Date: 14th October 1625
Zenith Deity: Dispater
Moon Phase: Third Quarter
Moon Face: Dragon Face
Moon Phase: Third Quarter
Moon Face: Dragon Face
New Characters:
- Ghost Snels, RETURNED! Just different! And a g-g-g-ghost! He is a Cleric of Denialism and as such hates the False Gods.
- Ghost Snels, RETURNED! Just different! And a g-g-g-ghost! He is a Cleric of Denialism and as such hates the False Gods.
New Backstory:
- Gryphon was horrified when his hundred-years-and-a-day cursed slumber meant he had outlived everyone he knew. Or at least outlived most of them, given how many of his former aquaintances had turned into shadows and zombies and stuff. Once per session, come across someone who you saw previously this session.
Events:
--- Helpful Goblinos
- The party awaken in the belly of the Wasteland Castle, surrounded by goblins! These are the helpful mushroom-headed goblins they met last time, so it's fine. Gryphon keeps whispering about how he wants to clear them out, but he is swayed by the rest of the party into being cordial.
- The goblins inform them how to get to the final evil haunting the dungeon - a witch called Grendigack!
--- The Route to Grendigack
- They traverse a hall where the pillars are stone women holding up the ceiling. Every time you look away they change positions. Nieval traverses via BMX and it's fine. The head of Gryphon's father says that these statues are enchanted with blood magic seized from Gryphon's veins and keyed to killing goblins only.
- The next room has a well containing clean water... and a bow! Likelangelo manoeuvres the bow out of the well via ten foot pole. It's got a crucifix design, complete with Jesus, and the water from the well curls up to form the string!
- They hand it to Ghost Snels since he is a (very spooky) Cleric. He fires it experimentally at one of Sulphur's necromantic constructs and finds that it can transfer HP on hit! Sadly he's a level 1 Cleric so doesn't have a lot to give.
- He palms it off to the relatively behitpointed Gryphon who summarily shoots him to heal him up.
- Ghost Snels sees a secret door framed in indigo. He persuades Likelangelo to press the brick that opens the door. It opens, but releases a gas that knocks Likelangelo out!
- Hefting Likelangelo's inert form, they continue.
--- Diagetic Memory Loss
- This room is the one where Gryphon awoke. There is a bed with a shattered glass canopy, Sleeping Beauty style, and the walls are daubed with art showing the draining of Gryphon's cursed life-force.
- Gryphon reaches for his favourite pillow and HARK
- Gryphon reaches for his favourite pillow and HARK
- He experiences a flash of pure terror and his memories are DRAINED. He wants to get OUT OF HERE.
--- Grendigack
- The next room contains books... and a witch! Likelangelo stirs and slides onto his feet.
- She looks up from her grim green cauldron and declares that she is Grendigack! An awful dog and a huge spider-salamander-thing wind around her feet and a horrible vulture thing lands on her classic witch hat.
- She drains life through memories, for memories are life. She lairs in a library.
- Nieval downs a potion, turns invisible, and surges forth on his BMX. He realises that the witch is really very attractive for an older woman. He seizes the crow-vulture-thing and ZIPS out of the room! It dies, somehow, in his hands. Corpse-smoke flows back into the witch's cauldron.
- Behind him the witch summons shadow. She cackles in the gloom.
- Behind him the witch summons shadow. She cackles in the gloom.
- Sulphur blinks away ichor-eyedrops and sees souls. The witch's soul burns with power, connected via filaments to the familiars around her. Sulphur huffs a Last Breath as a parabellum and death-metal-growls at her minions.
- The battle is terrifying. Familiars pounce and, if the witch is hit, die. Then they reform from her effluvia and pounce again.
- Sulphur sends in skeletons which do a startling amount of damage! The witch is on her last legs already!
- Gryphon gets the last hit, decapitating the witch with the crucifix bow and simultaneously shooting himself in the chest to heal.
- The familiars dissolve, the witch turns into smoke, and all flow into the darkly frothing cauldron.
--- Denied Resurrection
- To forestall any bullshit they create a fire and pour her boiling reforming body onto the coals. Very clever. The witch is dead!
- Her familiars are attaching to those who will for them. Gryphon gains Grim Gertrude, granting great gnashing. Ghost Snels claims Flamerge the Spider-Salamander thing, allowing a poison attack. Likelangelo gains Gorrible the vulture-thing, who will counterattack those who try to kill its master.
- The chest in the room contains a skull-shaped ruby that causes fear and drains memories. Along with it are black-and-white pipes that are beloved by rats.
--- Various Treasures
Furthermore, books!
-- #370 - POWERLAD: What Witches Want
-- #370 - POWERLAD: What Witches Want
-- #284 - On Agriculture
-- #111 Ninhursag, Clathrate Dragon
-- #290 - On Philosophy
-- ## The Isle of Wights
Furthermore, treasures!
-- Nieval finds a Bowel Rope. Formed of woven intestines. Bite the end and it crawls like a snake.
-- Gryphon finds rare spices. 9 meals-worth. Add incredible deliciousness to a meal.
-- Sulphur finds a vial of acid! 1d8 acid damage on hit.
-- Likelangelo finds a Ghost Pendant that allows him to shift into the Ghost Dimension for a round.
-- Ghost Snels finds a Ghost Bomb which, when triggered, heals undead and hurts the living in its radius.
--- Dungeon Clear!
- The dungeon in the wastes is now officially CLEAR despite the occasional resident.
- Gryphon is informed of the many things that his dad did during the long years while he was a sleeping beauty and his dad was experimenting with artificial longevity. Dad seems evil to be honest.
- Gryphon's childhood dog, name of Bigsby, runs up to him as they leave. The dog has a mouthful of ever-burning hellfire. Gryphon doesn't care, the dog is back!
--- Enter the Cook
- They reach the outside and find their campsite.
- Nieval plays the Pied Pipes to summon a bunch of rats, then cooks a meal of "Rats, Cheese, Lard and Bowels" named Ratwurst.
- It's actually nice wtf
- It's actually nice wtf
--- Postamble
- Gryphon replaces the healing bow into the well, reapplying the healing properties.
- He retires to his ancestral castle. Next time... the Knight of Gryphon??
Total: 10000exp
Treasures:
- 5 books (1000 exp)
- The Bowel Rope
- Rare spices (900 exp)
- Acid vial
- Acid vial
- Ghost Pendant
- Ghost Bomb
- Ghost Bomb
Total: 1900 exp
Foes:
-The Witch, Grendigack (1500 exp)
Total: 1500 exp
OOC:
- Carter the Chronicler. Cartographer and Paymaster (300 exp/level)
- George the Expedition Leader (100 exp/level)
- Issy the Vanguard (100 exp/level)
- Charles the Chef (100 exp/level)
- George the Expedition Leader (100 exp/level)
- Issy the Vanguard (100 exp/level)
- Charles the Chef (100 exp/level)
Exp Totals:
- Kitty / Sulphur, Level 5 Boo-gilist: 28314 (Level up at 36000)
- Charles / Nieval the Good, Level 4 Specialist: 10591 (Level up at 14000)
- Issy / Likelangelo, Level 3 Specialist: 6180 (Level up at 7000)
- Carter / Gryphon
---- RETIRED! Mentor Perks Unspecified.
- Carter / Carter's Next Character (?), Level 1 ???: 1515 (Level up at ???)
- George / Ghost Snels, Level 1 Denialist Cleric: 1515 (Level up at 2250)
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