Wednesday, 16 September 2015

Session 62 - I'm gonna swing from the chandelier

So it turns out robbing rich people's houses makes you some pretty decent scratch!
And exp, basically everyone leveled up except for John Doe at the tippy-top.

Bear in mind that you only get exp for goods taken from adventure locations, and this horrible house definitely counts as an adventure location. You can totally try to rob non-adventure-locale houses, but most likely won't get exp for anything you loot unless there's some sort of risk to life, limb and/or soul involved.
Also on that front - there's a limit of one level-up per session, just so's you know, but you can get around that limit with Downtime Activities like Carousing.

This Bloodworth Estate place is legitimately the most gruesome adventure I own, so I'm stoked that it ended on such a cliffhanger. What happened here?!
Also - big thank you to David for running an overflow game! And thanks for heading out to grab your stuff from your house! It's good to have a fallback in case of overwhelming demand.
I don't know whether you want to keep it as an overflow game or make it more permanent over time or something, but I'll leave that decision in your capable hands.

And to the newbies who played in said overflow game - I've added you to this D&D mailing list thing in case we don't need an overflow game next time. I'll have your sheets with me anyway!


Session 62 - I'm gonna swing from the chandelier

Campaign Date:
Sunday, 14 October, 1549
Moon Phase: Waning Crescent
Zodiac: Virgo
God: Dispater

Enemies Defeated:- A large number of vagrants in the Undercity, persuaded to let party pass (100 exp)
Total: 100 exp

Treasure and Equipment:
- A variety of stuff bought inside and out of Fate, including some sort of brutal and poorly trained monster dog.
- One large, high quality painting of a man and his wife (6000 exp)
- 4 portraits of family members in increasing level of quality over the years (4000 exp)
Total: 10000 exp

Exploration:
- Explored 4 heretofore unknown dungeon areas (80 exp)
- 1 secret door found (50 exp)
- 1 group of randoms encountered (20 exp)
- First party to visit that one unnamed village, now called Fledge in my notes (100 exp)
- First party to enter the Bloodworth Manor (100 exp)
- Explored 2 rooms within the Bloodworth Manor (40 exp)
Total: 390 exp

Events:
- Realised John Doe is basically the slowest Dwarf alive. Put him in an empty robot shell and pushed him along (50 exp)
- On the way out, encountered a bunch of vagrants who blocked the way, distracted them with money (50 exp)
- Discovered anticipated way out was no longer there, found convenient secret door nearby (50 exp)
- Next room contained another bunch of vagrants around a burning bin, talked way past them and got directions, Alice left skin suit and pig mask behind because she's fucked up (50 exp)
- Followed directions until found exit, went up to the city (50 exp)
- Spent some time shopping, travelling around to shop more cheaply outside the city, going back into city to buy cooler stuff, visiting the Bank, etc etc (50 exp)
- Alice asks sketchy keycutter/former cat burglar at Lamister's Roost if she knows of any prime robbable houses, hears of the possibly-abandoned Bloodworth Estate and buys copies of the keys (50 exp)
- Bloodworth Estate is approached, shifty individuals scoping out front of estate hurry off as party approaches in cart with keys (50 exp)
- Manor is scoped out, windows downstairs are weirdly smoked over. Otherwise seems safe (50 exp)
- Side door opened, party enter blood-soaked parlour. Sobbing from ceiling reveals a young girl hooked above wreckage of chandelier, limbs broken and stomach opened and burning candles placed on her broken hands and feet. (50 exp)
- Girl is cut down and helped to the ground, Zea's healing succeeds only in stemming the bleeding and briefly relieving the pain. She is still broken (50 exp)
- Paintings are looted and thrown on the cart while the girl is questioned (50 exp)
- Alice stays with the girl while rest of party looks around the house. Audible - footsteps from above, one or more sobbing children, an occasional snip-snipping sound (50 exp)
- Group enter the study, naked man sits at desk writing rubbish and calling for his manservant, some sort of giant insect is attached to his back (50 exp)
- Brief questioning results in the man standing, revealing the insect has pierced its tail through his back and out of his genitals. Man groans as black web bursts out from his groin, Zea and John Doe manage to dive out of the way but Stabbington, distracted, finds his hands webbed to the closed door. We end on this cliffhanger! (50 exp)
Total: 750 exp

Misc:
- Absolutely Disgusting bonus (50 exp)
- Best of Intentions bonus (50 exp)
- Diplomacy bonus (50 exp)
- Long Deliberation bonus (50 exp)
- What the Fuck Guys bonus (50 exp)
- Shopping Spree bonus (100 exp)
- Selfless Charity bonus (John Doe - 100 exp)
- Sick Ryhmez bonus (John Doe: "Spider dick, spider dick, shoots a web from his prick" - 100 exp)
- Failed Saving Throw bonus (Stabbington - 100 exp)
Total: 350 exp + bonuses

Active Businesses:
- Peggy Pigrider - Pie Mama's. Safe. Value: 1213sp
- John Doe the Unlucky - Anvil, Mining and Craft Company. Risky. Value: 1579sp
- Lulu Spiderbite - Clunge Honey. Safe. Value: 1190sp
- Joe Joe - Josephine's Petting Zoo. Risky. Value: 1500sp
- Stabbington Shanks - Tomb Busters. Risky. Value: 600sp

Quests and Rumours:
- The Bloodworth Estate seems to be abandoned.

