Styx tells them that the town of Moondin to the south will surely take them in. Go to the library, ask for Bertha, mention that you are friends of Styx and POWERLAD. She’ll look after you. (50 exp)
--- Talking to Hyper-Jesus
- Time to see if this earpiece even works. POWERLAD cleans it off and sticks it in his ear. Hyper-Jesus speaks! (50 exp)
- He says that He can sense POWERLAD’s faith in him - the true Lord and Saviour! He can feel the power flowing from POWERLAD even now, and offers to channel his power through him to achieve true transcendence! (50 exp)
- Styx listens avidly to the conversation that follows - Terms Termax doesn’t know about Shub-Niggurath since he was imprisoned centuries ago by the “Red Elves” after he was betrayed by his fiancee Sarana. (50 exp)
- However he is supremely powerful, especially after the long centuries of building his strength - if POWERLAD could release him from his prison he would naturally save the world with his holy power! (50 exp)
- He also says that Fortress-City Fate eats neighbouring timelines and that the Gods of Nonanism are petty manipulators of the power of Law. They care not for Humankind, the true heirs to the Earth. (50 exp)
- Styx listens avidly to the conversation that follows - Terms Termax doesn’t know about Shub-Niggurath since he was imprisoned centuries ago by the “Red Elves” after he was betrayed by his fiancee Sarana. (50 exp)
- However he is supremely powerful, especially after the long centuries of building his strength - if POWERLAD could release him from his prison he would naturally save the world with his holy power! (50 exp)
- He also says that Fortress-City Fate eats neighbouring timelines and that the Gods of Nonanism are petty manipulators of the power of Law. They care not for Humankind, the true heirs to the Earth. (50 exp)
- If POWERLAD ever wishes to destroy all before him, he needs merely to yell “AVE HYPER-JESUS!”. POWERLAD thanks him, then grows BIG so he can remove the earpiece. (50 exp)
- They follow the inclusions out so they can have a look at the landscape on the surface for the first time in a while. (50 exp)
- It’s fucked. The Black Sun has fallen from the sky onto Edge & Dwarrow, fissures crack the land and cancerous tentacles writhe from the gaps. The world is dying. (50 exp)
--- Back to the Reservoir
- It’s fucked. The Black Sun has fallen from the sky onto Edge & Dwarrow, fissures crack the land and cancerous tentacles writhe from the gaps. The world is dying. (50 exp)
--- Back to the Reservoir
- With everyone feeling much refreshed and restored and expositioned, it’s high time to return to the reservoir level! (50 exp)
- Heading through the Moon Pool room, some large glowing beetles are seen feasting on the ever-growing mound of green slime in the centre of the room, even as it feasts on them. The slime is clearly getting bigger over time. (50 exp)
- Hoping to head off this eventual threat, Styx makes a rune to burn it away and the slime leaps away as usual, but there’s too much to do it efficiently even with the might of his disciples with their own beams! (50 exp)
- Heading through the Moon Pool room, some large glowing beetles are seen feasting on the ever-growing mound of green slime in the centre of the room, even as it feasts on them. The slime is clearly getting bigger over time. (50 exp)
- Hoping to head off this eventual threat, Styx makes a rune to burn it away and the slime leaps away as usual, but there’s too much to do it efficiently even with the might of his disciples with their own beams! (50 exp)
- POWERLAD makes a Turn Magma rune and turns the whole floor of the room to hot magma! The slime sizzles and jumps as much as it can, but is completely burned away! The only consequence - the Moon Pool in the corner of the cavern has gone strangely bubbly and reflective. (50 exp)
- They move on. An angel guards access to the lifts. It scans Styx and sings “ -- REQUESTING PERMISSION TO ALLOW ENTRY -- “. After an awkward silence Styx sings “-- Permission granted --“ and the angel allows the group to pass. (50 exp)
- They get onto the lift and request it to take them downwards, which the angels grant quickly. At the bottom they leave the lift and see the terrarium lights flickering spookily. Plants are growing and unfurling behind the glass. (50 exp)
- They know the way now. Lanterns burn lower as they continue through the room of the glowing spheres and the room with the strange ceiling. They soon reach the stairs up to the reservoir level. (50 exp)
--- The Reservoir Level
