Monday, 23 April 2018

Session 177 - Super Panic Fun Times

Lots going on this session! Mostly a surprise massive centrepiece battle against overwhelming odds, followed by a massive lore dump, followed by winning another boat race by a massive margin.

Meric is a pro wrestler
POWERLAD gets his wings
Galaxy Johnson nearly dies
Sir Robyn is plucked from a crowd

Oh yea and since this the film is criminally not in the cultural consciousness, the inchoate tentacle mass creature things nobody's named yet move like the Mimics from Edge of Tomorrow.


- POWERLAD is ARBITRARILY BIG in my mind at this point. What a beast!


- 
Charles depicts the MIGHTY TWICE-WINNERS on their badass POWERVESSEL



Session 177 - Super Panic Fun Times

Campaign Date:
Monday, 8 March, 1601
Moon Phase: Third Quarter
Zodiac: Aquarius

Enemies Defeated:
- 17 Grey-Robed Tentacultists
- 3 Crimson-Robed Tentacultists
- 6 writhing tentacle monsters
- A bunch of huge cancer tentacles
Total: 100 exp

Treasure and Equipment:
- 90 gold pieces! (4500 exp)
Total: 4500 exp

Exploration:
- 1 Random Encounter (50 exp)
Total: 50 exp

Events:
- It's morning.  There's a fearful mood in the city today. Tentacle cultists have been erupting from beneath the earth and snatching people away! (50 exp)
-
 POWERLAD and Meric cross the lava moat early before the boat race, planning to follow a lead towards Christina Breaker. (50 exp)
- On the way they hear a scream of panic. POWERLAD rushes in! Time to be a hero! (50 exp)
--- Tentacle Attack!
- They come across a chaotic scene. A T-intersection amongst dilapidated houses. An absolute ton of grey-robed cultists led by three in red robes, big burrowing cancerous arms, inchoate swarming balls of tentacles. Also rushing in, a smaller force of Drakencultist guards with spears and short swords. (50 exp)
- The majority of the grey-robed cultists are surrounding a bunch of low-bond civilians trapped within a cage of cancerous tentacular limbs. The ground beneath them is squirming as more of the tentacles dig it out. (50 exp)


- POWERLAD's quick to act, beginning with a classic Web Punch that covers the majority of the road and locks the tentacle balls and their red-robed masters in sticky strings. The bigger limbs aren't stopped for long, but the smaller tentacle beasts are at least stalled. (50 exp)
- Meric hangs back and starts sketching a rune on the wall of a building with his sword. (50 exp)
- The guards take the opportunity! They stab at the tentacle creatures, inflicting minor wounds. One of them gets pulled into the web when the beast he's attacking grabs his spear. (50 exp)
- POWERLAD leaps through his web and smacks the largest tentacle with his great hammer... but its rubbery flesh resists. (50 exp)
- The great tentacle wrestles POWERLAD, who gives up on the hammer and smacks his fist into a wall for a Magic Missile Punch! Shrapnel rains down on the trapped creatures... but none fall. (50 exp)
- Merics lightning beam glyph is finally complete. He gets one of these itinerant guards to charge it for him, and the beam zaps one of the tentacle beasts a little. (50 exp)
- The red-robed cultists start getting extracted by enormous tendrils that burst up from the ground and pull them down. An excellent escape strategy! (50 exp)
- The guards are suddenly assaulted by another huge tendril which emerges from the ground! It grabs one and smashes him into a wall, killing him. Things are getting hairy. (50 exp)
- POWERLAD lands, blasts into the air, and raises his huge hammer over his head! He plummets into the tentacles entrapping the civilians, sending a shockwave out that disrupts the grey-robed cultists! (50 exp)
- Most of the tentacles wave around confused, allowing the civilians to escape, but a few of them grab POWERLAD to crush him! (50 exp)
- Galaxy Johnson turns up with Old Man Henderson! Apparently they got lost on the way here and just followed the screams! (50 exp)
- He chucks a lit torch into the Web zone, setting it alight! The tentacle beasts are charred like calimari, Old Man Henderson himself attempts to skewer one. (50 exp)
- Meric dives through a door next to his runes and reaches a hand out to charge it again. Outside, guards are getting murdered by the singed tentacle beasts let loose by the burnt web. (50 exp)
- Galaxy Johnson attracts the tentacle beasts away from the house Meric is in and it mostly works... (50 exp)
- POWERLAD, gripped by a bunch of massive tentacles, triggers his newfound Claws of Ninhursag! He grows to TWICE the size! The tentacles still have a firm grip though and they start to crush him as he grows. (50 exp)



- Sir Robyn walks unheeding out of a local dilapidated lawyer's office and GOOD LORD what is happening out there?! (50 exp)
-  The scene he sees before him is a bunch of flailing snap-moving masses of tendrils assaulting Galaxy Johnson and Old Man Henderson, across the street a massive tentacle is juicing the last surviving guard, POWERLAD's oddly booming grunting echoes across the thatch. (50 exp)
- Meanwhile, Meric is in trouble. One of the swarming tentacle masses has spotted his hand! It blasts towards the door of the house and he just manages to close the door on it! (50 exp) 



- Sir Robyn grabs a couple of pre-loaded pistols from out of his robes, his Magic Missile targeting array summoned into existence, aiming down the street at the one banging against Meric's door. (50 exp)
- The shots ring out, curving slightly round the buildings and smacking into its dense core. It's hurt, but not killed. (50 exp)
- It turns out Meric has got this in hand. With his third fucking natural 20 in a row an event with a staggering 1 in 8000 chance of ever happening, Meric manages to tie this beast into, through, around, and over the door. It's stuck forever. (50 exp)