Death Toll and Injuries:
- None... yet...

Exp Totals:
Kyle / John Doe the Unlucky, Level 4 Dwarf: 12043 (Level up at 17600)
Dominic / Sir Stabbington Shanks, Level 4 Fighter: 10820 (Level up at 16000)
*DING!* +1d8 HP! +1 to hit! +1 to crit/fumble table!
Charles / Zea, Level 2 Cleric: 2625 (Level up at 3500)
*DING!* +1d6 HP! +1 lvl 1 spell/day! +talisman creation!
Sarah / Alice, Level 2 Specialist (Robber): 2250 (Level up at 3000)
*DING!* +1d6 HP! +2 skill points!

Bonus share for running the overflow game:
[David / Theras, Level 3 Specialist (Assassin): 4500 (Level up at 6000)]
*DING!* +1d6 HP! +2 skill points!

[[]]

Absent or Retired:
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Oli / Lulu Spiderbite, Daughter of Lord Gorga, Level 4 Barbarian: 13048 (Level up at 16000)
Sam / Lucados Orbrus, Level 1 Fighter: 720 (Level up at 2000)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Mariana / Joe Joe, Level 3 Halfling: 4631 (Level up at 8000)
-- Bat (whose name I forgot), Level 0 Chiroptera
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Mariana / Aurora, Level 3 Cleric: 3553 (Level up at 7000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Will / Calen, Level 1 Halfling: 1582 (Level up at 2000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Dana / Bingo, Level 1 Muscle Wizard: 1461(Level up at 2250)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Wednesday, 9 September 2015

Session 61 - Attack of the Killer Brain-Bots

An uncharacteristically combat-heavy session! And yet I didn't manage to murder anybody with the murderbots... maybe next time.

Oli / Lulu - I read it right the first time! The rapier does indeed heal you for 1d8 HP when you get a critical hit, even above maximum health (!). Excess health above maximum disappears if your sword resets, but otherwise I suppose you can become some sort of blood-drenched Barbarian horror with a million health.

And for all -
If you're coming to my sickkk birthday party, it's at the following address:
address
Arrive at some sort of party-amenable hour, so any time past 7, really.
Bring booze or, alternatively, whatever it is teetotalers drink. I'll work on having some sort of snacks and oven-based comestibles on hand. Should be good!

Alrighty, that's it from me, see you next week and/or on Saturday!


Session 61 - Attack of the Killer Brain-Bots


Campaign date:
Friday, 12 October, 1549
Moon phase: Waning Crescent
Zodiac: Virgo
God of the Week: Dispater

New Characters:
- West, a Cleric and former hayward, deft with a fishing rod.
- Alice, a thieving backstabber and anal-footing enthusiast.
- Zea, a flagellant granted Clerical powers by his new lizard statue god
- Carthus, a gravedigger, Fighter, and reckless spear-wielder

Enemies defeated:
- 8 pig-masked psychos who attacked after Alice pulled off one of their "faces" (200 exp)
- 5 tank-treaded brass robots with brains in jars, killed by fire and brain-busting (250 exp)
- A bunch of dog-masked weirdoes who were impressed enough by the slaughter to just walk away (100 exp)
Total: 450 exp

Treasure and Equipment:
- A small pig-faced statuette (50 exp)
- A small lizard-faced statuette (50 exp)
- Total of 10gp, 587sp, 200cp (1107 exp)
- 8 fairly well-made pig masks (80 exp)
- At least one brain
Total: 1287 exp

Exploration:
- Explored 4 heretofore unknown dungeon areas (80 exp)
- 2 groups of wandering monsters encountered (40 exp)
- Delved to the second level of the megadungeon (200 exp)
Total: 320 exp

Events:
- Collected group together, including a gaggle of new faces (50 exp)
- Quickly ran back down to the Asylum level of the Undercity (50 exp)
- Passed a corpse, encountered a bunch of friendly pig-masked weirdos. (50 exp)
- Pig-masks allow party to follow them along, Alice very obviously pulls one of their masks off and makes him shriek about his torn-off face (50 exp)
-Pig-masks horrified, rally and attack (50 exp)
- During fight in close corridor, Stabbington opens a door. An alarm sounds, and big tracked robots containing a brain in a jar come pouring out (50 exp)
- Pig-masks are defeated, Alice discovers a fondness for putting her foot up people's arses (50 exp)
- John Doe, swinging about on the ceiling by his grappling hook leg, sets fire to burning oil then promptly drops his flaming sword into a robot's brain jar. (50 exp)
- Theras deals ungodly amounts of damage through daring sneak attacks, West is knocked out when he's thrown against a wall, Zea is flipped across the room but lands ok (50 exp)
- Carthus pokes away at robots with a spear from a safe distance while Zea manages to wake West back up. They both spend a bit of time touching themselves. (50 exp)
- Dog-masked men turn up, attracted by the noise, as Alice removes the last robot's brain. They leave after Lulu and her dog talk to them (50 exp)
- The room is looted and spare robot parts are found before the party absconds via stairwell (50 exp)
Total: 600 exp