- They move on. An angel guards access to the lifts. It scans Styx and sings “ -- REQUESTING PERMISSION TO ALLOW ENTRY -- “. After an awkward silence Styx sings “-- Permission granted --“ and the angel allows the group to pass. (50 exp)
- They get onto the lift and request it to take them downwards, which the angels grant quickly. At the bottom they leave the lift and see the terrarium lights flickering spookily. Plants are growing and unfurling behind the glass. (50 exp)
- They know the way now. Lanterns burn lower as they continue through the room of the glowing spheres and the room with the strange ceiling. They soon reach the stairs up to the reservoir level. (50 exp)
--- The Reservoir Level
- Up the stairs, the room where the frogs were battled has been mysteriously cleaned out. Deep basso croaking can be heard ahead, so the group is cautious. (50 exp)
- They creep quietly along the hexagonal corridors. At the crossroads they check to see if the door to the frog ritual room is still closed. It is not. The deep croaking can be heard from within, lighter croaking from the other direction. (50 exp)
- It’s not worth the risk! POWERLAD darts round the corner and punches the door closed with a Hold Portal Punch! The door slams shut and the locking wheel spins of its own accord. That’ll hold! (50 exp)
- Croaking that was coming from the other direction stops. They heard that noise. (50 exp)
- They creep quietly along the hexagonal corridors. At the crossroads they check to see if the door to the frog ritual room is still closed. It is not. The deep croaking can be heard from within, lighter croaking from the other direction. (50 exp)
- It’s not worth the risk! POWERLAD darts round the corner and punches the door closed with a Hold Portal Punch! The door slams shut and the locking wheel spins of its own accord. That’ll hold! (50 exp)
- Croaking that was coming from the other direction stops. They heard that noise. (50 exp)
--- All Frogs Are Bastards
- Andromeda and POWERLAD throw caution to the wind! Seize the initiative! They charge into the room with cries of “FEAR ME HELLSPAWN!” and “I AM POWERLAD! I SHALL SMITE THEE!” (50 exp)
- Andromeda and POWERLAD throw caution to the wind! Seize the initiative! They charge into the room with cries of “FEAR ME HELLSPAWN!” and “I AM POWERLAD! I SHALL SMITE THEE!” (50 exp)
- The frogs were so ready for that. Tongues lash out of the darkness at the pair of Muscle Wizards! Most aim for Andromeda but she’s too fast for that! (50 exp)
- POWERLAD ducks under a tongue and smashes into the frog’s face, blowing a powerful Web Punch that blasts out of his fist and enmeshes the majority of the room! In the darkness, frogs croak in surprise as they’re blown into the air by the blast and held there! (50 exp)
- Andromeda leapfrogs off his back and falls fist-first onto the beast POWERLAD punched, crushing in its skull! (50 exp)
- Styx fires his angels’ wing cannons into the fray, stasis beams searing through web and freezing a frog’s leg in the air! (50 exp)
- A tongue hits Andromeda and pulls her forwards where she gets stuck in the web! Another hits POWERLAD and pulls him in, breaking the web behind him. He’s immune to his own spells, after all! Iyxt closes its jagged teeth on his shoulder, injecting him with venom (50 exp)
- Attacks rain down on the party. Styx is beleaguered by frogs which dent his angel’s shell. Ilda runs in to assist while Dominique prepares her empty vials to catch some batrachian Last Breaths. (50 exp)
- POWERLAD headbutts the frog on his shoulder to death then crushes another with his massive hammer. Andromeda gets bitten by a frog and cries out, distracting POWERLAD enough to make him eat a critical hit to the torso. (50 exp)
- Styx is hit but manages to avoid the frog’s toxic venom. Ilda manages to trip over herself and hurts herself badly, falling into the web herself. (50 exp)
- Styx’s goblins pile into the room to help. Styx’s cannons blast at the cursed amphibians, slicing hunks of frog-meat out of them. They hang in the air around him, strange cylindrical core samples of frog bone and blood. (50 exp)
- Getting desperate, POWERLAD cries “AVE HYPER-JESUS!” and channels holy fire into his hammer! A wave of destruction blasts out before him, tearing through web and blowing frog monsters away from the blast! They thud where they slam into the wall and slump down, defeated. (50 exp)
- In POWERLAD’s ear Hyper-Jesus whispers “See how powerful we are! Together we are unstoppable!” (50 exp)
- The remaining frogs begin to cower and flee. One escapes from the other side of the room, but others are trapped between the web and a wall. They cower feebly, croaking mercy. (50 exp)