- The giant-sized POWERLAD has been struggling with these huge tentacles the whole time. He finally manages to rip and tear them to pieces and turns to see a body flying through the air... (50 exp)
- Sir Robyn and Galaxy Johnson look on in horror as Old Man Henderson is grabbed by one of the huge tentacles and tossed into the air like a ragdoll. He smashes into the street face-first, leaving a horrible red splatter of meat and blood. (50 exp)
- There's no time to mourn. One of Sir Robyn's raccoons leaps into Galaxy Johnson's pack and passes him a flask of lamp oil. (50 exp)
- The flask shatters over the flailing limbs of the beasts. It catches on fire on the flickering remains of the web and lights up the creatures! (50 exp)
- Sir Robyn sends a Magic Missile at the large tentacle that just murdered poor Old Man Henderson, severing the top. It collapses onto the nearby roof. (50 exp)
- The tentacle beasts come right at him for revenge! He barely avoids being killed, by luck or skill somehow avoiding the worst of their lashing tendrils. (50 exp)
- As he dodges away, he sees a huge hand resting on the corner of the building! It is soon followed by the POWERLAD's huge head, he's over a storey tall and still suspended in the air! (50 exp)
- POWERLAD reaches down towards Sir Robyn and plucks him from the mob of tentacle beasts, shaking off the monsters and placing him on one huge shoulder. (50 exp)


- One of the raccoons takes a vial of Moon Water from Sir Robyn and drops towards Galaxy Johnson! He consumes it and undergoes a creepy magical girl transformation... but he can't go full shadow-step without casting a spell first. (50 exp)
- Meric, who's been watching the battle from the safety of the house, charges his lightning beam glyph finally. It creates a steady beam of lightning, a barrier that should make the tentacle monsters think twice about following! (50 exp)
- POWERLAD reaches down to grab Galaxy Johnson too, but a huge tentacle has him by the leg! Sir Robyn tries to shoot it off, but the gunshot right in POWERLAD's ear makes him let go and clutch at his great head! (50 exp)
- Galaxy Johnson looks up at his friends as the tentacles overwhelm him. His final vision is of raccoons on Sir Robyn's shoulders as he sits on POWERLAD's shoulder... (50 exp)
- But wait! A huge hand closes around his body and POWERLAD pulls him from the roiling mass! Galaxy is saved! (50 exp)
- With one person on each shoulder, POWERLAD zips over Meric's electric beam and scoops him up into the crook of his elbow, zooming up up and away from the tentacles waving aggressively below! The day is saved! (50 exp)



--- Cult Leader Chat
- They land with a thump on the central island of the great green dragon Ninhursag. The dragon is stirring, and coils of its scaly body occasionally thrust up out of the magma lake surrounding the island of its enormous head. (50 exp)
- Everyone knows POWERLAD, of course! The group is met by Garlock Beendigung, leader of the Verdegrised Drakencult and overall leader of the dragon worshippers. Brandon Magnusson the Dwarven magma priest is here too, as are a bunch of Sylvia Flora's plant aspect worshippers, mostly women. (50 exp)
- POWERLAD is told that Magnus the head of the Gogamogic Drakencult has gone missing, precipitating something of a rebellion in the ranks. As a celebrity high in Ereshkigal's favour, maybe he'd want to take over? (50 exp)
- Enquiring after Christina Breaker leads to some awkward glances. Apparently she blames the main cult for Magnus' disappearance and for not even trying to stop the dragonboat races. (50 exp)
- POWERLAD mentions that he thinks Sylvia Flora is in trouble, which is news to these guys. She was the most ardent supporter of the dragonboat races! (50 exp)
- Galaxy Johnson and Sir Robyn decide to do some grassroots advertising to get the plant cult hooked on blood honey. It's honey, right? Plants are natural, honey is natural, what could go wrong? (50 exp)
- Meric asks about other dragons but people have only really heard of Ereshkigal the black gravity dragon to the south. He flatters his way into a rune practice area... and his circular experimental glyph fails. Maybe more dragon bond would help? (50 exp)
- POWERLAD takes the opportunity to pray to Ninhursag itself while he's here... (50 exp)
- Their bond increases! The scales under POWERLAD's light blue skin grow more prominent, turning him a pale turquoise and giving him a dragonlike aspect, and his bones creak and crack as great wings unfurl from his shoulders! (50 exp)
- POWERLAD has gained the power of the Wings of Ninhursag. Long may he reign. (50 exp)



--- Dragonboats
- Since it's a race day, they may as well join the race! Meric prepares some runes while Sir Robyn runs around making massive bets. POWERLAD's a sure-fire winner bro. (50 exp)
- Despite some early troubles, Team POWERVESSEL once again POWERS AHEAD to seize an easy early lead, ensuring their inevitable victory. Once again good rolls have left the poor unsuspecting rival teams in the burning hot dust. (50 exp)
- The Grobblers, a team of goblins under their Hobgoblin mother, are sacrificed. This is far less gruesome than last time considering the vegetable nature of the goblins, but their screams and pain are no less real. (50 exp)
- Up in the gallery, Team POWERVESSEL count their sweet sweet winnings. It's 15gp each this time, plus all that money that Sir Robyn receives from his winning bet. Hurrah! (50 exp)
- Galaxy Johnson uses winnings to buy no ordinary dog. It is a Merovingian Sea Dog, Furless and tattooed, that can swim as fast as it can run. (50 exp)
Total: 3300 exp

Misc:
- Absolutely Disgusting bonus (50 exp)
- Aggressive Negotiations bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Better Part of Valour bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Classic Charles bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- Dramatic Escape bonus (50 exp)
- Dramatic Rescue bonus (50 exp)
- Fame bonus (50 exp)
- Gambling Problem bonus (50 exp)
- Hard Bargain bonus (50 exp)
- Henchman Abuse bonus (50 exp)
- I Immediately Regret This Decision bonus (50 exp)
- Kill It With Fire bonus (50 exp)
- Ludicrous Gore bonus (50 exp)
- Noblebright bonus (50 exp)
- Mad Inventor bonus (50 exp)
- Pundemonium bonus (50 exp)
- Pyrrhic Victory bonus (50 exp)
- Tactical Fighting bonus (50 exp)
- Tentacle Molestation bonus (50 exp)
- Trapsetter bonus (50 exp)
- WWE bonus (50 exp)
Total: 1200 exp