Misc:
- Anal Violation bonus (50 exp)
- Balls to the Wall bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Dramatic Battle bonus (50 exp)
- Kill It With Fire bonus (50 exp)
- What the Fuck Guys bonus (50 exp)
- Rad Dream Sequence bonus (West - 50 exp)
- Belated Gave-DM-irl-San-loss bonus (Theras - 50 exp)
- Godmaker bonus (Zea - 100 exp)
- I Know This Place bonus (Theras - 100 exp)
- Near Death Experience bonus (West, Zea - 100 exp ea.)
Total: 300 exp + bonuses

Active Businesses:
- Peggy Pigrider - Pie Mama's. Safe. Value: 1213sp
- John Doe the Unlucky - Anvil, Mining and Craft Company. Risky. Value: 1579sp
- Lulu Spiderbite - Clunge Honey. Safe. Value: 1190sp
- Joe Joe - Josephine's Petting Zoo. Risky. Value: 1500sp
- Stabbington Shanks - Tomb Busters. Risky. Value: 600sp

Quests and Rumours:
- None down here.

Death Toll and Injuries:
- Zea and West got battered and bruised, but survived

Exp Totals:
Oli / Lulu Spiderbite, Daughter of Lord Gorga, Level 4 Barbarian: 13048 (Level up at 16000)
Kyle / John Doe the Unlucky, Level 4 Dwarf: 8945 (Level up at 17600)
*DING!* +1d10 HP! +2 to Saves!
Dominic / Sir Stabbington Shanks, Level 3 Fighter: 7822 (Level up at 8000)
David / Theras, Level 2 Specialist (Assassin): 2627 (Level up at 3000)
Charles / Zea, Level 1 Cleric: 571 (Level up at 1750)
John / West, Level 1 Cleric: 521 (Level up at 1750)
Sarah / Alice, Level 1 Specialist (Robber): 371 (Level up at 1500)
Clay / Carthas, Level 1 Fighter: 371 (Level up at 2000)

[[]]

Absent or Retired:

Sam / Lucados Orbrus, Level 1 Fighter: 720 (Level up at 2000)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Mariana / Joe Joe, Level 3 Halfling: 4631 (Level up at 8000)
-- Bat (whose name I forgot), Level 0 Chiroptera
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Mariana / Aurora, Level 3 Cleric: 3553 (Level up at 7000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Will / Calen, Level 1 Halfling: 1582 (Level up at 2000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Dana / Bingo, Level 1 Muscle Wizard: 1461(Level up at 2250)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Friday, 4 September 2015

Retrospective 6 - Evade Content! Build Businesses!

Things are good! The group size fluctuates between four players (which now feels small) and nine (which feels too big).
The lean times are very much over. I feel much more confident about the game's prospects, and my concerns transition from "fuck will I get enough players?!" to the more interesting concerns of "fuck I don't have anything prepped in that part of the map yet".

There's lots of fairly straightforward adventuring after they leave DCO. A fair amount of travel around the campaign map, going into smaller delves, and picking up new players occasionally.
That, and setting up businesses with my then-new Business Venture rules.

The players start setting longer-term goals which was great. 
This player-driven campaign thing was really starting to work!
Verbosity of recaps has been growing due to DCO, and stays there for the rest of time. Oh well!

Lots of going into unprepped places, which meant the world kept getting more "real" in my mind.
But also lots of prep that was "wasted" in the short term, as they never used it.
A good thing about running an ongoing campaign of this kind is that eventually, somewhere down the track, they go back. It's nice.

Some weird coincidences with characters though...
- Ollie's dead Cleric was called Zed. Later Charles would create a Cleric called Zea, followed by one called Zan. He was freaked out when he discovered this.
- There was a French Barbarian a year before James Gregory's now-extant French Barbarian!
- The currently-extant Goblin in the game is called Svetnir. A previous Goblin was called Svalborg!
All of these unrelated and unknown to the later players!


Nimrod, who arrived into session 51, was a friend of a friend. Unfortunately he was used to dicking around in railroads, so his character was a zany monk-type Specialist who couldn't talk and was also annoying and shit.
Wow ok, looks like I gave him a 0 exp "Asshole bonus" in the recap and he never returned! I completely forgot. For the best, really.