- The party give no quarter and finish off the frogs swiftly, despite the poison leeching away at POWERLAD and Andromeda. Dominique collects their Last Breaths in vials and offers to lend some to Mortlocke. (50 exp)
- They root around in the room for any untouched loot - finding some strong liquor and some loose change. Better than nothing! They prepare to continue on into the dark… hopefully they’ll meet up with other party members soon… (50 exp)
- POWERLAD ducks under a tongue and smashes into the frog’s face, blowing a powerful Web Punch that blasts out of his fist and enmeshes the majority of the room! In the darkness, frogs croak in surprise as they’re blown into the air by the blast and held there! (50 exp)
- Andromeda leapfrogs off his back and falls fist-first onto the beast POWERLAD punched, crushing in its skull! (50 exp)
- Styx fires his angels’ wing cannons into the fray, stasis beams searing through web and freezing a frog’s leg in the air! (50 exp)
- A tongue hits Andromeda and pulls her forwards where she gets stuck in the web! Another hits POWERLAD and pulls him in, breaking the web behind him. He’s immune to his own spells, after all! Iyxt closes its jagged teeth on his shoulder, injecting him with venom (50 exp)
- Attacks rain down on the party. Styx is beleaguered by frogs which dent his angel’s shell. Ilda runs in to assist while Dominique prepares her empty vials to catch some batrachian Last Breaths. (50 exp)
- POWERLAD headbutts the frog on his shoulder to death then crushes another with his massive hammer. Andromeda gets bitten by a frog and cries out, distracting POWERLAD enough to make him eat a critical hit to the torso. (50 exp)
- Styx is hit but manages to avoid the frog’s toxic venom. Ilda manages to trip over herself and hurts herself badly, falling into the web herself. (50 exp)
- Styx’s goblins pile into the room to help. Styx’s cannons blast at the cursed amphibians, slicing hunks of frog-meat out of them. They hang in the air around him, strange cylindrical core samples of frog bone and blood. (50 exp)
- Getting desperate, POWERLAD cries “AVE HYPER-JESUS!” and channels holy fire into his hammer! A wave of destruction blasts out before him, tearing through web and blowing frog monsters away from the blast! They thud where they slam into the wall and slump down, defeated. (50 exp)
- In POWERLAD’s ear Hyper-Jesus whispers “See how powerful we are! Together we are unstoppable!” (50 exp)
- The remaining frogs begin to cower and flee. One escapes from the other side of the room, but others are trapped between the web and a wall. They cower feebly, croaking mercy. (50 exp)
- The party give no quarter and finish off the frogs swiftly, despite the poison leeching away at POWERLAD and Andromeda. Dominique collects their Last Breaths in vials and offers to lend some to Mortlocke. (50 exp)
- They root around in the room for any untouched loot - finding some strong liquor and some loose change. Better than nothing! They prepare to continue on into the dark… hopefully they’ll meet up with other party members soon… (50 exp)
Total: 3000 exp
Misc:
- Absolutely Disgusting bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Best of Intentions bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Child saviour bonus (50 exp)
- Diplomancy bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- Dramatic Rescue bonus (50 exp)
- Holy bonus (50 exp)
- Kill It With Fire bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Best of Intentions bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Child saviour bonus (50 exp)
- Diplomancy bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- Dramatic Rescue bonus (50 exp)
- Holy bonus (50 exp)
- Kill It With Fire bonus (50 exp)
- Long deliberation bonus (50 exp)
- Ludicrous gore bonus (50 exp)
- Noblebright bonus (50 exp)
- PETA bonus (50 exp)
- Poison is OP bonus (50 exp)
- Ridiculously Bad Rolling bonus (50 exp)
- What Could Possibly Go Wrong bonus (50 exp)
- WWE bonus (50 exp)
- Noblebright bonus (50 exp)
- PETA bonus (50 exp)
- Poison is OP bonus (50 exp)
- Ridiculously Bad Rolling bonus (50 exp)
- What Could Possibly Go Wrong bonus (50 exp)
- WWE bonus (50 exp)
Total: 900 exp
Party Roles and Individual Exp:
- Remembrancer (Carter / Styx - 100 exp ea)
- Caller (Kitty / POWERLAD)- 100 exp)
- Mapper (Carter / Styx - 100 exp)
- Mapper (Carter / Styx - 100 exp)
- Treasurer (Carter / Styx - 100 exp)
- Quartermaster (Kitty / POWERLAD - 100 exp)
- Quartermaster (Kitty / POWERLAD - 100 exp)
- Guard (Kitty / POWERLAD - 100 exp)
- Tracker (Kitty / POWERLAD - 100 exp)
- Art Attack bonus (Carter - 100 exp)
- Art Attack bonus (Carter - 100 exp)
- Chippo Man bonus (Carter - 100 exp ea.)