Party Roles and Individual Exp:
- MVP bonus (POWERLAD - players*100 exp)
- Remembrancer (Carter / Meric - 100 exp)
- Caller (Kitty / POWERLAD - 100 exp)
- Guard (Kitty / POWERLAD - 100 exp)
- Art Attack bonus (Charles, Carter - 100 exp ea.)
- Artapalooza bonus (Carter - 100 exp)
- Chippo Man bonus (Carter*2 - 100 exp ea.)
- Hummous Hero bonus (Carter, Timothy - 100 exp)
- JÜGBRINGYR bonus (Kitty, Charles, Timothy - 500 exp ea,)
- Near Death Experience bonus (Sir Robyn - 100 exp)

Active Businesses:
- Honey Healing. Safe. 1106sp. (Bertha)
- Knickers Gloves Bodices. Risky. 1030sp. (Ratimir)
- Blood Honey 4 U. Safe. 10515sp. (Sir Robyn) 

Rumours:
- 

Death Toll and Injuries:
- Old Man Henderson, tragically crushed to death by a huge tentacle

Exp Totals:
- Kitty / POWERLAD!, Level 7 Muscle Wizard: 90997 (Level up at 144000)-- Devotee of Ninhursag, Bond 9 (-45% exp)
- Charles / Galaxy Johnson, Level 5 Elf (Alpdrucke): 45035 (Level up at 48000)
--- Old Man Henderson, Level 0 Octogenarian *SQUISHED*- Timothy / Sir Robyn, Level 5 Magic-User: 32294 (Level up at 36000)- Carter / Meric, Level 3 Nonanist Cleric: 3926 (Level up at 7000)
*DING!* +1d6 HP! +1 Level 1 spell/day! +backstory!
*DING!* +1d6 HP! +1 Level 1 spell/day! +backstory!


Absent or Retired:
- Tom / Clarence Eclair, Level 3 Specialist: 3040 (Level up at 6000)
- Tom / Aces Fontaine, Level 1 Specialist: 869 (Level up at 1500)
- Kitty / Bertha, Level 4 Necromancer: 9931 (Level up at 18000)
- Imran / Friar, Level 1 Magic User: 1040 (Level up at 2250)
- Yuri / Bjorn Gunnerson, Level 2 Barbarian: 2278 (Level up at 4000)
- Sunni / Larry's Legends, Level 1 Extras: 758 (Level up at 1500)
- Fraser / Tippin, Level 1 Ratman: 1458 (Level up at 1500)
- Charles / Zena, Level 6 Fighter: 41566 (Level up at 64000)
- Tom / Meteor Power Shower, Level 2 Barbarian: 3061 (Level up at 4000)
- Nix's Retainer
--- Huz, Level 0 Hireling
- Tom / Spicy Mac, Level 2 Halfling: 3457 (Level up at 4000)
- Eleanor / Mugg, Level 2 Fighter: 2357 (Level up at 4000)
- Kyle / Gimlass the Brave, Level 2 Dwarf: 2257 (Level up at 4400)
- Amar / Amar's Cleric, Level 1 Cleric: 1413 (Level up at 1750)
- Henry / Henry's Next Character: +2084 exp
- Ollie / Tremendo Picante, Level 2 Ratman: 2654 (Level up at 3000)
- James / Raaf van Held, Level 4 Fighter: 14838 (Level up at 16000)
- Eglė / Bob, Level 1 Dwarf: 434 (Level up at 2200)
- Will / Cecil Fulbright, Level 5 Cleric (Termaxian): 15063 (Level up at 28000)
- James / William Fox-Shitt, Level 3 Cleric (Zeanist): 4571 (Level up at 7000)

Tuesday, 17 April 2018

Session 176 - Let the Race Begin!

Boat racing! Despite the various wifi woes, it went remarkably well!
Turns out I got the rules a bit wrong and your boats shouldn't have been quiiite so impossibly fast, put it down to beginner's luck. 
Slightly reworked boat rules below


And betting on the races is now fully available! Behold the following crAaAaAzy teams!


Some awesome art attacks this week too:


- Charles finishes off his two-part full colour proposal peace, due to time constraints it looks like he died here rather than being saved!
 

- Ollie shows us the TRUE CONSEQUENCES of dragonboat racing. Brutal.


- Plus Ollie gives us this awesome now-canonical rendition of flower demons!


Alright that's all cool as fuck. On with the show -



Session 176 - Let the Race Begin!

Campaign Date:
Tuesday, 5 March, 1601
Moon Phase: Waning Gibbous
Zodiac: Aquarius

New Characters:
- Meric, a Cleric who worships Polaris the North Star due to his sailor upbringing. Unique Nonanist talisman grants bonus to AC in starlight.
- Raivo, an elderly but tough Barbarian from a far-off land who arrived here in a barrel.