The death of Fungonius! My word!
We went from four Clerics to none in no time flat. His death was... I guess deserved. His hubris at wanting an ultra-poison sword resulted in his death.
Lulu's still got those maxi-poison crossbow bolts. They're rarely used because they're precious and usually do more harm than good.

Mariana's Halfling annoyed people, I think. I had a soft spot for her because the player was a girl, looked about 12, and was Portuguese. Not a romantic soft spot, you understand, but female players are fairly rare and I didn't want to ruin someone's impression of D&D forever.
Mind-controlling Halfling suited her perfectly. Made lots of pets from bats and wolves and stuff. Always did want to go back and control that roc from DCO.

Leo was this big, quiet dude who played a Cleric also called Leo. I was always a little worried about whether he was enjoying the game because he wasn't so vocal about things as the others. He's the reason I have a sort of hands-off approach to people's fun now, they can engage when they want to.

David was the guy who'd eventually help by splitting the group and running a game himself. He was a good guy, but the sort of guy who's experienced in rulesy late edition D&D stuff so it took him some time to adjust to the "do whatever!" feeling at the table.




Mini Reviews:

Deep Carbon Observatory
The tail end. Very very good.

The Tomb of Rakoss the Undying - Review/Fix here.
A truly shit module, and the worst I've ever run. The publisher put out a new version a few months later, partially as a result of that blog post, which made me feel guilty and also astonished.
The new version's a better, allegedly! I haven't looked at it though.
Also it's free.

The Sleeping Place of the Feathered Swine
Fucking disgusting... in the best possible way!
Lots of gross spurting pus and gunky weird stuff. Cancerous people who turn you into them when they touch you. A big old feathered beaked pig is in there which will ignore you unless you try to steal its valuable cysts.
I totally wasted the gimmick where you print out the bits of dungeon and place them as the party explores because I didn't have access to a printer. A real shame.
Also my name is in it because I helped with torch dice maths! Rolling for torchlight influenced Black Hack's Usage Die, which caused a brief scandal.

Daughters of the Deep
Apparently no longer available for purchase?!
Converted this back in Australia, since moved the location on the map. It's pretty good, mostly for the ideas about body horror mermaids.
Fun fact - I rolled the creepy "mermaids" from this into lovecraftian Deep Ones. This species are what turn a bunch of PCs into breeding chambers in Session 119.

Stonehell
They went back here a fair amount. Good megadungeon, easy to use, easy to reskin, etc etc.
They got to the Asylum level where I had a bunch of mad people in animal masks, probably reskinning something else to make it less generic fantasy than standard stonehell.
A good module, anyway!

Thursday, 3 September 2015

Session 60 - Killing Time in the Deep City

Some more of the big dungeon underneath the city was seen this week, and a way further down discovered into an asylum of some sort.

The plan to wreck a ship via false lighthouse and salvage its cargo will probably go ahead next session, especially because Lulu's ship-mounted flamethrower is going to be ready.

Apparently the Ottoman Empire was at its peak during this time in the real world, so conveniently a large trading vessel from alt-Arabia makes sense!


Session 60 - Killing Time in the Deep City

Campaign date:
Wednesday, 10 October, 1549
Moon phase: Waning Crescent
Zodiac: Virgo
God of the Week: Dispater

New Characters:
- Lucados Orbrus, the Fighting Gardener. Specialises in pruning trees.

Enemies defeated:
- 7 Skeletons, some of them sort of built into the ruined furniture (70 exp)
- 8 lizard-masked madmen, variously slain (80 exp)
- 6 lizard-masked children of various ages, stabbed and blood-drained (10 exp)
Total: 160 exp

Treasure and Equipment:
- A "Raise Gem" purchased from a sketchy-looking but obviously desperate dude
- A book of masks, well-illustrated (200 exp)
- 1008sp, 8cp (1009 exp)
- 100sp in strangely proportioned trinkets (100 exp)
Total: 1309 exp

Exploration:
- Travelled 66 miles or so (220 exp)
- First party to descend to Level 2 of the Undercity (200 exp)
- 10 dungeon rooms explored (200 exp)
- 2 groups of wandering monsters encountered (40 exp)
Total: 660 exp

Events:
- Found out that the next big ship to arrive in the area should be arriving around the 14th of October (50 exp)
- Decided to head to Fate to pick up flamethrower etc, do some dungeoncrawling while there (50 exp)
- Entered the Undercity via the main waterway, avoiding anything that looked too dangerous (50 exp)
- Explored a few rooms with the Undercity's machinery built into the walls (50 exp)
- Assaulted by skeletons built partially into furniture before smashing them to bits (50 exp)
- Met some strange robed people with long noses who were enamoured of John Doe's lustrous beard, given directions to stairs down (50 exp)
- Lulu's dog falls into a pit trap on the way, miraculously survives (50 exp)
- Rooms passed through are ignored, party descends stairs into odd reception area and searches reception desk, finding some bits and bobs. (50 exp)
- Met Sebastian Arrafel, mad mathematician. Lulu is pulled away from the equations too soon and suffers a minor mental break. (50 exp)
- A roomful of people wearing lizard masks (and their kids) are found and assaulted by the party, there is no debate around whether the children should be murdered. (50 exp)
Total: 500 exp

