Tuesday 3 October 2023

Session 355 - Balloon Ride to Dwimmermount

Date: 26 September

Moon: Waxing Gibbous
Zenith: The Lady


New Backstory:
- When Odo Grumblebelch left her dwarven hold in the Metal North it was the hottest summer anyone could remember. Not knowing any different she wandered unprotected under the raging sun, and even briefly caught on fire strolling through the Canyon of Liquid Death where the heat builds enough to melt rock. +1 to Con score.

Events:

--- Fresh Air
- We begin with the party heading up the inside of the reactivated Pylon, borne up from the central control room on a lift that takes them to the very top.
- Atop the pylon it's a clear night. The clean gibbous face of the moon shines brightly above, an ominous red star glowing behind it. The air crackles with static. Towards the sea, the great pit of rats has an ominous orange glow.
- In the distance is the glow of the town of Grasp, little torchlights glimmering. Jojo takes out her spyglass and looks closer. It's Dwarves from the town, looking around at the ground in amazement. With the reactivation of the Pylon, the polluted grime of the Drudge Wastes is turning back to good earth.
- They discuss their next moves. De-polluting the Drudge Wastes is a great and heroic plan, but they're worried about what the god Alaunus just told them about the missing God in the heavens. Without a ninth god there is a hole in the planetary defence grid, and the Red Elves easily slip through.
- Luckily they know the tales of where the Ninth God is - deep inside Dwimmermount. They exchange half-forgotten truths - the seraphim factory, the man-turned-god Terms Termax, a portal to a city of demon frogs.

--- Base Jump
- They decide to return to Dwimmermount and awaken the slumbering god. But how?
- Oh yea, they have an airship!
- Odo is stymied from creating a Beam-Light beacon by Warm-Heart, in whose Dwarven culture it is taboo to carve a rune without due respect.
- Jojo instead casts Speak With Dad, punching Warm-Heart in the face and turning him into a living telephone to Iskander, who is currently back on the ship!
- He tells them that coming to pick them up is no problem, but they should wait until the incoming storm passes. The storm is called The Soft, and it makes your skin crinkly. It's not great for a living airship.
- They discuss how to get down to the town so that they can carouse to pass the time. Sydney mentions that they've got Feather Fall.
- Odo jumps off the Pylon.
- Sydney yells "in my spellbook! I meant in my spellbook!" and dives off the edge after her!
- Jojo looks at the camera, shrugs, and jumps too, Warm-Heart under one arm and the dancing grandfather clock under the other!
- Sydney burns mana, wild-casts Feather Fall... and it works! Odo starts drifting gently downwards, while the others' momentum keeps them going a fair distance towards Grasp. Odo cludges together a Repel Air rune (out of sight of Warm-Heart) and creates her own little engine to follow along.

--- Caroose
- Several hours later they're back in Grasp, although the walk from where they landed was much nicer over the part-healed earth than the former sludge.
- The Dwarves at the entrance are grateful and amazed! The land is healing! Even better, the slow drain of the sludge has revealed an unopened wine cellar!
- Odo is down to party! The others... not so much. Sydney and Jojo get a couple of bottles of rosé and head off to study magic together. Jojo's manservant Barry and the dancing clock join Odo, at least, and they head off to the bar. It's a lock-in!
- Behind the bar are several copies of Julgoor! They grin behind their gold masks. Out the back in an ominous shopfront, a huge many-armed Julgoor squats in the darkness and supplies keg after keg of ale.
- Elsewhere in town, Jojo and Sydney have scoured the dead houses for books! They have found many! They settle down to research spells, and overhead the electric sky gives way to the dull heavy blocked-ear feeling of the Soft...

--- Aftermath
- Days later, Odo emerges from the lock-in to find herself in a thin and pervasive mist. She remembers a bar brawl, or at least most of one. Did the clock have sex with a pig or something? She's 2000 obols down, so it must have been good.
- In the skies above is a horrible throbbing pulsating balloon of flesh. It's Jonathon Toast! Iskander shouts "ahoy there!" from above!
- Sydney and Jojo are looking far more fresh than Odo. Their magickal research was a success! Sydney has created Sydney's Sudden Siege Engine, an extradimensional garage that can fit a ballista, which they have also purchased three of. Jojo has created Barbarian Mage, which is barbarian rage but for wizards. They're very pleased.
- The clock stumbles out, bashfully avoiding eye contact with a pig. Barry follows, and tries to enact his professional duties despite his massive hangover.