New Backstory:
- Synthia's first memories, or at least the first memories that are truly her own, were being tumbled along the bottom of the black river Lethe. When she finally managed to drag herself onto land, her barely-human bubbling body of flesh and mud was spotted by a bunch of horrified people. They tried to kick her to death, but they were stopped by a kindly young woman who took pity on her. Nursed back to health, Synthia later ate her saviour and everyone in her village. (Enemies leave you to last when you go down)

Enemies Defeated:
- Many rival dragon boats, left in the dust. (100 exp)
Total: 100 exp

Treasure and Equipment:
- 60 gold pieces! (3000 exp)
- Sir Robyn made BANK betting on the race. Good job!
Total: 3000 exp

Exploration:
- First party to experience the Dragonboat Festival! (100 exp)
Total: 100 exp

Events:
- POWERLAD and Galaxy Johnson wake up to discover a carnival atmosphere in Moondin. Today marks the beginning of the 35th annual dragon boat racing season! (50 exp)
- Along with others in the party who somehow escaped Moldus Vane's druggy dungeon off-screen, Carrie Meleste is back! She managed to miss the entire apocalypse so far which is really saying something. New faces Meric and Raivo turn up in the festivities. So far so good. (50 exp)
- Looking around, it does seem like there's a fair amount of confusion about this boat race. At least a few people clearly have the "1st" on their Annual Boat Race banners crossed out and replaced with "35th". People are loudly proclaiming that it's going to be better than the one they definitely had last year. (50 exp)



- Galaxy Johnson takes the opportunity to chat to his new spidery fiancee. It seems that Arach-Nacha has merged with Andromeda somehow? He's told not to question too deeply, but he can talk to Andromeda directly somehow if he wants... (50 exp)
- Arach-Nacha also drops the bomb of a potential answer to a massive campaign mystery. Fans of the POWERLAD erotic novels theorise that the author may be Galaxy Johnson himself!! (50 exp)
- He realises that nobody's actually asked Arach-Nacha about using her poison to kill Shub-NIggurath yet, and asks her to fly up into the air with him. He asks her if she'd consider helping them by biting the tentacles, and she agrees! (50 exp)



- Meanwhile, POWERLAD baptises Synthia into the cult of Ninhursag by drawing the Earth rune on her forehead. A new dragon cultist is born! (50 exp)
--- Off to the Races
- Now that the party's all together, they decide to check out what's going on with this boat race. The starting line is near RISEN HQ on the other side of town, so they head there. (50 exp)



- There are great crowds and a grand pavilion set up on crystal stilts over the magma moat. In the pavillion there are a bunch of masked demons, an androgynous shadowy figure, and Sylvia Flora the Plant Priestess looking rather out of place (50 exp)
- The party ignore all that for now, they've got a race to win!! (50 exp)
- They head over to the sign up desk near the pavilion and set up some racing teams! Most join Team POWERVESSEL which relies on POWERLAD's enhanced strength as its powerhouse, while Carrie practically goes it alone with her submissive minions in Team Sub-Mariner backed up by Ratimir and his rat horde. (50 exp)



- Sir Robyn swiftly puts all his money on Team POWERVESSEL's victory. Fingers crossed! (50 exp)
- They also see a bunch of other teams. There's a group from the Red Light Protectorate, a team from the Gogamogic drakencult who are in disarray because their leader Magnus Grossman has gone missing, and even a bunch of Goblins under their Hobgoblin mother. (50 exp)
- They get in their boats and wait for the starting bell! A two-headed demon descends on a long stone shelf from the pavilion and makes sure everyone knows the rules. "Uh yeeeaaaa we sure do" says all. (50 exp)
- Also very important - no magic! But other than that all bets are off. Rune magic is, of course, allowed. This is the dragon Ninhursag's lake after all. (50 exp)

- The two-headed demon puts out its four arms and, one by one, touches each racer's head. Anyone with spells in their head finds themselves vomiting them up in rainbow streams! Coalminer Dan is back and very confused as usual. (50 exp)
- A fat man in a blue mask and a massive mouth booms out the prize conditions from the pavilion. 10 gold each for the team that wins! A wish each if you win 7 days in a row! The losing team will be sacrificed! (50 exp)
- "Sacrifice?!" say the party, but they're in it now! (50 exp)
--- The Race Begins
- And they're off! Vuvuzelas create a deafening roar, and somehow there are always airhorns! It's straight into a terrible lava boil on this leg, but Team POWERVESSEL storms ahead with the Sub-Mariners a close second! (50 exp)


- Sir Robyn realises his raccoon familiars were not mind-wiped of magic. Score! He uses one of them to subtly slow down the other boats. (50 exp)
- The other vessels are swiftly left in the dust through a combination of strong rowing and a rules mixup. Nevertheless, onwards! (50 exp)
- The next leg is much more placid. Druggies from near the Biohazard Zone hold placards saying "send drugs!", Sir Robyn throws Blood Honey 4 U business cards. (50 exp)
- The next leg goes past the old arena and all of POWERLAD's fans! Ratimir finds the conditions too difficult and they fall behind. (50 exp)
- Powering through an angry sea of boiling magma, angry Denialists demonstrating, they come into the final stretch! (50 exp)
- Militia are keeping the cheering crowds back as Team POWERVESSEL come in for the win! Team Sub-Mariner comes in second, the rest of the boats limping in minutes later. (50 exp)
--- Victory!
- The winning team is brought up to the pavilion! Congratulations and back-patting all round, and of course the purse of sweet sweet gold coins each. (50 exp)
- Saddest of all is a group of dragon cultists who get in last. Such tragedy. It is time for the sacrifice. The losing team of drakencult is led up into the pavilion, and Team POWERVESSEL is raised up to the VIP room which overlooks the proceedings. (50 exp)
- The sacrifice is brutal and efficient. They are pushed to their knees, then their throats are slashed and their Last Breath collected in glass vials, before being neatly skinned and butchered into piles of skin, meat, and bone. (50 exp)



- The winners are in turns horrified and fascinated. It is over quickly. (50 exp)
- After the place is cleaned up, the winners return to the party. There's lots of exotic alcohol and canapes. POWERLAD goes to chat to Sylvia - she doesn't seem herself, and her eyes signal "help me" even as she tells him she's fine. (50 exp)
- Sir Robyn goes to the two-headed demon. He's got a mask of gold and a mask that shimmers like mother of pearl, and his names are Japhet and Hirsch. Japhet does most of the talking. (50 exp)