Misc:
- Breach and Clear bonus (50 exp)
- Child Murderer bonus (50 exp)
- Diplomacy bonus (50 exp)
- PETA bonus (50 exp)
- Tactical Fighting bonus (50 exp)
- Failed Saving Throw bonus (Lulu - 100 exp)
Total: 250 exp + bonus

Active Businesses:
- Peggy Pigrider - Pie Mama's. Safe. Value: 1213sp
- John Doe the Unlucky - Anvil, Mining and Craft Company. Risky. Value: 1579sp
- Lulu Spiderbite - Clunge Honey. Safe. Value: 1190sp
- Joe Joe - Josephine's Petting Zoo. Risky. Value: 1500sp
- Stabbington Shanks - Tomb Busters. Risky. Value: 600sp

Quests and Rumours:
- Hey man, wanna buy a Raise Gem? I need to get some scratch, man. Three gold, that's all I want. Hold onto it and I'll buy it back for six in a week, I swear it on me ma.
- Have you tried that White Milk stuff? Nobody knows who's supplying it, but it's everywhere around twelve.
- That ridiculous Prince Charming fellow over near Gasket has gone even more completely mad.
- Have you been to Pelvister? It's super trendy. All the cool new-lifes head there.

Death Toll and Injuries:
- None today!

Exp Totals:
Oli / Lulu Spiderbite, Daughter of Lord Gorga, Level 4 Barbarian: 12677 (Level up at 16000)
Kyle / John Doe the Unlucky, Level 3 Dwarf: 8574 (Level up at 8800)
David / Theras, Level 2 Specialist (Assassin): 2106 (Level up at 3000)
*DING!* +1d6 HP! +2 Skill Points!
Sam / Lucados Orbrus, Level 1 Fighter: 720 (Level up at 2000)

[[]]

Absent or Retired:
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Mariana / Joe Joe, Level 3 Halfling: 4631 (Level up at 8000)
-- Bat (whose name I forgot), Level 0 Chiroptera
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Dominic / Sir Stabbington Shanks, Level 3 Fighter: 7512 (Level up at 8000)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level 1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Mariana / Aurora, Level 3 Cleric: 3553 (Level up at 7000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Will / Calen, Level 1 Halfling: 1582 (Level up at 2000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Dana / Bingo, Level 1 Muscle Wizard: 1461(Level up at 2250)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Friday, 28 August 2015

Session 59 - Sail Away

After some delay, the recap!
I will level with you guys, the last time I prepped for this area it was years ago and nobody ever went there.
All I had scrawled down was "pearls", "mermaids?" and "fishing village/harbour fallen on hard times" alongside some notes about the magical lighthouse light being stolen.

You basically experienced the only things there were to see on the islands... FOR NOW.
Expect some changes (and a map) as I "discover" what the deal is over the coming weekend. Probably with children hanging off me since I'm up at my girlfriend's sister's (is there such a thing as a de facto sister-in-law?)

For Ollie/Lulu, I've got Lulu's bank account as having 500 silver (=10 gold) in it, is that right?
If it is, your sicckk interest is 9 copper pieces since you took it out.


Session 59 - Sail Away

Campaign date:
Monday, 8 October, 1549
Moon phase: Third Quarter
Zodiac: Virgo
God of the Week: Dispater

New Characters:
- Roht, Muscle Wizard and failed piemaker.
- Unnamed Cleric of the God of Gardening

Enemies defeated:
- Some sort of tentacled monster(s?), distracted and evaded twice (750 exp)
- A shitload (eight) of centipedes, stabbed a bunch (40 exp)
Total: 100 exp

Treasure and Equipment:
- A talking chest which currently possibly contains Emma, Bob's crazy girlfriend.
- A fair amount of well-preserved clothing from over a hundred years ago (500 exp)
Total: 500 exp

Exploration:
- Travelled 180 miles or so (600 exp)
- First party to enter Dunharbour (200 exp)
- First party to enter the Sea Caves of Dunharbour (100 exp)
- First party to visit the Lighthouse (200 exp)
- 7 dungeon rooms explored (140 exp)
- 1 secret door found (50 exp)
Total: 1290 exp