--- All Aboard!
- They trudge up to the dangling intestines that now constitute Jonathon Toast's B.E.A.M. system. Slightly better than the bucket, and perversely cleans you quite well during transit. Just hold your breath!
- Inside, Jonathon Toast has changed somewhat. He's got a longer face, more rat-like, and the walls tend to be fuzzier than before. He says that reconstituting dead redshirts in his demon vats allows him to mix and match genetic material.
- He still has no sense of direction so they send him north following the river. Sydney uses Recolour to make him a calming shade of teal, which he enjoys.
- They pass over the pyramid and distantly see the Marlingspike sending big soap bubbles into space. Must be the magic they're mining out of the Earth.
- They turn him towards the black shadow wall of the Typhlotic Lands many miles upriver.

--- Bubblecraft Inbound
- There is a cry of "incoming!" and the crew look out the sphincter windows to see a large soap bubble coming alongside! Within are Red Elves, and one of them hails them!
- Odo lobs some rations at them as a peace offering, but misses. The lead Red Elf sends one of his underlings to go get it, and the underling dives out of the bubble to his probable death. He'll be back soon, no doubt.
- They trade for some red dust, and leave in peace. The leader Red Elf tells the party a pass-phrase to show they're peaceful in case they meet more of them - "May you gain this world and all upon it".

--- Just Popping Into Dwarrow
- Rain comes as they get to the edge of the Typhlotic Lands, a wall of darkness that shivers like a curtain in the light of the sun. Jonathon Toast reveals that he's got bioluminescence now!
- In here, light forms bubbles. Everything at the edge of the light is a black featureless wall. Jonathon Toast is scared.
- Nevertheless, they make it through to the great bubble of light within. The Twinned Cities of Edge & Dwarrow are below, shining great wide-beam searchlights into the sky to keep the dark away!
- Jonathon Toast refuses to go further. He is scared and wants a break. There is no rain in here either.
- Sydney berates Jonathon for cowardice.
- They land, and find themselves ignored by everyone. The old separation between Edge and Dwarrow remains. The mortal population stick to Dwarrow, favouring yellows and oranges, walking with a hunched manner like Dwarves. Demons live in Edge, a city of purples and blues. These are two cities overlaid and as long as you ignore the demons in Edge they can't see you in Dwarrow.
- Conveniently the encounter roll comes up with an antique shops selling maps to Dwimmermount! They buy the map there, and a map of Dwarrow too for good measure.
- As they leave, Odo looks up and sees a crow-beaked figure peering down at them. She waves hello, and the head darts back. A kindly old lady runs over in panic and says "oh dear, you were looking at that gargoyle weren't you! Weren't you dear? Weren't you waving it hello?"
- She draws Odo away and admonishes her - the crow-beaked people are from Breach. They police the boundary between the cities. Never look at them, or risk death. A thin crossbow bolt clatters down from above, a warning.

--- To Dwimmermount!
- They scurry on out of the city, not wanting to cause any more problems. At the exit, a bunch of dwarves from Ur-Kalladh are selling Make Light runes to travellers. This upsets Warm-Heart's cultural sensibilities, who goes to tell them off.
- They're simply made anyway, so the party sets off without them. They have their own lights.
- After some hours of walking through the dense black, feeling like they're going nowhere, they finally come to Muntberg! The sun near blinds the party after all that time in blackness!
- Muntberg is half inside the Typhlotic Zone, and has been in ruins for many years. Several houses are still good enough to camp in at least!
- Dwimmermount looms above, the well-trodden path to the top wide enough for carts to pass side by side. The huge Seraphim that once topped the mountain is no longer there, but the scars from its wings still remain.
- They loot the ruins, finding old money, a suspiciously fresh bushel of apples (one black and smoking poisonously), some specialty crossbow bolts, and a hammer that can exorcise ghosts. They decide to settle for the evening, and see what tomorrow brings...

Total: 9000 exp



Loot:
- 715 obolsworth of pre-apocalypse money (715 exp)
- Basket of Mysterious Apples
- 2 speciality Crossbow Bolts
- Hammer of Exorcism
Total: 715 exp


OOC:
- Carter the Chronicler and Cartergrapher (200 exp)
- Tom the Expedition Leader and Chef (200 exp)
- Ollie the Quartermaster and Vanguard (200 exp)



Exp Totals:
- Carter / Sydney, Level 7 Magic-User: 84819 (Level up at 144000)
- Ollie / Jojo Fullbeard, Level 6 Muscle Wizard: 59251 (Level up at 72000)
- Tom / Grumblebelch, Level 5 Dwarf: 23979 (Level up at 32000)








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