- They chat about bookkeeping and Sir Robyn tries to get out the details of this 7 win Wish. "I think you'll find that all Wishes are in the service of some sin or other". Clear as mud. (50 exp)
- Synthia follows one of the demons when it leaves the pavilion, eventually reaching a tower that's clearly been set aside for its use. (50 exp)
- POWERLAD asks the locals about the demons and this totally annual boat race. Everyone is cagey, apparently the demons aren't allowed to meddle with anything outside the boat race but they are allowed to "deal with" anyone who says anything negative about the race. (50 exp)



- If it can be proven in a court of law that the demons have been meddling with the city outside of the boat race, they can be expelled. Also, who made this deal anyway? (50 exp)
- He hears the name Christina Breaker from a drunk villager. She's the leader of the Fracted Drakencult, and apparently was very vocally against this sudden demon boat race incursion. She can't leave the central island in case the demons kill her for speaking out against the race. (50 exp)
- Sir Robyn slams a bunch of investment money into Blood Honey 4 U then goes to check on his spider babies. They're growing up fast and can barely fit in their little house thing. Some of them have eaten each other. One's staying in his room chatting to his friends "on the web". (50 exp)
- Also they're going through their rebellious teen phase. Their mum ran away and is getting remarried, their dad doesn't care they're his, their adoptive father is some magic loser who hangs out with raccoons who he insists on calling co-parents. What's an electric poison spider boy to do? (50 exp)
- With the session winding down, rumours are heard for the first time in a long time. News from the wider world is received with some trepidation. What does the future hold? (50 exp)
Total: 3300 exp

Misc:
- Absolutely Disgusting bonus (50 exp)
- Antagonist Appeaser bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Diplomancy bonus (50 exp)
- Fame bonus (50 exp)
- Gambling Problem bonus (50 exp)
- Henchman Abuse bonus (50 exp)
- Ludicrous Gore bonus (50 exp)
- Pundemonium bonus (50 exp)
- Split the Party bonus (50 exp)
- Pacifism bonus (500 exp) 
Total: 1000 exp

Party Roles and Individual Exp:
- Remembrancer (Charles / Galaxy Johnson - 100 exp)
- Caller (Kitty / POWERLAD - 100 exp)
- Mapper (Carter / Meric - 100 exp)
- Treasurer (Charles / Galaxy Johnson - 100 exp)
- Quartermaster (Ollie / Synthia - 100 exp)
- Guard (Kitty / POWERLAD - 100 exp)
- Art Attack bonus (Charles, Ollie - 100 exp ea.)- Attacco d'Arte bonus (Charles, Ollie - 100 exp)
- Artapalooza bonus (Charles, Ollie - 100 exp)
- Chippo Man bonus (Andy, Timothy*2 - 100 exp ea.)
- Hummous Hero bonus (Andy - 100 exp)
- JÜGBRINGYR bonus (Charles, Andy - 500 exp ea,)

Active Businesses:
- Honey Healing. Safe. 1106sp. (Bertha)
- Knickers Gloves Bodices. Risky. 1030sp. (Ratimir)
- Blood Honey 4 U. Safe. 10515sp. (Sir Robyn) 

Rumours:
- The minions of the Gravity Dragon are diametrically opposed to those who follow Ninhursag! Ninhursag is life, Ereshkigal is death!
- Fortress-City Fate is walking! It'll come to us and save us!
- The Fated Queen has been deposed from her throne! Fate is leaderless.
- The corpse-fog raises the dead. It flows from the Barrowmaze, imbuing old bones with hideous life!
- The music of the spheres can heal old wounds. Prostrate yourself before an angel and it shall grant ye mercy.

Death Toll and Injuries:
- None!

Exp Totals:
- Kitty / POWERLAD!, Level 7 Muscle Wizard: 88524 (Level up at 144000)-- Devotee of Ninhursag, Bond 8 (-40% exp)
- Charles / Galaxy Johnson, Level 5 Elf (Alpdrucke): 42147 (Level up at 48000)
--- Old Man Henderson, Level 0 Octogenarian- Timothy / Sir Robyn, Level 5 Magic-User: 29306 (Level up at 36000)- Andy / Carrie Meleste, Level 5 Termaxian Cleric: 27195 (Level up at 28000)
--- 4 Henchmen Undeserving of Names, Level 0 Bootlickers
- James / Ratimir, Level 5 Ratman: 23024 (Level up at 24000)    
- Ollie / Synthia, Level 5 Inheritor: 19890 (Level up at 36000)-- Devotee of Ninhursag, Bond 2 (-10% exp) 
- Carter / Meric, Level 1 Nonanist Cleric: 1038 (Level up at 1750)
- Elias / Raivo, Level 1 Barbarian: 938 (Level up at 2000)


Absent or Retired:
- Tom / Clarence Eclair, Level 3 Specialist: 3040 (Level up at 6000)
- Tom / Aces Fontaine, Level 1 Specialist: 869 (Level up at 1500)
- Kitty / Bertha, Level 4 Necromancer: 9931 (Level up at 18000)
- Imran / Friar, Level 1 Magic User: 1040 (Level up at 2250)
- Yuri / Bjorn Gunnerson, Level 2 Barbarian: 2278 (Level up at 4000)
- Sunni / Larry's Legends, Level 1 Extras: 758 (Level up at 1500)
- Fraser / Tippin, Level 1 Ratman: 1458 (Level up at 1500)
- Charles / Zena, Level 6 Fighter: 41566 (Level up at 64000)
- Tom / Meteor Power Shower, Level 2 Barbarian: 3061 (Level up at 4000)
- Nix's Retainer
--- Huz, Level 0 Hireling
- Tom / Spicy Mac, Level 2 Halfling: 3457 (Level up at 4000)
- Eleanor / Mugg, Level 2 Fighter: 2357 (Level up at 4000)
- Kyle / Gimlass the Brave, Level 2 Dwarf: 2257 (Level up at 4400)
- Amar / Amar's Cleric, Level 1 Cleric: 1413 (Level up at 1750)
- Henry / Henry's Next Character: +2084 exp
- Ollie / Tremendo Picante, Level 2 Ratman: 2654 (Level up at 3000)
- James / Raaf van Held, Level 4 Fighter: 14838 (Level up at 16000)
- Eglė / Bob, Level 1 Dwarf: 434 (Level up at 2200)
- Will / Cecil Fulbright, Level 5 Cleric (Termaxian): 15063 (Level up at 28000)
- James / William Fox-Shitt, Level 3 Cleric (Zeanist): 4571 (Level up at 7000)

Wednesday, 11 April 2018

Session 175 - Baby Just Say Yes

Despite (or due to?) having only two players, the ascent from the halls of Moldus Vane goes well! The druggies are just chilling down there, supplied with drugs by the charitable demon Julgoor, and Moldus Vane seems to have some sort of special deal with the tentacles to let him live down there.
And excitingly, character drama ensues when our lovestruck heroes return to the library...