Events:
- Met newbies, went back into Edge in order to let Lulu buy a longship (50 exp)
- Travelled south along the river to reach Fate and order a cart (or boat) mounted flamethrower for Lulu and a grappling hook leg for John Doe (50 exp)
- Sailed to the islands off the coast, mooring at the cove of Dunharbour (50 exp)
- Met locals who absolutely love the bland local Krillkin and couldn't handle the sweet taste of Lulu's honey (50 exp).
- Found out about "mermaid pearls" which wash out of the sea caves nearby and allegedly allow you to breathe underwater. (50 exp)
- The caves are found and some of the pearls collected. Bob eats one and it explodes in his mouth, but he cannot breathe underwater. (50 exp)
- The caves are investigated by using Floating Disk as a boat and a tentacled horror is prevented from dragging Bob's crazy girlfriend, Emma, into the deeps. (50 exp)
- The area is waterlogged and contains much ruined food and drink, a talking chest is found who says any locked inside him will get their heart's desire (50 exp)
- Emma willingly enters the chest and it locks tight, the chest is subsequently carried around (50 exp)
- Explorations find more damp areas and a rising tide inside the caves (50 exp)
- Tightly locked and waterproofed barrels open like wardrobes to reveal old timey clothes, also poisonous centipedes (50 exp)
- The centipedes are slain, though Lulu spends a few seconds freaking out about a centipede bite (50 exp)
- The caves are exited in an exciting manner as the wardrobes are used as canoes to evade tentacles. (50 exp)
- Party stay the night in the town, Bob refuses talking chest's request to get inside it and threatens it with being turned into firewood if it doesn't give her back. It says it can't. (50 exp)
- Party decides to check out the Lighthouse, travels to find an old lighthouse-keeper complaining that someone stole the lighthouse's sea-calming beacon ten or so years ago and he's had to burn wood ever since (50 exp)
- A plan is concocted to lure ships onto the rocks with a false lighthouse (50 exp)
Total: 800 exp

Misc:
- Mad Inventor bonus (50 exp)
- PETA bonus (50 exp)
- Tentacle Molestation bonus (50 exp)
- Vore bonus (50 exp)
- Selfless Charity bonus (Lulu - 100 exp)
- Failed Saving Throw bonus (Lulu - 100 exp)
Total: 200 exp + bonuses

Active Businesses:
- Peggy Pigrider - Pie Mama's. Safe. Value: 1213sp
- John Doe the Unlucky - Anvil, Mining and Craft Company. Risky. Value: 1579sp
- Lulu Spiderbite - Clunge Honey. Safe. Value: 1190sp
- Joe Joe - Josephine's Petting Zoo. Risky. Value: 1500sp
- Stabbington Shanks - Tomb Busters. Risky. Value: 600sp

Quests and Rumours:
- A legit quest - find whoever stole the lighthouse beacon and bring it back.
- The King's been kidnapped by his Noon! The capital is in disarray!
- There's witches in Caversdale. They dance nude in the light of the moon and kill all animals save their familiars.
- Demons and Elves turn to dust if you can trick them into eating a silver coin.
- Castigate Pox, Necromancer-General, has breached Moondin's gates. It must be a warzone in there! 
- Many people are being drawn to Dwimmermount now that it is known to be open, and Muntburg is once again a centre of trade.


Death Toll and Injuries:
- None today!

Exp Totals:
Oli / Lulu Spiderbite, Daughter of Lord Gorga, Level 4 Barbarian: 11857 (Level up at 16000)
Kyle / John Doe the Unlucky, Level 3 Dwarf: 7854 (Level up at 8800)
Hayley / Bob, Level 2 Dwarf: 2999 (Level up at 4400)
Niall / Roht, Level 1 Muscle Wizard: 722 (Level up at 2250)

[[]]

Absent or Retired:
??? / Unnamed Cleric of the Garden God, Level 1 Cleric: 0 (Level up at 1750)
Mariana / Joe Joe, Level 3 Halfling: 4631 (Level up at 8000)
-- Bat (whose name I forgot), Level 0 Chiroptera
David / Theras, Level 1 Specialist (Assassin): 1386 (Level up at 1500)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)
Dominic / Sir Stabbington Shanks, Level 3 Fighter: 7512 (Level up at 8000)
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Mariana / Aurora, Level 3 Cleric: 3553 (Level up at 7000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Will / Calen, Level 1 Halfling: 1582 (Level up at 2000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Dana / Bingo, Level 1 Muscle Wizard: 1461(Level up at 2250)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human

Wednesday, 19 August 2015

Session 58 - Alchemical Romance

Kind of a low exp session today, but at least you got a fair whack of cash!
So you all know, while looting is the primary source of experience in this game, you don't get exp for currency obtained from rewards (like this alchemist). You only get it for the value of loot taken from dangerous locales.

For new people - I tried my best but it's likely I've assigned people to the wrong character in the thing below. I apologise! There were so many of you!
If I got something wrong, definitely let me know so I can fix it for next time!


Session 58 - Alchemical Romance

Campaign date:
Wednesday, 3 October, 1549
Moon phase: Waning Gibbous
Zodiac: Virgo
God of the Week: Eris

New Characters:
- Alden, "former" village idiot armed with a jar of piss and a "sausage flute". Believes jar of piss is source of significant magical aptitude.
- Thant, Cleric of the Unorthodox Church and breeder of dogs.
- Sir Arthur, a Fighter and scholar.
- Arran Folynn, a piratical rogue far from the seas.
- Theras, the Baker Assassin.