- Hummus Hero bonus (Carter, Tim D - 100 exp)
- Olive Oligarch bonus (Tim D*3 - 100 exp ea.)
- JÜGBRINGYR bonus (Kitty - 500 exp)
- Hummus Hero bonus (Carter, Tim D - 100 exp)
- Olive Oligarch bonus (Tim D*3 - 100 exp ea.)
- JÜGBRINGYR bonus (Kitty - 500 exp)
Active Businesses:
- Knickers Gloves Bodices. Risky. 1020sp. (Ratimir)
- Blood Honey Healing 4 U (Co-dependent businesses)
--- Honey Healing. Safe. 1095sp. (Bertha) +1%
--- Blood Honey 4 U. Safe. 10515sp. (Sir Robyn) +1%
Rumours:
-
Death Toll and Injuries:
- POWERLAD and Andromeda have been poisoned by frog monsters, alas.
Exp Totals:
- Kitty / High Priest POWERLAD!, Level 7 Muscle Wizard: 135159 (Level up at 144000)
-- Devotee of Ninhursag, Bond 10 (-50% exp)
--- Andromeda, Level 4 Muscle Wizard: 14855 (Level up at 18000)
---- Devotee of Ninhursag, Bond 6 (-25% exp)
- Tim D / Mortlocke, Level 1 Necromancer: 2043 (Level up at 2250)
Exp Totals 2 - Styx and the Twelve Apostles:
- Carter / Styx, Level 7 Goblin: 66263 (Level up at 128000)
--- Break, Robo-Armoured Goblin Buddy
--- 5 more Goblin Buddies
--- Ilda, Level 3 Fighter: 7552 (Level up at 8000)
--- Lady Goth, Level 3 Necromancer: 5204 (Level up at 9000)
--- 4 other NPC adventurers: 334 (Will separate as they level)
--- 5 more Goblin Buddies
--- Ilda, Level 3 Fighter: 7552 (Level up at 8000)
--- Lady Goth, Level 3 Necromancer: 5204 (Level up at 9000)
--- 4 other NPC adventurers: 334 (Will separate as they level)
Absent or Retired:
- Charles / Zena, Level 7 Fighter: 65608 (Level up at 128000)
- Ollie / Flaming Fury, Level 5 Dwarf: 27855 (Level up at 35200)
-- Devotee of Ereshkigal, Bond 3 (-15% exp)- Suzie / Dumbledorris2, Level 5 Inheritor: 18209 (Level up at 36000)
- Timothy / RJ, Level 4 Spider Fighter: 14190 (Level up at 16000)
- James / Ratimir, Level 6 Ratman: 33991 (Level up at 48000)
- Henry / Witchfinder-Sergeant, Level 5 Cleric (Unorthodox): 14963 (Level up at 28000)
--- Erstwhile, Level 2 Muscle Wizard: 3105 (Level up at 4500)
- Andy / Carrie Meleste, Level 6 Termaxian Cleric: 52811 (Level up at 56000)
--- 4 Henchmen Undeserving of Names, Level 0 Bootlickers
- Ollie / Synthia, Level 5 Inheritor: 24639 (Level up at 36000)
-- Devotee of Ninhursag, Bond 2 (-10% exp)
- Timothy / Sir Robyn, Level 6 Magic-User: 60599 (Level up at 72000)
- Kitty / Bertha, Level 4 Necromancer: 9931 (Level up at 18000)
- Kyle / Gimlass the Brave, Level 2 Dwarf: 2257 (Level up at 4400)
- Ollie / Tremendo Picante, Level 2 Ratman: 2654 (Level up at 3000)
- James / Raaf van Held, Level 4 Fighter: 14838 (Level up at 16000)
- James / William Fox-Shitt, Level 3 Cleric (Zeanist): 4571 (Level up at 7000)
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