POWERLAD renews his vows.
Galaxy Johnson feels the wrath of a woman scorned.



​- Charles depicts the D R A M A (line art version of page 2 incoming next week)




​
- Ollie gives deep insight into Mattgate
​hewasanextraithoughtkillingextraswaspartofthefunimsorryyy


Session 175 - Baby Just Say Yes

Campaign Date:
Tuesday, 2 March, 1601
Moon Phase: Waning Gibbous
Zodiac: Aquarius

Enemies Defeated:
- Arach-Nacha again, in a sense (250 exp) 
Total: 250 exp

Treasure and Equipment:
- 6 wraps of Notcoke (300 exp)
Total: 300 exp

Exploration:
- 2 random encounters (100 exp)
Total: 100 exp

Events:
- Isen Heisenberg looks at the broken wall of his room in shock and awe. POWERLAD is framed in the breach, the removed rock hovering in front of the rune glowing in his hand. (50 exp)
- Entering Isen's room through the actual door, Galaxy Johnson witnesses the same sight! Also, somehow, the rest of the party has left to do something else somewhere. (50 exp)
- Looking between the destroyed wall on one side and the creepy grey alien man on the other, Isen is confused as hell but very happy to talk! (50 exp)
- He says he has completed the ritual to attain his final apotheosis in the dragon cult, becoming immune to all poisons and diseases and capable of converting his body into a deadly poisonous gas. (50 exp)
- His plan - finish the development of his tentacle-destroying omnipoison, consume it, then descend to as deep a point on Shub-Niggurath as he can before deploying said omnipoison. There are ways down deep accessible from this complex. (50 exp)
- "Simple!" he says, before snorting a line of white powder. Galaxy Johnson and POWERLAD look at each other with no small amount of worry for his mental state. (50 exp)
- Looking around, his chemistry lab is basically made up of inventively combined drug paraphernalia. Bongs as flasks, crack pipe test tubes, that sort of thing. (50 exp)
- They ask him if he needs anything to complete his experiments, and he tells them that back at his lab on the service there are several vials of distilled poison he'd like. Also, a more pure supply of that poison POWERLAD gave him before would be amazing. Also some more coke would be juuuuuust fantastic. (50 exp)
- He'd go up to get the stuff himself, but he is so so ashamed. He had imagined himself emerging as a hero as the tentacles were destroyed by poison. He was meant to save the world, not destroy it! If only he'd done more tests! The shame is overwhelming. (50 exp)
- He offers to let them stay the night in this room, and the pair gratefully accept. (50 exp)
- POWERLAD puts the wall back, but not without attempting a new neat trick - creating stuff! He pulls a great hammer from the very stone, brushing off the rock to reveal the shape that was in there all along! (50 exp)



- They sleep on piles of rags on the floor, Isen Heisenberg working through the night. (50 exp)
--- The Next Day
- In the morning, POWERLAD does the rune trick again, the Devotion of Ninhursag allowing him to create some extra weapons for Galaxy Johnson. While these stone weapons are fragile, they are effective! (50 exp)
- They thank the dozing Heisenberg and go to find Moldus Vane, the leader of this place. He gives them directions and a rolled up parchment with his seal on it to prove their story. (50 exp)


- Crossing a massive cavern with a squirming ceiling, they approach a couple of spear-wielding guards asleep on the job. (50 exp)
- They convince one that he's forgotten to ring the morning gong! Alarmed, that guy runs off to do that! The other, seeing Heisenberg's seal, escorts them in to announce them to Moldus Vane. (50 exp)
- Through an entry chamber and a tapestry room, they are shown to some double doors which are thrown open! A large pillared room that looks to have been scooped out of the stone by writhing tentacles! (50 exp)
- And at the other end of the room on a stone throne held by a mass of thick tentacles, finally, after all these years - Moldus Vane himself! (50 exp)
- He's real old, unsurprisingly, and smoking a long golden pipe. The distinctive grassy scent of otherpot floats through the air. (50 exp)
- It's hard to explain just how wonderful and peaceful and loving it was to be in the Mould. Together with his followers, they were one with the Gods and one with each other. It was wonderful. Then, one day, the Mould disappeared and they were all thrust into this horrible apocalypse. They lost so much more than they can say (50 exp)
- To fill that void, drugs! 
He's the leader of all these committed Zeanists, a holy hard-partying apocalypse cult inspired by the teachings of the prophet Zea. Charles looks pleased and disturbed, it was his character that started this. (50 exp)
- Moldus Vane motions them forwards. Drugged up guards hiding behind the pillars withdraw to his throne and stand down. (50 exp)
- How does he control the tentacles? He says he's got a good relationship with the tentacle cultists. He occasionally sends them people and supplies, in exchange the tentacles don't attack his charges. This area has connections to the veins of the earth deep below, so it's helpful to the tentacultists to have a neutral ground close to the surface. (50 exp)
- POWERLAD tells him about Blood Honey. It's a lovely drug, surely of interest? He passes over his gold pipe, allowing some blood honey to be dripped into the bowl. He's totally sold! The combo of otherpot and blood honey sends him to a higher state. (50 exp)