Enemies defeated:
- "Pussy Pete", death by firing squad (25 exp)
- 3 scampering abscess-people, boomsticked and stabbed and shot (75 exp)
- A bat, mind controlled (0 exp)
Total: 100 exp

Treasure and Equipment:
- 1000sp, scalped from Un Raga Praag for the cysts and pus.
- A gold-plated black labrador worth 25gp, very dead.
Total: 0 exp

Exploration:
- Travelled 60 miles or so (200 exp)
- 1 Random encounter, even though they were just bats (20 exp)
- First party to enter Gwinear (200 exp)
Total: 420 exp

Events:
- Rested a while following escape from Feathered Swine, met entire party of low level hoodlums who were persuaded to join the group. (50 exp)
- Re-entered caves after killing Joe Joe's mind-controlled cancer man by firing squad. (50 exp)
- Undirected Halfling mind control via flute succeeds merely in attracting attention (50 exp) 
- Group flees and kills those that emerge into light outside cave mouth via a variety of means, including a "boomstick" consisting primarily of gunpowder on the end of a ten foot pole (50 exp)
- Caves are decided to be too dangerous, travel plans concocted. Group decides to take shorter route despite tolls. (50 exp)
- Turns out "Free Cart Tuesday!" is totally a thing. Who knew? (50 exp)
- Party travel through Edge, one of the Twinned Cities. Joe Joe struggles to comprehend this whole pretending-the-other-city-isn't-there-even-though-it-totally-is thing. (50 exp)
- Gwinear is reached and the Alchemist, Un Raga Praam, is talked to. He has some strange little men for servants. I enjoy doing the voice a whole lot. (50 exp)
- Meanwhile, John Doe the Unlucky organises a trade route for his mine's smelted iron with a local traditional Dwarf blacksmith whose accent is totally not sliding all over the place. (50 exp)
- Un Raga Praam is "persuaded" to give a higher than average price for your two measly cysts and cookpot full of pus. He's not happy, but also transmutes Thant's dog's skin and fur to gold. (50 exp)
Total: 500 exp

Misc:
- Absolutely Disgusting bonus (50 exp)
- Brutal Kill bonus (50 exp)
- Enmity Inciter bonus (50 exp)
- First Against the Wall bonus (50 exp)
- Hard Bargain bonus (50 exp)
- Kill It With Fire bonus (50 exp)
- Long Deliberation bonus (50 exp)
- Mad Inventor bonus (50 exp)
- Michael Bay bonus (50 exp)
- Mind Control to Major Tom bonus (50 exp)
- PETA bonus (50 exp)
- War Crime bonus (50 exp)
- What the Fuck Guys bonus (50 exp)
- Selfless Charity bonus (Lulu - 100 exp)
- And 600 exp split between last week's survivors (Lulu, Stabbington, John Doe), I forgot to give you experience for the cysts!
Total: 650 exp + bonuses

Active Businesses:
- Peggy Pigrider - Pie Mama's. Safe. Value: 1213sp
- John Doe the Unlucky - Anvil, Mining and Craft Company. Risky. Value: 1579sp
- Lulu Spiderbite - Clunge Honey. Safe. Value: 1190sp
- Joe Joe - Josephine's Petting Zoo. Risky. Value: 1500sp
- Stabbington Shanks - Tomb Busters. Risky. Value: 600sp

Quests and Rumours:
- I saw an honest-to-gods demon the other day. He had terrible tusks and terrible claws, and terrible teeth in his terrible jaws!
- I got family down in Dosely and in Dunhaven, fishing in the Deeprush is dangerous these days what with all those demons in the water.
- A star fell on Gaston and then their children started disappearing. These are dark times.
- I hear Goblin pig balloons have been spotted over the Twinned Cities. I don't doubt they're looking for weakness.
- In Carrowmore they found a boat made of pure gold. Can you believe it?! Pure gold!!
- The demons have breached the wall and entered the swamps of Moondine. Anybody anywhere near the wall is doomed. Doomed!

Death Toll and Injuries:
- None today!

Exp Totals:
Oli / Lulu Spiderbite, Daughter of Lord Gorga, Level 4 Barbarian: 10934 (Level up at 16000)
Dominic / Sir Stabbington Shanks, Level 3 Fighter: 7512 (Level up at 8000)
Kyle / John Doe the Unlucky, Level 3 Dwarf: 7131 (Level up at 8800)
Mariana / Joe Joe, Level 3 Halfling: 4631 (Level up at 8000)
-- Bat (whose name I forgot), Level 0 Chiroptera
David / Theras, Level 1 Specialist (Assassin): 1386 (Level up at 1500)
Florent / Sir Arthur, Level 1 Fighter: 186 (Level up at 2000)
Jamie / Alden, Level 1 Magic-User: 186 (Level up at 2250)
Ben / Thant, Level 1 Cleric: 186 (Level up at 1750)
Mike / Arran Folynn, Level 1 Specialist (Rogue): 186 (Level up at 1500)

