Date: 20 October 1626
Zenith: Dispater
Moon Phase: Waxing Gibbous
Moon Face: Dragon Face (Tidelocked)
New Characters:
- Zucchini Galore, a former Oyster Raker and now a Fighter.
- Zucchini Galore, a former Oyster Raker and now a Fighter.
Events:
--- After Them!
- After losing his ship to a mob of cultists threaded together by their necks, Masvani stands on the cliff in despair. Distantly, they see the little girl they hid in a cannon get threaded by the mob.
- The town burns behind them, so there's no chance of making a raft or anything. Luckily a new character turns up from the town! His name is Zucchini Galore and he knows of a fishing village on the other side of the island!
--- Adventure Bypass
- They head to the fishing village but Masvani is in a hurry. He runs down to the boats and bullshittily creates a big boat out of smaller fishing boats because trees were "once dead". Not quite my understanding but it seems to work!
- They leave the village unexplored and head out onto the waves. It's late and it's raining but by gods they are going to find that ship!
--- She Life-In-Death
- A blue light shimmers in the dark and they sail forwards. The wind falls. Shimmery jelly-like snakes in multiple colours swarm through the calm waters. A ship looms, and upon the ship is a woman with a skull for a face!
- She demands to dice for the crew, but is bartered down to wagering books, since Mother Flotsam has a spicy POWERLAD novel for trade. Mother Flotsam wins! The crew is safe!
- They request directions to Masvani's ship, which She Life-in-Death has seen. She waves a hand, and a big delicious albatross flutters down to the gunwale. It points them in the right direction.
--- Grasp
- As dawn arrives the weather clears and they see the ship pulled up on the shore of the Drudge Wastes, just next to the dead town of Grasp. An enormous tower emerges from the centre of this walled town, topped by the glimmer of a copper bell.
- The ship is abandoned, the threaded cultists are at the gates which hang slightly ajar, and one by one entering in.
- Masvani runs up and hugs his ship, beginning the chants that will bind its skeleton-legged hull back into his thrall. The others head up to the gates and look within.
- A dead cultist, gnawed by rats, didn't get far. A ratman pokes his head up from the sewer manhole nearby and informs the party that they don't need to worry about those cultists, it's being handled.
- Fair enough! Back to the sea it is!
--- The Witch-Pirate of Guernsey
- They sail back out into the open ocean, fishing as they go. They catch Blood-Cod and Rock Lobster (which is, naturally, a lobster with a stone shell).
- On the horizon they see another ship! It's a frigate built onto a whale! Of course they must approach!
- It is in fact the Witch-Pirate of Guernsey at last! He has a fancy hat. His crew are ghostly, their outlines wavering in the sunlight.
- He seems nice enough though, so they take the opportunity to cook up a meal. They call it B Positive, made up of Bread, Beans, Bloodcod and BRock Lobster. It's very nice!
- Mother Swan finishes up by shooting the albatross. It collapses into pieces... and 13 rations-worth of albatross meat form hanging around her neck.
Total: 6000 exp
Murders:
- An albatross
Loot:
- An albatross
Exp Calc:
- Carter / Masvani-I-Manavi, Level 6 Necromancer: 65200 (Level up at 72000)
- Kitty / Mother Flotsam, Level 6 Not a Witch: 51280 (Level up at 72000)
- Charles / Benito Brazil, Level 6 Halfling: 48646 (Level up at 64000)
- George / Mother Swan, Level 5 Magic-User: 20521 (Level up at 36000)
*LEVEL UP! +1d4 HP! +1 to Saves! +1 Mana! +Free Spell! + Backstory!
- Ollie / Zucchini Galore, Level 2 Fighter: 3364 (Level up at 4000)
*LEVEL UP!* +1d8 HP! +1 to Saves! +1 to Hit! +1 to Crit/Fumble! +Backstory!