- He murmurs something about the dealer needing to get a supply of this stuff, and POWERLAD spots a business opportunity! Where can they find this guy? (50 exp)
- Moldus languidly waves them in the right direction and the pair head back towards the private dormitories. They knock on a door... and a masked man opens it! (50 exp)
- Incense wafts out into the hallway, framing a lithe man with coppery skin, lavish robes, and a golden mask. Jewels glimmer in his eyes, and as he speaks the mask shifts between expressions. Now welcoming, now serious, now pleased. (50 exp)
- His name is Julgoor and, naturally, he is a demon. He welcomes the two into his hazy room of cushions and cloth-hung walls. Shelves of exotic substances, hanging bronze braziers curling with sweet-smelling smoke, a large soft bed of overstuffed pillows upon which vague figures laze and mutter in quiet voices. (50 exp)
- Blood Honey, you say? Why! A supply of such a sought-after and exotic substance would be wonderful! A deal is struck to assist Julgoor and gain a guaranteed buyer for the product! (50 exp)
- He graciously allows POWERLAD to try some of his supply. The first taste is free after all... He's also willing to give out drugs for free in exchange for future favours. POWERLAD takes him up on that, asking for 6 doses of Notcoke. (50 exp)
- Julgoor artfully apportions the powder into six identical wraps and brushes POWERLAD's face as he hands over the goods. A faint six-pointed mark blossoms where he touches. There are no other consequences though... (50 exp)
- They head to Isen Heisenberg's room and POWERLAD gives him three of the doses. Isen is very grateful! He offers to give POWERLAD a sermon on Ninhursag's poisonous graces, and POWERLAD gratefully agrees. (50 exp)
- Ninhursag smiles upon POWERLAD, who gains the power of the Claws of Ninhursag! The ability to surge the green dragon's latent power once a day, doubling in size and gaining a powerful unarmed attack! (50 exp)
- They head off for the surface, crossing the bridge over the toad monster uneventfully. Beneath the surface, the monster chokes fitfully as it fights over the poison. (50 exp)
- Guards with spears pointing inwards guard the exit. Luckily Heisenberg's letter is accepted, and they continue. (50 exp)
- The pool with the dead eel swarms with white grubs that plop from the writhing ceiling, but POWERLAD uses his dragon-rune powers to create stepping stones from the very walls! (50 exp)



- Travelling upwards and outwards, the friendly guards waiting in the false mine escort the pair back out of the tentacle-ridden Biohazard zone and towards the library. (50 exp)
- On the way, they hear a shout from a star-struck jeweler. He yells that he'll give a special discount to POWERLAD and his companions! Galaxy Johnson is stoked and buys a torc to use as a ring when he proposes to the spider queen. POWERLAD buys a tasteful silver skull necklace as a gift for Bertha. (50 exp)
--- The Library
- Speaking of Bertha, she's angry! She's standing on the steps of the library, flanked by the winged shape of none other than Andromeda! She smirks down at POWERLAD as Bertha yells. (50 exp)
- POWERLAD tries to explain over Bertha's shouts to leave her alone and give her some space. POWERLAD's spider pregnancy was one thing, but a gay orgy in a four dimensional art gallery?! Why didn't he tell her!?(50 exp)
- She flings the latest saucy novella at POWERLAD and slams the door. POWERLAD and the Four Dimensional Orgy lands at his feet. POWERLAD is still buzzing off the coke though and impulsively runs towards the door, goes BIG, and smashes it open! (50 exp)
- "I TOLD YOU TO GIVE ME SPACE!" yells Bertha as she runs deeper into the library. Andromeda follows her, alternately shout expletives at POWERLAD and comforting her friend. Apparently they're mates now? (50 exp)
- They're heading for where the spider queen is hidden! "My queeeeen!" whispers Galaxy Johnson and pursues with POWERLAD. Old Man Henderson finally catches up from wherever he's been and pursues too! (50 exp)
- The pursuit ends at a door that's been hastily left ajar. Sounds of Andromeda comforting Bertha can be heard from inside. (50 exp)
- Galaxy Johnson activates his squicky spider powers, crawls into a shadow, and sneakily crawls out of a shadow above a bookcase inside the room. He can see both women and also the big sack containing Arach-Nacha his queeeen! (50 exp)
- POWERLAD turns on heartbeat vision and sees... only Bertha and Galaxy Johnson?! Peeking through the keyhole, Andromeda has no heartbeat to speak of. What the hell. (50 exp)
- Galaxy Johnson crawls down from his perch, making little attempt at sneakiness, and opens up the sack! Inside is... books?! (50 exp)
- The fuck is going on. Where is his queeeeen?! Andromeda hears him, spins, and angrily rushes at Galaxy! Bertha staggers backwards... (50 exp)
- ... and backs into POWERLAD! He burst through the door at the first sound of trouble, and he catches Bertha before she can fall over. She tears herself away and backs into the aisle between two bookcases, her face full of conflicting emotion. (50 exp)
- Galaxy Johnson is horrified to see Andromeda's fingers extend into pale black-veined talons. She swipes at his face, but Galaxy stumbles over the sack of books and narrowly avoids the claws. (50 exp)
- Old Man Henderson charges through the door, past the sobbing Bertha and conflicted POWERLAD, and sweeps Andromeda's legs from under her! (50 exp)
- Andromeda spins, landing on her back with her head staring up at Galaxy Johnson. "You just had to go and FUCK IT UP!" she shouts... and transforms. (50 exp)
- A black mask emerges from under her chin and slides down over her face, enormous black chitinous legs burst from her chest, her lower body swells and grows, the mask grows eight eyes and cherry-red lips, her hands are encased in glossy black, and the monstrous form of Arach-Nacha emerges gruesomely before Galaxy Johnson's very eyes! (50 exp)
- "It was going so well too," she says with some regret as she bites at Galaxy Johnson. He nearly avoids the blow, but one of the fangs embeds itself in his shoulder, pumping black poison into his veins. (50 exp)
- Unheeding, POWERLAD is trying his hardest to explain the events of the art gallery orgy to Bertha. It was magic gone awry! I've always been truthful with you otherwise, you know that this sort of thing happens in my line of work. You have to believe me Bertha! (50 exp)
- "I have secrets too POWERLAD!" she says, nearly confessing her secret past to her husband, but is cut off when POWERLAD desperately falls to one knee... (50 exp)
- Galaxy Johnson is dying. He reaches into his pocket and withdraws the torc he bought from the jewellery shop. He speaks his last words... (50 exp)
- "Will you marry me... my queen?" (50 exp)
- The spider queen is suddenly overcome with regret and horror at what she's done! "Yesss of courssse Galaxxy! You will bear my many childrennn! Pleassse, hold on for meee!" (50 exp)
- She kisses him as his life begins to slip away, her long tongue emerging from between her lips and snaking down his throat... (50 exp)
- Simultaneously, POWERLAD is on one knee in front of Bertha. "I was too drunk to remember asking you to marry me the first time", he says, pulling the necklace from his pocket, "I wish this was a ring but... Bertha, will you marry me?" (50 exp)
- I can't fucking handle these delicious character stakes. (50 exp)
- Bertha tears up, "yes yes of course yes!" (50 exp)
- Galaxy Johnson's eyes open. He's got those eight beautiful unblinking eyes staring into his, and her gorgeously long tongue squirming around in his belly. The poison immunity! He's alive! (50 exp)
- He barely gags as her tongue slides back up and out of his throat. The lump of eggs in his belly gives him comfort and warmth. Her smooth black hands hold him gently. It's a fucked up relationship, but it's his. (50 exp)
- Old Man Henderson is caught between joy and horror, quietly hides his bloodstained halberd behind his back, and slips out of the door in the hopes that everyone will forget he just stabbed Galaxy Johnson's new fiancee. Congratulations to the happy couples! 🎉🎉🎉🎉 (50 exp)
Total: 3300 exp