[[]]

Absent or Retired:
Alex / Arhnin, Level 1 Elf (Hollowback Ylfen): 1518 (Level up at 3000)
Daniel / Davrak, Level1 Magic User: 976 (Level up at 2250)
Nuno / Temperion, Level 1 Magic User: 742 (Level up at 2250)
Leo / Leo, Level 4 Cleric: 11102 (Level up at 14000)
Liisa / Peggy Pigrider, Level 5 Dwarf: 19420 (Level up at 35200)
-- Mr Pig, Level 1 Porcine.
Aron / Alphonse the Gentleman Barbarian, Level 1 Barbarian: 1184 (Level up at 2000)
Nimrod / U, Level 2 Specialist (Monk): 2250 (Level up at 3000)
Hayley / Bob, Level 2 Dwarf: 2276 (Level up at 4400)
Mariana / Aurora, Level 3 Cleric: 3553 (Level up at 7000)
Renzo / (Renzo's next character), Level 2 ???: 3462 (Level up at ???)
Clay / Svalborg, Level 2 Goblin: 2204 (Level up at 4000)
-- Tzani Spillios, Level 0 Scholar
Thomas / Tobias, Level 2 Cleric: 2204 (Level up at 3500)
Josh / Larry, Level 1 Elf (Galumfy Dotard): 383 (Level up at 3000)
Will / Calen, Level 1 Halfling: 1582 (Level up at 2000)
Davide / Golden Junk, Level 1 Elf (Misergeist): 1971 (Level up at 3000)
Pedro / Dexter, Level 1 Necromancer: 1460 (Level up at 2250)
Mark / Marley, Level 2 Specialist: 2850 (Level up at 3000)
Rita / Arwen, Level 1 Elf (Sloomit Waghorn): 643 (Level up at 3000)
Sophia / Ceres, Level 1 Elf (Hollowback Ylfen): 1487 (Level up at 3000)
Alex / Tick, Level 1 Goblin: 731 (Level up at 2000)
Oliver / Pip, Level 1 Halfling: 731 (Level up at 2000)
Ej / Matilda, Level 2 Specialist: 1839 (Level up at 3000)
Sev / Brad the Stabbinator, Level 1 Fighter: 1871 (Level up at 2000)
Harry / Reg, Level 1 Dwarf: 150 (Level up at 2200)
Mike / Lootle Halfstack, Level 1 Specialist: 715 (Level up at 1500)
Aaron / Maura, Level 1 Halfling: 1637 (Level up at 2000)
Matt / Sheik, Level 1 Barbarian: 767 (Level up at 2000)
Shaun / Nagash, Level 1 Necromancer: 817 (Level up at 2250)
rhhjdghjdshgjbleeeh / Elric, Level 1 Cleric: 817 (Level up at 1750)
Michael / Mist Urmun, Level 4 Magic User: 12881 (Level up at 18000)
Pawel / Devein, Level 1 Dwarf: 1160 (Level up at 2200)
Marco / Sauron, Level 1 Necromancer: 1530 (Level up at 2250)
Tom / NWA Chuck Langley, Level 1 Cleric: 951 (Level up at 1750)
Ros / Rhea, Level 1 Elf (Capriped): 850 (Level up at 3000)
John / Level 1 Magic-User: 1500 (Level up at 2000)
Dana / Bingo, Level 1 Muscle Wizard: 1461(Level up at 2250)
Chris / Crocell, Level 4 Halfling: 12318 (Level up at 16000)
-- Belial, Level 1 Fighter: 1047 (Level up at 2000)
Michael / Mist Urmun, Level 4 Magic User: 9129 (Level up at 18000)
Renzo / Gastani, Level 2 Barbarian: 3000 (Level up at 4000)
Chris2 / Gadling, Level 3 Specialist (Assassin): 4738 (Level up at 6000)
Joanna / Artemis, Level 2 Specialist (Healer): 2250 (Level up at 3000)
George / Magnus, Level 1 Cleric: 1342 (Level up at 1750)
Lisa / Bella, Level 1 Magic User: 1951 (Level up at 2250)
Jacob / Wizard Khalifa, Level 1 Muscle Wizard: 430 (Level up at 2250)
Marius' Totally-Not-Necromancer, Level 3 Necromancer: 5111 (Level up at 9000)
Nadav / Frog, Level 1 Fighter: 732 (Level up at 2000)
Charlie / Losh, Level 1 Elf (Habberjock): 309 (Level up at 3000)
Jack / Uldric, Level 1 Magic User: 409 (Level up at 2250)
Kate / Khaleesi, Level 1 Muscle Wizard: 37 (Level up at 2250)
Emmi / Lyrel, Level 2 Necromancer: 2891 (Level up at 4500)
--- Schmidt, Level 0 Human