Tuesday 30 July 2024

Session 379 - War Crimes Good Times

Date: 16 July


Moon: Waxing Gibbous
Zenith: Alaunus

--- A Surfeit of Frogs
- We begin at the cliffhanger! But for real this time!
- It is the fourth floor of Dwimmermount where all the stuff from the Foundry gets teleported to. Glass boxes built into the walls contain strange plants and creatures. Lights flicker.
- Sydney is midair in the middle of the room, grabbed by a sticky hand-tipped tongue, flying towards a the mouth of a giant four-eyed frog monster. Sydney is looking back across the room at the opposite barricade behind which swole unicorn-men are aghast.
- Aximander acts quickly and casts Shackle to the Earth. Sydney is abruptly on the ground, chained to the floor! Hagan follows up by setting the frog monster barricade alight!
- The frog monsters pull back from their burning barricade. Sydney stands... and vanishes! It's been too long since they said the phrase, so they've vanished into the teleport maze!

--- Deep Negotiation
- Hagan, who knows Deep One like most people apparently, tries to negotiate with the frog monsters.
- They say that they require the God Parts and Azoth because they want to create a Frog God who can clean the waters of in their part of the sea. A full third of the ocean is still blood, you'll remember, as a result of the closely averted apocalypse.
- Hagen counters that there are big ol' pyramids out to the east which can clean the ocean. Maybe they use that technology instead? It's been proven to work already!
- Hagen also gets some good info. It turns out the the God Parts themselves don't teleport, which is why it's so hard to fight over them. There's also a faction of Unicorn Men, and a relatively neutral faction of Ratmen who aren't taking sides. 19 God Parts to collect in total, and most of them under the control of the Deep Ones.

--- Split Session
- Sydney is alone in one of the teleport maze zones, and oh shit! There's a beautiful women here! Her pheremones suffuse the air... but Sydney resists!
- With nobody around to worry about insta-killing, Sydney snap-casts Cloudkill! The woman chokes... and vanishes. Too long in the teleportation zone sucker!
- Muttering the safety phrase "Ave Vespusian", Sydney inspects the double doors out of here. There is a map carved into the wall! Sydney gets their bearings...

--- Real Succubus Hours
- Aximander and Hagen, meanwhile, have bartered their way into past the frog monsters with the promise that they can solve the situation diplomatically.
- The frogs follow warily as the two adventurers approach tall industrial doors at the end of the corridor, a straight shot from the elevator if this teleport maze wasn't quite so in the way.
- They enter the tall cylindrical chamber cautiously. In the centre is a wide pentagram, and within is a winged frog woman! They've both plugged their noses against the pheremones, so the frog woman pouts.
- It quickly becomes apparent that this is no frog lady, 'tis a demon! Specifically her name is Melissia and she was summoned here by a cut-rate wizard ages ago, like two decades if you can believe it. He summoned her, felt a rumble, went up to check out the end of the world, and never returned! She's been trapped here since.
- In the mean time she's allied with the frog monsters, who believe her to be a queen frog or something, and has been helping them by pushing the God Parts out of the summoning circle for them to take. She can't leave though, and is hoping they'll let her out soon.
- She also knows how the frog monsters breed! Eggs that sink to crushing depths hatch into male Deep Ones. Eggs eaten by another creature eventually become female Mermaids. They have got some sort of brood-mare somewhere that's hatching them without the crushing depths being necessary though...

--- Sydney's War Crimes 2: Frog in a Pot Edition
- MeanwhileSydney has worked out exactly where they are! More importantly, they know that beyond the nearby submarine hatch door there must be a whole bunch of frog monsters!
- They draw a sigil on the door - Turn Heat-Heat - and fire up the metal until it's white hot. Those frogs are going to boil!

--- Marine Politics
- The others have negotiated with the demon to strike a deal. Aximander will grant her freedom, but in exchange she must bring them four God Parts.
- She tries to wriggle out of it by giving them a fake name, but Aximander's Elf abilities let him get the real name out of her - Dezriuth'uth.
- True names exchanged, the deal is struck! They break the pentagram and she whizzes away in a puff of smoke!
- The frog monsters are very surprised at this, of course. They explain that the Frog God idea wasn't even theirs, but aquapolitically they agree with the idea of cleaning the ocean. It's a great bargaining chip with other subnautical polities.

--- Strongus Amongus
- Finally the pair decide to go to the Unicorn Men and see if they can negotiate for these God Parts. The core conflict has been them versus the frog monsters, you see.
- The frog monsters make a path through their barricades and our heroes stride heroically in! There they are confronted with an unusually posh and snobby unicorn man who declares that the unicorn men are open for bargaining!

Total: 8000 exp


Enemies:
- Some frog monsters (150 exp)
Total: 150 exp


Exp Totals:
- Carter / Sydney, Level 8 Magic-User: 202959 (Level up at 288000)
- Kitty / Julian & Aximander, Level 7 Languid Wastrel: 117335 (Level up at 144000)
- George / Hagen the Heretic, Level 7 Dwarf: 95207 (Level up at 128000)

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