Misc:
- Absolutely Disgusting bonus (50 exp)
- Antagonist Appeaser bonus (50 exp)
- Classic Charles bonus (50 exp)
- Diplomancy bonus (50 exp)
- Fame bonus (50 exp)
- Freudian bonus (50 exp)
- Noblebright bonus (50 exp)
- Poison is OP bonus (50 exp)
- Pundemonium bonus (50 exp)
- Shunga bonus (50 exp)
- Soap Opera bonus (50 exp)
- Pacifism bonus (500 exp) 
Total: 1050 exp

Party Roles and Individual Exp:
- Remembrancer (Charles / Galaxy Johnson - 100 exp)
- Caller (Kitty / POWERLAD - 100 exp)
- Treasurer (Charles / Galaxy Johnson - 100 exp)
- Guard ( Kitty / POWERLAD - 100 exp)
- Art Attack bonus (Charles, Ollie - 100 exp ea.)- Attacco d'Arte bonus (Charles - 100 exp)
- Artapalooza bonus (Charles - 100 exp)
- Chippo Man bonus (Kitty*2 - 100 exp ea.)
- JÜGBRINGYR bonus (Charles - 500 exp)

Active Businesses:
- Honey Healing. Safe. 1106sp. (Bertha)
- Knickers Gloves Bodices. Risky. 1030sp. (Ratimir)
- Blood Honey 4 U. Safe. 515sp. (Sir Robyn) 

Rumours:
-

Death Toll and Injuries:
- None!

Exp Totals:
- Kitty / POWERLAD!, Level 7 Muscle Wizard: 87761 (Level up at 144000)-- Devotee of Ninhursag, Bond 8 (-40% exp)
- Charles / Galaxy Johnson, Level 5 Elf (Alpdrucke): 40209 (Level up at 48000)
--- Old Man Henderson, Level 0 Octogenarian


Absent or Retired:
- Tom / Clarence Eclair, Level 3 Specialist: 3040 (Level up at 6000)
- Tom / Aces Fontaine, Level 1 Specialist: 869 (Level up at 1500)
- Kitty / Bertha, Level 4 Necromancer: 9931 (Level up at 18000)
- Imran / Friar, Level 1 Magic User: 1040 (Level up at 2250)
- Andy / Carrie Meleste, Level 5 Cleric: 25557 (Level up at 28000)
- Yuri / Bjorn Gunnerson, Level 2 Barbarian: 2278 (Level up at 4000)
- Sunni / Larry's Legends, Level 1 Extras: 758 (Level up at 1500)
- Fraser / Tippin, Level 1 Ratman: 1458 (Level up at 1500)
- Charles / Zena, Level 6 Fighter: 41566 (Level up at 64000)
- Tom / Meteor Power Shower, Level 2 Barbarian: 3061 (Level up at 4000)
- Nix's Retainer
--- Huz, Level 0 Hireling
- Tom / Spicy Mac, Level 2 Halfling: 3457 (Level up at 4000)
- Eleanor / Mugg, Level 2 Fighter: 2357 (Level up at 4000)
- Kyle / Gimlass the Brave, Level 2 Dwarf: 2257 (Level up at 4400)
- Amar / Amar's Cleric, Level 1 Cleric: 1413 (Level up at 1750)
- Henry / Henry's Next Character: +2084 exp
- Ollie / Tremendo Picante, Level 2 Ratman: 2654 (Level up at 3000)
- James / Raaf van Held, Level 4 Fighter: 14838 (Level up at 16000)
- Eglė / Bob, Level 1 Dwarf: 434 (Level up at 2200)
- Will / Cecil Fulbright, Level 5 Cleric (Termaxian): 15063 (Level up at 28000)
- James / William Fox-Shitt, Level 3 Cleric (Zeanist): 4571 (Level up at 7000)